File: ChangeLog

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crossfire-client 1.9.1-1
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 4,952 kB
  • ctags: 2,747
  • sloc: ansic: 29,140; sh: 5,795; makefile: 226; perl: 48
file content (2930 lines) | stat: -rw-r--r-- 137,268 bytes parent folder | download
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"$Id: ChangeLog,v 1.101 2006/06/29 06:28:09 mwedel Exp $"
Top of CVS tree:
------------------------------------------------------------------------------

Changes for 1.9.1:
------------------------------------------------------------------------------
sound-src/alsa9.c: Fix up sound for alsa9+.  Not positive exact change that
  fixed the problem, but following changes made: Add SOUND_DEBUG_WRITES to
  separate the debug from writes vs all the other debug messags.  If using
  16 bit data, always use unsigned no matter wit the sign config option
  says.  In alsa_recover(), if error is EAGAIN, just do nothing and return.
  In audio_play(), don't write more bytes than chunk size (basically
  largest block that alsa wants at one time).  In play_sound(), don't
  decrease volume based on maximum number of sounds that may be played
  at once - this makes things too quiet.
MSW 2006-06-25

gtk/gx11.c, gtk-v2/src/main.c: Add checks for csocket.fd==-1 after return
   of DoClient.  With change in DoClient to close the socket, the network
   routines are not called again (like they used to be), and thus the
   GUI was't really aware the socket was closed, and wouldn't prompt for
   metaserver selection.
MSW 2006-05-21

Make socket handling more robust.
---
common/client.c: In DoClient() properly close the socket if an invalid packet
   was received.
common/newclient.h: Increase the receive buffer size to 65535 bytes. This
   allows the client to receive any valid packet (even if no currently
   existing server is supposed to send such big packets).
common/newsocket.c: Fix definitions of llevDebug and llevError to make error
   messages visible.
Andreas Kirschbaum 2006-05-21

common/mapdata.c: fix unitialized variable.
Ryo 2006-05-17

This commit adds client side support for the map2 & tick protocol commands.
In additional the the necessary decode logic, more layers are also added
to the map.
--
common/Makefile.am/.in: Fix proto directive
common/client.c: Add global tick variable.  Add links to handle map2
    and tick protocol commands.  Update setup request sent to server
    to request to use the tick and map2 commands.
common/client.h: Add additional fields to Animations structure.	 Increase
    MAX_MAP_OFFSET to match the value on the server.
common/commands.c: Add parsing of return of map2 failures on setup command
    so that client can fall back.  Add additional initializations for
    new fields in AnimCmd().  Change definition of NUM_LAYERS to match
    what the map1 command wants/expects.  Add Map2Cmd() to decode
    map2 protocol command.  Do some whitepsace clean of ExtSmooth().
    Add TickCmd()
common/init.c:  Add seeing of random number generator.
common/mapdata.c: Rewrite CLEAR_CELLS macro to handle additional layers.
   Clear animation data in expand_clear_face().  Change MAXLAYERS to 
   MAP1_LAYERS since map2 increase MAXLAYERS.  Add support functions for
   setting data in the map2 command.
common/mapdata.h: Increase MAXLAYERS, add MAP1_LAYERS define to old number
   of layers.  Add animation data to MapCellLayer.
common/newclient.h: Add various defines related to the map2 data.
common/proto.h: Rebuilt
gtk/gx11.c: Add cleint_tick() to handle map animations.  Update
   do_timeout() to not do animations if we are getting tick data.
gtk-v2/src/config.c: Fix bug in config code where it wasn't enabling
   darkness when player switched back from no darkness mode to some
   mode.
gtk-v2/src/main.c: Add client_tick() to handle animations.  Update 
   do_timeout() to not do animations if tick is set.
gtk-v2/src/opengl.c: Fix drawing logic where objects which were visible
   but in which the bottom right corner was off the map was not being
   drawn - only a problem in opengl since it only draws the object
   when it finds the head, does not draw each piece.
sound-src/Makefile.am/.in: Fix creation of sounds file - was using
   wrong variable name.
x11/xutil.c: Add basic client_tick() that is a callback from the common code.
MSW 2006-05-14

common/image.c: use the same image hashing algorithm that the server uses
for archetypes, increase the table size to 8192 to reduce collisions
Brendan Lally 2006-04-12

common/item.c: fix unitialized variable.
common/p_cmd.c: fix memory leak.
gtk/keys.c: fix memory leak.
Ryo 2006-03-14


Yet more changes for gtkv2 clients, mostly aimed at making it usable on lower
resolution displays.  Window can now be resized to 800x600, added save window
positions so it will remember where you moved the panes to (as well as root
window size).  Unrelated change to this is that now the inventory list is
sortable like the metaserver and spell lists are - you can sort by name,
weight, or by item type (click on the icon for item type).
--
gtk-v2/gtk-v2.glade:  Add new menu item for save window positions.  Change
  statbar area so there is a pane between stat bar and stat notebooks.
  Change statbars so they resize smaller/larger.
gtk-v2/src/callbacks.h: callback for on_save_window_position_activate() added.
gtk-v2/src/config.c: Add on_save_window_position_activate() and 
  load_window_positions()
gtk-v2/src/interface.c: rebuilt.
gtk-v2/src/inventory.c: Add LIST_TYPE column for sorting.  Change
  table definitions so columns are sortable.
gtk-v2/src/main.c: Add code to allow resizing down to 800x600.  Add
  call to load_window_positions()
gtk-v2/src/map.c: Try to set map size based on window size - save
  some memory.
---
MSW 2006-03-10

