File: control

package info (click to toggle)
crossfire-client 1.71.0-1.1
  • links: PTS
  • area: main
  • in suites: stretch
  • size: 7,720 kB
  • sloc: ansic: 21,465; sh: 4,159; makefile: 259; perl: 72; python: 69
file content (28 lines) | stat: -rw-r--r-- 1,162 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
Source: crossfire-client
Section: games
Priority: optional
Maintainer: Kari Pahula <kaol@debian.org>
Build-Depends: libpng-dev, libsdl1.2-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, debhelper (>= 7), cdbs (>=0.4.21), libgtk2.0-dev, libcurl4-gnutls-dev, dh-autoreconf, mesa-common-dev, freeglut3-dev, liblua5.1-0-dev | liblua5.1-dev
Standards-Version: 3.9.5
Homepage: http://crossfire.real-time.com/

Package: crossfire-client
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Suggests: crossfire-server, crossfire-doc
Recommends: crossfire-client-images, crossfire-client-sounds
Replaces: crossfire-client-gtk2
Breaks: crossfire-client-gtk2 (<< 1.50.0)
Description: Client for the multiplayer roguelike Crossfire
 Crossfire is a multiplayer graphical arcade and adventure game made for
 the X environment.
 .
 It has certain flavours from other games, especially Gauntlet (TM)
 and Nethack/Moria.
 .
 Any number of players can move around in their own window, finding
 and using items and battle monsters.  They can choose to cooperate
 or compete in the same 'world'.
 .
 To play the game you'll need to have access to a local or remote
 server.