More updates for the gtkv2 client.  Add a config window to change the
config options.  Note this isn't quite as cluttered as the gtkv1 config
window because only the options that affect the gtkv2 client are presented.
---
common/client.h: Add CFG_LT_NONE to use instead of 0.
common/init.c: Change 'sdl' config name to 'displaymode'.  the CONFIG_
  parameter was changed a while back, but still used this old name in the
  save file.
gtk/config.c: Add some logic to handle 'sdl' legacy config mode.
gtk-v2/gtk-v2.glade: Updated with new config window.
gtk-v2/src/callbacks.h: rebuilt by glade-2
gtk-v2/src/config.c: Lots of new code to handle setting/getting of config
  values in config window.
gtk-v2/src/gtk2proto.h: Rebuilt.
gtk-v2/src/interface.c: Rebuilt by glade-2
gtk-v2/src/interface.h: Rebuilt by glade-2
gtk-v2/src/main.c: Add call to config_init() to initialize config window.
MSW 2006-02-27

------------------------------------------------------------------------------

sound-src/Makefile.in: replaced SOUNDDIR with SOUND_DIR, so that
   --with-sound-dir will work now
Klaus Elsbernd 2006-03-07

common/p_cmd.c: Update command table for auto-completion to all (non-DM)
   server side commands. Also check for client side commands. Add a space
   after a completed command so the player can enter arguments.
Andreas Kirschbaum 2006-03-04

Fix bug #1442523 (Crash when pressing TAB during login). Also fix undefined
behavior due to overlapping strings passed to strncpy().
common/p_cmd.c: In complete_command() remove hack for x11 client and return
   NULL if no match was found.
gtk/gx11.c, gtk-v2/src/keys.c, x11/x11.c: Adapt to changes in
   complete_command().
x11/x11.c: Replace strncpy() with memmove() to cope with overlapping strings.
Andreas Kirschbaum 2006-03-04

Apply patch #1424583 (IPv6 patch for client) courtesy  Christoph Hohmann -
(reboot)
 common/client.c
 common/config.h.in
Ryo 2006-02-26

Changes for 1.9.0:

Fix server cache which was broken for some reason.
 common/metaserver.c
Ryo 2006-02-25

Apply patch #1433271 (code-cleanup) by Stefan Huehner: Add const and static,
remove unused variables
---
Affected files: common/{client.c,commands.c,image.c,init.c,item.c,metaserver.c},
common/{misc.c,newsocket.c,player.c,proto.h,rcs-id.h,script.c,script.h},
gtk/{config.c,gtkproto.h,gx11.c,image.c,inventory.c,keys.c,map.c,png.c},
gtk/{rcs-id.h,sdl.c,sound.c,text.c,win32/soundsdef.h},
gtk-v2/src/{main.c,sdl.c}, x11/{png.c,rcs-id.h,sound.c,x11.c,xutil.c}
Andreas Kirschbaum 2006-02-23

More improvements to the gtk-v2 client:
- Add spell selection window similar to that in the gtk-v1 client.
- Make it so that clicking on the headers in the metaserver and keybinding
  selection windows will result in table be sorted by that header.
--
*/Makefile.in: Rebuilt by automake.
aclocal.m4: Updated by aclocal.
gtk-v2/TODO: Remove things that have been done, add other things mentioned
  on mailing list that should be done.
gtk-v2/gtk-v2.glade: Updated with new spell selection window.
gtk-v2/src/Makefile.am: Add spells.c file
gtk-v2/src/spells.c: File that handles spell selection window.
gtk-v2/src/callbacks.h: Updated by glade
gtk-v2/src/gtk2proto.h: rebuilt
gtk-v2/src/interface.c: Updated by glade.
gtk-v2/src/interface.h: Updated by glade.
gtk-v2/src/keys.c: Add necessary calls to enable sorting of table by
  clicking on headers.
gtk-v2/src/main.c: Add call to update_spell_information() if spell information
  has changed.
gtk-v2/src/metaserver.c: Add necessary calls to enable sorting of table by
  clicking on headers.  Convert the idletime and number of players columns
  to be ints - this makes the sort work as expected, and actually simplifies
  the code a little.
gtk-v2/src/support.h: Rebuilt by glade.
MSW 2006-02-22
 

common/player.c: Fix bug in that spell data wasn't being cleared when
  logging on.  Thus, if you logged on as one character, then another,
  etc, it would just keep adding to the spell list, not being a 
  representative list of spells character knows.
MSW 2006-02-20

gtk/gx11.c: when no skill is sent in a addspell packet, display the skill as
   'generic' in the Spell window
Brendan Lally 2006-02-20


Improvements to the gtkv2 client - Add free form text box to metaserver
selection window so server name can be manually entered, add keybinding 
interface window to client similar to one in gtkv1 client, and disconnect
menu item to client.  Note that this keybinding interfaces allows for
ALT and META modifiers in addition to SHIFT and CONTROL, hence minor changes
to the common code.
---
common/client.h: Add meta_on, alt_on to player structure.
gtk-v2/gtk-v2.glade: Updated with new elements - keybinding window, new
  menubar, text box for metaserver window.
gtk-v2/src/callbacks.h: Generated by glade for new function prototypes
gtk-v2/src/gtk2proto.h: rebuilt for new function definitions.
gtk-v2/src/interface.c: Generated by glade for new features.
gtk-v2/src/interface.h: Generated by glade for new function prototypes
gtk-v2/src/keys.c: New initialization code for keybinding window.  New
  KEYF_ modifiers.  New handling for meta and alt keys.  Many new callbacks
  for new code.
gtk-v2/src/main.c: Remove unused extern declartions.
gtk-v2/src/menubar.c: Add function for disconnect menu item.
gtk-v2/src/metaserver.c: Add metaserver_connect_to() to handle common
  connection logic (pulled from on_treeview_metaserver_row_activated().
  Add on_metaserver_text_entry_activate() for text entry server connections.
MSW 2006-02-19

Apply modified patch #1432404 (Solve bug in watch stats script function) by
Benjamin Lerman: make watch stats command work if more than one stat changes
simultaneously.
---
common/script.c: In script_watch() do not overwrite but append multiple watch
   stats commands.
Andreas Kirschbaum 2006-02-17

Apply patch #1430279 (code-cleanup: const, static, etc) by Stefan Huehner.
---
Affected files: common/{client.c,client.h,commands.c,def-keys.h,external.h,
init.c,item-types.h,item.c,metaserver.c,misc.c,p_cmd.c,player.c,proto.h},
gtk/{config.c,gtkproto.h,gx11.c,help.c,inventory.c,keys.c,png.c,sdl.c,sound.c,
text.c,win32/soundsdef.h},
gtk-v2/src/{inventory.c,keys.c,magicmap.c,main.c,sdl.c,sound.c,stats.c},
pixmaps/{all.xpm,close.xpm,coin.xpm,crossfiretitle.xpm,hand.xpm,hand2.xpm,
lock.xpm,mag.xpm,nonmag.xpm,question.xpm,sign_east.xpm,sign_flat.xpm,
sign_west.xpm,skull.xpm,unlock.xpm}, sound-src/{alsa9.c,cfsndserv.c,common.c},
utils/mdk.sh, x11/{sound.c,x11.c,xutil.c}
Andreas Kirschbaum 2006-02-16

Apply patch #1429975 (patch to support port numbers in metaserver host names)
by Marc Lehmann.
---
common/metaserver.c: In metaserver_select() allow a port number in the server
   string.
Andreas Kirschbaum 2006-02-12

common/metaserver.c, common/metaserver.h: Make cached_servers_loaded static
   since it is not used elsewhere.
Andreas Kirschbaum 2006-02-12

gtk/inventory.c, gtk-v2/src/inventory.c, x11/x11.c: 
Make the message displayed for locked items more descriptive.
Brendan Lally 2005-02-09

Remove unscrollable single column resistances option from gcfclient. 
Change the setting name in the config file and convert old values.
Reduce MAX_BUTTONS to 33. Replace radio buttons with a single push button.
Remove legacy lighting save code. Remove SHOW_RESISTS, use NUM_RESISTS
instead (this reduces the blank space at the bottom of the resistances
window). Call resize_resistance_table from get_message_display, remove
duplicated code from the latter.
Affected files:
gtk/gx11.c, config.c
common/init.c
--
Remove coloured inventory and text options, as well as all supporting code
for them. Make text always print in colour. Remove special code for 
initialising black and white monitors in cfclient, and change its background
colour to colour number 9 (to not be the same as so many draw_info's from the
server). Change colour number 9 to a pale grey to make text show up better.
Affected files:
common/client.h, init.c
gtk/config.c, gtkproto.h, gx11.c, inventory.c
gtk-v2/src/info.c, inventory.c
x11/x11.c, x11proto.h, xutil.c
Brendan Lally 2006-01-31

gtk-v2/src/opengl.c: For opengl mode, create a subwindow of the map window
  with the needed visual.  On many systems, the visual that glXChooseVisual()
  returns doesn't match the default visual of the system, thus resulting
  in opengl not being able to create a context.
MSW 2006-01-28

gtk/gx11.c: add a 'spell options' box to allow extra options to be passed to
spells, make any mouse button change the spell description, not just the
left one and reorder some gtk function calls to improve clarity
Brendan Lally 2006-10-21

Fixed compilation for some compilers.
gtk/gx11.c inventory.c
Ryo 2006-01-19

common/commands.c: actually read the right amount of data on an updspell
--
Add spell listing support to gcfclient and common, in particular:
common/client.c: addspell, updspell, delspell function pointers, send
   spellmon in setup
common/client.h: Spell struct, add attuned, repelled, denied to stats, add
   spelldata and spells_updated to player struct
common/commands.c: parse stat details concerning spell paths, addspell,
delspell, and updspell packet handling
common/newclient.h: new flags related to this
common/proto.h: function declarations
gtk/gx11.c: make the client->spells menu option show a window displaying all
   spells known to the player, have a function update_spell_list to update it,
   add a call to this to do_timeout.
Brendan Lally 2006-01-19

gtk/gx11.c: make skills display in a scroll pane, display all known skills,
   not just those with exp
Brendan Lally 2006-01-17

gtk/inventory.c: grey out close button when it won't do anything
Brendan Lally 2006-01-16

common/commands.c: In DeleteItem() properly handle more than one item.
Andreas Kirschbaum 2006-01-13

x11/png.c: Add same workaround from gtk/png.c to make it work on 64 bit
systems.
MSW 2006-01-01

Made item's nrof uint32, like server-side. Fix a crash in get_number if nrof < 0
 (not supposed to happen, server bug, but still).
Modified files:
 common/commands.c item.c item.h proto.h
Ryo 2005-12-27

gtk-v2/src/image.c: Remove call to free fog pixels (SDL) - with call in place,
   client crashes on double free in SDL mode after disconnecting from
   server.
MSW 2005-12-11

gtk/{map.c,sdl.c}, x11/x11.c: General cleanup - just whitespace changes.
Andreas Kirschbaum 2005-12-11

Apply patch 1352490 "newpickup rings/amulets client side" courtesy anonymous.
Modified files:
 gtk/gx11.c
Ryo 2005-11-12

common/player.c: Properly ignore received comc commands with invalid length.
gtk/gx11.c, gtk-v2/src/image.c: Initialize smooth_face field when allocating
   pixmaps array.
Andreas Kirschbaum 2005-11-02

Add support for newpickup PU_NOT_CURSED (ignore cursed items) flag.
--
gtk/gx11.c: Add flag #define and menu entry.
gtk-v2/gtk-v2.glade: Add menu entry.
gtk-v2/src/{callbacks.h,interface.c}: Rebuilt.
gtk-v2/src/gtk2proto.h: Add prototype for menu callback.
gtk-v2/src/pickup.c: Add #define and menu callback function.
Andreas Kirschbaum 2005-11-01

gtk/config.c: fallback to PIXMAP display mode when SDL is not built in.
Ryo 2005-11-01

Fix bug #1288647 (typing text in password mode). Now hidden input (for
password entry) is reliably turned off afterwards.
--
common/command.c: Enable hidden input before printing the query; this allows
   the gtk client to enable it in his callback function. Also: reset hidden
   input mode after sending a reply to the server.
gtk/gx11.c: Enable/disable hidden input in non-popup input area even if popup
   mode is enabled. Otherwise hidden input mode will not be disabled when
   switching to popup mode while entering a password.
Andreas Kirschbaum 2005-10-29

common/p_cmd.{c,h}: Remove superfluous "const" from get_num_commands() return
   value.
Andreas Kirschbaum 2005-10-29

gtk/text.c: Print MOTD into text window if using -nopopups mode. Previously it
was discarded in -nopopups mode.
Andreas Kirschbaum 2005-10-28

Documentation/Scripting.html: Clarify the repeat parameter for the issue
command.
Andreas Kirschbaum 2005-10-28

common/script.c: Make parameters passed to scripts work again.
Andreas Kirschbaum 2005-10-28

common/script.c: fix Win32 that didn't detect end of script correctly.
Ryo 2005-10-16

Avoid using c++ reserved words, in case one wants to link a c++ program to 
client.h
Alex Schultz 2005-09-22

common/{client.h, init.c}, gtk/{config.c, gx11.c}: Add configuration option
to allow clients to timestamp incoming coloured messages. This implements RFE
#1090049
Brendan Lally 2005-09-22

gtk-v2/src/image.c copy part of gtk1 image.c to fix a compile issue on
mac.
Brendan Lally 2005-09-21

common/external.h: add definition of addsmooth.
gtl/inventory.c: explicit cast of parameters.
Ryo 2005-09-10

configure, configure.in: Move check for X11 early in the process so that
  gtk dependencies on them should be resolved.
MSW 2005-09-05

x11/x11.c: Fix similar problem for x11 client: need_update needs to be cleared
    too.
Andreas Kirschbaum 2005-09-04

gtk/map.c: need_resmooth needs to be cleared too, else drawing routines called
 all the time.
common/misc.c: LOG buffer made static to avoid stack creation/destruction.
common/script.c: removed unused variable/call.
gtk/gx11.c: no need to refresh game area when window gets focus.
gtk/gx11.h: add cache fields for listinfo.
gtk/inventory.c: don't refresh list labels if not changed.
common/mapdata.c: remove parasite #define NDEBUG
gtk/image.c: if icon and map scales are the same, just gdk_pixmap_ref image and mask.
 This saves graphical resources and time.
gtk/map.c: don't draw black rectangle if no face with transparency.
Ryo 2005-09-04

*Makefile.in, aclocal.m4, configure: Rebuilt.
Andreas Kirschbaum 2005-09-03

Fix bug #1102991 (Duplicate grapical display of the same monster):
common/Makefile.am: Add new files mapdata.c and mapdata.h.
common/{client.c, commands.c}: Tell mapdata module the current display size.
common/commands.c: Remove functions to handle map updates. Rewrite
   map1_common() to pass information into mapdata module.
common/init.c, gtk/gx11.c: Add new config options -mapscroll and -nomapscroll
   to enable/disable scrolling the map view with bitmap operations.
common/mapdata.[ch]: Add new module to handle all updates to the_map.
gtk/gx11.c: Remove code for #if ALTERNATE_MAP_REDRAW. Initialize question mark
   face for fog of war. Remove code to allocate the_map.
gtk/image.c: Do not clear the_map in reset_image_data() anymore.
gtk/map.c: Move code to update map data into mapdata module.
   draw_pixmap(): New function to draw one face.
   drawsmooth(): Check correct layer instead of fixed layer zero. Fix out of
      bounds array access.
   display_mapcell(): New function to draw one cell.
   gtk_draw_map(): Move map drawing code into display_mapcell().
gtk/sdl.c: Basically the same changes as in gtk/map.c
gtk-v2/src/image.c: Basically the same changes as in gtk/gx11.c.
gtk-v2/src/main.c: Add config options -smooth/-nosmooth to enable/disable
   smoothing. Remove code to allocate the_map.
gtk-v2/src/map.c: Basically the same changes as in gtk/map.c.
gtk-v2/src/opengl.c: Fix out of bounds array access. Initialize question mark
   face for fog of war.
gtk-v2/src/sdl.c: Basically the same changes as in gtk/map.c.
x11/x11.c: Implement map scrolling by using XCopyArea(). Add config options
   -mapscroll/-nomapscroll to enable/disable this. Remove code to allocate or
   clear the_map. Add new function display_mapcell() to draw one cell. Move
   map drawing code from display_map_doneupdate() into display_mapcell().
   Remove two pixel border around map window; is was used inconsistently, and
   the window size was four pixels too small.
x11/xutil.c: Move code to update map data into mapdata module.
Andreas Kirschbaum 2005-08-31

Fix bug #1245535 (negative grace showss up as positive amount):
gtk-v2/src/stats.c: Clip negative stat values to zero.
Andreas Kirschbaum 2005-08-30

Fix sound compilation so it only tries to compile alsa9 helper if we
in fact have alsa 9 libs.
*/Makefile.in: Rebuilt
configure.in, configure: Add ALSA9_TARGET, replacing SOUND_TARGETS which
   was no longer being used.
sound-src/Makefile.am: add EXTRA_PROGRAMS line for cfsndserv_alsa9 so
   don't get errors from automake, add @ALSA9_TARGET@ to bin_PROGRAMS.
MSW 2005-08-28

gtk/config.c, gtkproto.h, gx11.c, inventory.c: 
Commit patch #1265199 from Kevin Rudat to fix client crash when using split 
window mode
Brendan Lally 2005-08-21

common/misc.c, gtk/{gx11.c,sdl.c,text.c}, gtk-v2/src/sdl.c, x11/sound.c:
   Fix non-Ansi C89 code: remove "inline" function specifier, replace "//"
   comments.
common/metaserver.c: Fix buffer overflow in metaserver_get_info().
x11/x11proto.h, x11/xutil.c: Use correct parameter type "uint16" for
   addsmooth().
Andreas Kirschbaum 2005-08-14

This commit adds full automake support for the client - previously, only the
gtk-v2 directory used automake, rest was Makefile.in - now everything is
automake - makes maintenance and distributions easier.
--
common/Makefile.am gtk/Makefile.am help/Makefile.am pixmaps/Makefile.am
 sound-src/Makefile.am utils/Makefile.am x11/Makefile.am pixmaps/Makefile.in 
 utils/Makefile.in help/Makefile.in: New Makefiles
Makefile.am, Makefile.in: Removed unneeded rules, move pixmap, help, util
   handling to makefiles in their own directories.
configure, configure.in: Update to include pixmap, help, util as
   directories.
gtk-v2/Makefile.am, gtk-v2/Makefile.in: Clean up some rules in this makefile.
common/Makefile.in, gtk/Makefile.in, sound-src/Makefile.in, x11/Makefile.in:
   Rebuilt as part of automake.
gtk-v2/src/Makefile.am, gtk-v2/src/Makefile.in: Add banner copyright, remove
   uneeded rules.
MSW 2005-08-11

------------------------------------------------------------------------------
Changes for 1.8.0:

Makefile.am, Makefile.in: Add missing pixmaps, change CHANGES to ChangeLog,
   update archive directive so it works.
aclocal.m4: updated
configure, configure.in: Updated for 1.8.0 release. Remove gnome/Makefile
   from list of Makefiles to create.
gtk-v2/Makefile.am, gtk-v2/Makefile.in: Add archive directive.
gtk-v2/src/Makefile.{am|in}: Add missing soruces to list so that archive
   works correctly. Add archive directive.
MSW 2005-08-10

gtk/keys.c: don't select text in widget under Windows.
Ryo 2005-07-30

gtk/gx11.c: fix a crash if closing login window. Weird behaviour, but no crash.
Ryo 2005-07-29

gtk/image.c: Remove stray '+' at beginning of line.
Andreas Kirschbaum 2005-07-21

x11/x11.c: Fix crash if display cannot be opened.
common/script.c: Properly terminate string with '\0' in script_init().
Andreas Kirschbaum 2005-07-18

gtk/sdl.c, gtk-v2/src/sdl.c: Fix printf like format specifiers.
Andreas Kirschbaum 2005-07-16

common/init.c: Win32 should use %APPDATA% instead of . for home directory.
Ryo 2005-07-10

Bulk of this change is the addition of a pop up window in the gtk-v2
client for metaserver selection, as well as other updates.  The files
to the common area was really to pull the metaserver defines and data
structures from the C file to a header file so that the gtk-v2 code
can access them:
--
AUTHORS: New file, required by automake, data pulled README file.
NEWS: New file, required by automake.
Makefile.in, aclocal.m4: Rebuilt
README: Remove author info from this file, move it to AUTHORS.
common/Makefile.in: add metaserver.h file
common/metaserver.h: New file containing metaserver defines and structures.
common/metaserver.c: Pull out defines/structures from this file, moved to
   metaserver.h.  Have it strip packets/byte count info from comment
   section that metaserver reports.
gtk-v2/Makefile.in: Rebuilt.
gtk-v2/gtk-v2.glade: Added new metaserver window.
gtk-v2/src/Makefile.am: Add metaserver.c as a standalone file that gets
   compiled
gtk-v2/src/Makefile.in: Rebuilt
gtk-v2/src/callbacks.h, gtk-v2/src/interface.c, gtk-v2/src/interface.h: Updated
    by glade2
gtk-v2/src/main.c: Remove metaserver.c inclusion.  Initialize 
    cached_server_file.  Change metaserver selection/display code.
gtk-v2/src/metaserver.c: Lots of new code - have it display window,
   handle selections, connect to server, etc.
MSW 2005-07-04

gtk-v2/src/info.c: Remove extra lines of code for scrolling.  Have
   newlines be inserted in the correct place for the color info tab.
gtk-v2/src/inventory.c: Remove call to check to display object in inventory
    tab for container objects - if we show the container object, so
    all objects within the container (bug 1226968)
gtk-v2/src/keys.c: Move initialization of global widges to before loading
    keybindings - otherwise, they can end up not being initialized.
MSW 2005-06-29

Add inventory animation to the gtk2 client.
gtk2proto.h: rebuilt
inventory.c: Add new function that animates inventory.  Have draw_table() take
   a second param that determines if it is doing an animation run or just
   a normal draw.
main.c: Move PACKAGE_DATA_DIR to be within WIN32 defines.  Add call to
   inventory_tick() in do_timeout()
MSW 2005-06-26

common/metaserver.c: wrong number displayed for cached servers.
Ryo 2005-06-25

configure.in, configure: Turn of the use of dmalloc as the default - if
   dmalloc is disabled, it has to be intentionally set.  gtkv2 client runs
   dog slow if dmalloc is used, so that isn't a good default
common/item.c: Fix bug that resulted in the item names not being updated
   properly - bug introduced in patch 1197437.
MSW 2005-06-04

crossfire-client.spec, gnome/Makefile.in, x11/Makefile.in: Patch from Kari
   Pahula to fix manpage paths.
gtk/gx11.h: Patch from Kari Pahula to remove incorrect variable declaration.
Andreas Kirschbaum 2005-06-01
	
Committed patch #1197437 courtesy Kevin Rudat (krudat).
This patch moves inventory-related functions in GTK client to
 one specific file. Also makes inventory refresh less often.
Affected files:
 * common: client.h item.c item.h p_cmd.c proto.h
 * gtk: config.c gtkproto.h gx11.c gx11.h inventory.c Makefile.in
 * x11: x11.c x11proto.h

common/metaserver.c: add server cache.
gtk/gx11.c: initialize server cache filename.
Ryo 2005-05-23

gtk/gx11.c: Windows has player-specific keys, get'em (was broken with new
 login window)
Ryo 2005-05-12

Add newpickup support to the gtkv2 client.  Didn't add old support (still
available by specific commands) as I think the interface gets confusing
to have them both - would be better to extend newpickup logic if necessary
to support anything old pickup does that newpickup doesn't.
--
gtk-v2/Makefile.in: Rebuilt
gtk-v2/gtk-v2.glade: Add menu options for newpickup
gtk-v2/src/Makefile.am, gtk-v2/src/Makefile.in: Add pickup.c file
gtk-v2/src/callbacks.h, gtk-v2/src/interface.c: Rebuilt by glade-2
gtk-v2/src/pickup.c: New file - handles pickup logic.
MSW 2005-04-17

gtk/image.c: Apply patch from bug 1120881 that fixes pointer operations
   on netbsd/macppc.  Changed code still works on linux/x86.
MSW 2005-04-16

Improve behaviour of information windows on gtkv2 client - before this patch,
they would always scroll to bottom when getting new output, making it
difficult to look at shop listings or other long listings that require
going back in the scroll buffer.  With this change, if the buffer isn't
at the end, the scroll position isn't changed.  IF it it at the end, it
keeps it at the end.
--
gtk-v2/gtk-v2.glade:  Chane scrolledwindows used by the textbuffers to
  have a meaningful name.
gtk-v2/src/info.c: Add code that gets position of scroll bar (adjustment)
  and compares it with maximum, and if not at end, don't scroll window.
gtk-v2/src/interface.c: Rebuilt.
MSW 2005-04-11

Fix so that magic map works properly on the gtkv2 client.
gtk-v2/gtk-v2.glade: change name of map notebook to map_notebook.  Add
  signal to handle expose events of the magic map area.
gtk-v2/src/callbacks.h: Rebuilt with addition of expose callback.
gtk-v2/src/interface.c: Rebuilt with addition of expose, change of name.
gtk-v2/src/magicmap.c: Have magic map switch the notebook page to the
  magic map page to ensure widget is realized - also good for expected
  behaviour.  Add some checks for null values so if user switches
  before getting magic map data, doesn't crash.  Add check in
  magic_map_flash_pos() to see if still on the magic map notebook page.
  Add expose callback.
gtk-v2/src/main.h: Add MAGIC_MAP_PAGE which defines which notebook page
  is the magic map one.
gtk-v2/src/map.c: Have it look up the map_notebook widget.
MSW 2005-04-05

Various minor bugfixes:
configure.in, configure: Add warning message if we can't find gtk+ 2.0 or
   later, but continue configure process instead of exiting.
common/misc.c: Fix code so that it compiles with older C compilers.
gtk-v2/src/map.c:  Change code on need_recenter_map() - use MAX_MAP_OFFSET
   instead of hard coded value of 2 - found a crash here when running
   around the world map - could have been caused by a big image and/or
   the fact my character moved 2 spaces in one tick.  either way, this
   change shouldn't impact things, as it is seldom the virtual map needs
   to be recentered.
MSW 2005-03-27

This patch fixes a few memory leaks related to image caching in all clients.
common/image.c: Declare facetoname[] as static. Add all code accessing this
   array. Print warning if image cannot be created.
gtk/gx11.c, gtk/image.c, gtk-v2/src/image.c, x11/x11.c, x11/xutil.c: Remove
   code accessing facetoname[].
gtk/gx11.c, gtk-v2/src/main.c, x11/x11.c: Always call init_cache_data() to
   initialize pixmaps[] array.
gtk/image.c, gtk-v2/src/image.c, x11/png.c: Reject invalid face
   numbers and fix resource leak in create_and_rescale_image_from_data().
gtk/image.c, gtk-v2/src/image.c, get_map_image_size: Pretend invalid faces to
   be of size 1x1 in get_map_image_size().
gtk-v2/src/image.c: Properly free opengl resources in free_pixmap(). Fix
   resource leak when freeing old pixmaps in reset_image_data().
x11/png.c: Properly free resources if an error occurs.
x11/x11.c: Ignore invalid face numbers.
x11/x11.h Remove duplicate definition of MAXPIXMAPNUM and facetoname[].
x11/xutil.c: Initialize size of pixmaps[0].
Andreas Kirschbaum 2005-03-27
		  
gtk-v2/src/map.c: Fix typo to make it compile without opengl.
Andreas Kirschbaum 2005-03-26

Main change of this is addition of opengl drawing for the map in the gtk-v2
client.  On my system, the opengl code is about 10 times faster than the
sdl code was, making it so I can turn on all the bells and whistles (smoothing,
best lighting) and still use less than 10% cpu time.  As part of this, I
redid the smoothing logic, so the client now requires a new server for
smoothing to work (needs push logic, as client won't request smoothing
info as that adds a lot of complication).  This change was done because
the old smoothing code wasn't that efficient - now, we store the smoothing
face along with the face it smooths, so finding the smoothing info is
much faster.
--
configure.in, configure: Add check for -lglut - indication we have opengl
  libraries available.
common/client.h: Remove Smooths struct.  Change CONFIG_SDL to
   CONFIG_DISPLAY, and add CFG_DM_... to denote different display modes,
   since there is more than just sdl and not sdl now.
common/commands.c: Don't have SmoothCmd try to update what spaces need
   to be redrawn - for opengl, it doesn't care about that, and for
   most other maps, it will figure it out when it needs to redraw
   anyways.
common/config.h.in: Addition of HAVE_OPENGL line.
common/image.c: Remove getsmooth() - rely on push logic.
common/init.c: Update  want_config[CONFIG_SDL] to
   want_config[CONFIG_DISPLAYMODE]
gtk/config.c: Change access to CONFIG_DISPLAYMODE
gtk/gx11.c: Change access to CONFIG_DISPLAYMODE. Add -smooth command line
  option.
gtk/gx11.h: Add smooth_face to PixmapInfo struct.
gtk/image.c: Change access to CONFIG_DISPLAYMODE.  When getting new
   PixmapInfo struct, use calloc so we are sure all fields are initialized
   to zero.  Add addsmooth().
gtk/map.c: Change access to CONFIG_DISPLAYMODE.  Change how we access
  smooth face info.
gtk/sdl.c: Change how we access smooth face info.
gtk-v2/src/Makefile.am, gtk-v2/src/Makefile.in: Add addition of OPENGL_LIBS
   to link libs.  Add opengl.c file.
gtk-v2/src/config.c: Add image.h include.
gtk-v2/src/gtk2proto.h: Rebuilt.
gtk-v2/src/image.c: Change access to CONFIG_DISPLAYMODE. Add hooks for
  opengl image generation.  Change call for pixmap creation from malloc
  to calloc.  Add addsmooth().
gtk-v2/src/image.h. If we have opengl, include GL/gl.h.  Add fields
  for opengl texture maps.
gtk-v2/src/info.c: Update so text line wraps if it is too long.
gtk-v2/src/inventory.c:  Add checks to make sure object face is
  valid before trying to draw.  In icon mode, add code to cleanup
  old fields (if you drop an item, it wouldn't erase the list item
  in the list).  Also, free callbacks, as they effectively stack,
  and we were using incorrect object pointers (pointer from first
  callback, which didn't match current one).
gtk-v2/src/keys.c: Add image.h to includes.
gtk-v2/src/main.c: Add image.h to includes. Change access to
    CONFIG_DISPLAYMODE.  Add -opengl command switch.  Remove
    +sdl and popups command line options.  Relocate setup of
   cache call setup to after we know all windows have been created.
gtk-v2/src/map.c: Change access to CONFIG_DISPLAYMODE.  Add opengl
   drawing hooks.  Change access for smooth info.  Implement
   button press code for map window (basically grabbed from
   gtk/map.c)
gtk-v2/src/opengl.c: New file containing opengl draw code.
gtk-v2/src/png.c: Remove some unused code resulting in compile warnings.
gtk-v2/src/sdl.c: Remove some commented out code.  Change access method
   for smoothing code.
x11/xutil.c: Change access to CONFIG_DISPLAYMODE.  Add addsmooth()
   function.
MSW 2005-03-20

Applied patch #1161817 (cowboyatheart): Add wands/staves/rods/horns to new
   pickup (client).
gtk/gx11.c: add new 'magic devices' menu option.
Ryo 2005-03-13

More improvements for the gtkv2 client, mostly adding SDL support:
gtk-v2/TODO: updated
gtk-v2/src/logfile: Removed - don't need dmalloc logfile.
gtk-v2/src/Makefile.am, gtk-v2/src/Makefile.in: Change program name from
   'gtk-v2' to 'gcfclient2'.  Add sdl.c to list of files.
gtk-v2/src/gtk2proto.h: Rebuilt
gtk-v2/src/inventory.c: Fix bug in show_nonmagical() (which corresponds
   to inventory tab) - was showing unpaid objects, not nonmagical objects.
gtk-v2/src/main.c: Remove time_map_redraw declaration from function, since
   it is declared in map.c.  Change map logic to draw when we finish processing
   network data.  Change client naem as it reports itself to server to GTK2
   ... Client.
gtk-v2/src/map.c: Add map_updated variable which is set by display_map_doneupdate -
   used by map draw function to know if anything has changed.  Clean up some
   formatting, remove unused code.
gtk-v2/src/sdl.c: New file containing sdl support.
MSW 2005-03-07

Commit for GTKv2 client - please read gtk-v2/README before using this client.
The bulk of the changes are limited to the gtk-v2 directory (addition),
but some changes elsewhere as related to using automake.  You will need
to run configure for the gtk-v2 client to be built (it should be built
automatically if you have the needed libraries)
--
Changelog: Replaces CHANGES file to meet automake standards.
Makefile.am: New file for use with automake.
Makefile.in: rebult from Makefile.am
aclocal.m4: Updated with macros to check for gtk-v2.
configure.in: checks for gtk-v2 added.  Chane SUBDIRS to CF_SUBDIRS as
    using SUBDIRS causes conflicts.
utils/config.guess, utils/config.sub, utils/missing: Updated as part of
    automake changes.
gtk-v2/*, gtk-v2/src/*: Files related to gtk-v2 client.
MSW 2005-03-01

crossfire-client.spec: Update for 1.7.1 release, make some other changes that
   better match my system since I don't think anyone else is using it.
gtk/Makefile.in: Add crossfire-client.desktop to list of files to add
  to distribution.
README.rpm: removed - had info that didn't really apply to me making RPM
  files
configure.in, configure: Add --disable-dmalloc option to configure.
MSW 2005-02-28

------------------------------------------------------------------------------
Changes for 1.7.1:
configure, configure.in: Rev for 1.7.1 release
sound-src/Makefile.in: Add files to EXTRA_DIST, fix typo so that make
  arhive works.
MSW 2005-02-27

Add 'show' command back in to list of commands.
common/external.h: Change prototype of command_show() to match p_cmd.c
   prototype.
common/p_cmd.c: Add 'show' to command dispatch table.
gtk/gtkproto.h: rebuilt
gtk/gx11.c: change declaration of command_show() to take const char *.
gtk/sdl.c: Make drawsmooth_sdl() static so it won't be put into gtkproto.h
   file, which causes compilations to fail.
x11/x11.c: change declaration of command_show() to take const char *.
x11/x11proto.h: rebuilt
MSW 2005-02-26

common/metaserver.c: Once we have read in limit of number of
  metaservers, don't do anymore processing - otherwise, client just
  crashes.
MSW 2005-02-19

Sound cleanup and redo for ALSA9.  The bulk of this is to break out the
alsa9 code from the cfsndser.c and compile its own seperate cfsndserv-alsa9
executable.  Add options to config file/gtk client to support setting
which sound daemon to use.  Note that ALSA9 sound now works all
properly - significant changes had to get made to the code for this
to happen.
--
configure, configure.in:  The existence of ALSA9 sound does not preclude
   compilation of OSS sound support (or others for that matter), so change
   the logic accordingly to set variables only used for ALSA9.  Add
   SOUND_TARGETS that can be used by the makefile, change logic of
   setting SUBDIRS so we don't put sound-src in multiple times.
common/client.c, common/client.h: Add sound_server variable.
gtk/config.c: Add support for loading/saving sound_server line in gdefaults
   file.
gtk/gcfclient.man: Update about -sound_server option.
gtk/gx11.c: Update help and command line processing to support -sound_server
   option.
gtk/sound.c: Change initialization of sound pipe to use sound_server variable
   (set by options above) instead of hard coded cfsndserv.  Path can be
   either be absolute or relative to to bindir.  Also change code so that
   pipe is set for non blocking output, so if the sound daemon gets hung
   up, won't effect rest of the client.
sound-src/Makefile.in: Redone to handle cfsnserv-alsa9 binary.  uses
   SOUND_TARGETS to know what to build.
sound-src/cfsndserv.c: Remove all ALSA9 code, since that is now in
   alsa9.c file.
sound-src/alsa9.c, sound-src/common.c: Nwe files - alsa9.c contains
   logic for playing sound.  common.c is common routines.  Idea being
   that other code could get pulled from cfsndserv.c and use the common.c
   routines for parsing sound file, etc.
MSW 2005-02-13

common/script.c: fix broken script with a parameter change.
gtk/help.c: use 'const gchar' instead of 'gchar' as widget text.
gtk/win32/config.h: snprintf => _snprintf
Ryo 2005-02-12

Makefile.in, common/Makefile.in, gnome/Makefile.in, gtk/Makefile.in, 
    sound-src/Makefile.in, x11/Makefile.in: Add ${DESTDIR} prefix for
    installation into other directories.  Patch from sourcefore #1061895
    MSW 2005-02-09

common/external.h, common/init.c, common/player.c, common/proto.h,
    common/script.c, common/script.h, common/p_cmd.c (new file),
    common/p_cmd.h (new file), gtk/gtkproto.h, gtk/gx11.c, gtk/help.c (new
    file), gtk/keys.c, help/chelp.h, x11/x11.c, x11/x11proto.h, x11/xutil.c:
    Install command table for client side commands - makes adding commands a
    little easier, but also makes it easier to have better help.  Bulk of the
    changes are in p_cmd.c file, which pulled some code out of player.c.
    Other source files modified to clean up function parameters (all now take
    const char * as the command options).  Patch from sourceforge 1022245,
    with some work done by me.  Addition fix in gtk/keys.c unbind - buffer
    overflow would result if unbinding very long binding.
    MSW 2005-02-09

common/client-types.h: use char instead of __int8 under Windows.
common/commands.c: use 'const' for strings when possible.
common/misc.c: use 'const' for strings when possible.
common/newsocket.c: use 'const' for strings when possible.
common/player.c: use 'const' for strings when possible.
common/proto.h: use 'const' for strings when possible.
gtk/gx11.c: use 'const' for strings when possible.
gtk/keys.c: fix a buffer overflow in 'unbind' when displaying keys. Use
   'const' for strings when possible.
gtk/win32/config.h: don't define 'G_DISABLE_CONST_RETURNS' anymore, strings
   are now correctly const.
Ryo 2005-02-05

Makefile.in: Fix up distclean directive to go into all directories.
configure.in, configure: Fix configure so the --enable-feature and
   --disable-feature flags follow proper standard (from patch on
   sourceforge).  Add check for -lossaudio.  Modify check for 
   -lSDL_image library - don't require it for SDL support (if we
   have it, we'll use it, but for newer versions of SDL, it doesn't
   seem to exist anymore)
common/client-types.h: Minor formatting change.
common/script.h:  add defines for PF_LOCAL and AF_LOCAL if they are
   missing.
gtk/Makefile.in: Install man page into section 6.
sound-src/Makefile.in: Fix up depend command - had wrong variable.
    Fix up distclean to remove automatically generated files.
x11/Makefile.in: Install man page into section 6.
MSW 2005-02-04

gtk/gx11.c: send text first, then close popup. Else won't work under
  some circumstances, text is empty. Fix party password dialog containing
  only ':' (missing case in dialog handling).
Ryo 2005-01-07

common/script.c: add 'signal.h' header, needed for NetBSD.
gtk/keys.c: fix buffer overflow when binding a very long command.
  This fixes bug #1085729.
gtk/win32/config.h: fix S_ISDIR macro, even if not used.
Ryo 2004-12-21

gtk/win32/config.h: Add parentheses around arguments of sleep and usleep
  macros.
Andreas Kirschbaum 2004-09-19

common/script.c: warn when script start failure (Linux), patch courtesy Kevin Rudat.
  Check there actually is a parameter to 'script', else that'd crash nicely.
Ryo 2004-08-16

gnome/gnome.c, gtk/gx11.c: Fix improper access to history buffer variable.
Andreas Kirschbaum 2004-05-24

gtk/gx11.c: Comment out printing of size when we receive config event.
gtk/image.c: Remove some superfluos LIL_ENDIAN code that would never
  be used because it was already in an #ifdef LIL_ENDIAN/#else block.
  Fix up freeing of data - need to free the pixel info before freeing
  the surface, don't free the fog pixels since SDL will do that for us.
MSW 2004-05-15

gtk/image.c: Patch from bug list to fix compilation on big endian
  machines.
MSW 2004-05-11

gtk/gx11.c: Fix configure_event() to only allocate new data structures if
  the size of the map area has in fact change.  This fixes a major memory
  leak, as it seems gtk erroneously generates configure events.
gtk/map.c: Clean out some commented out code, clean up the formatting of the
  draw_map function - no actual code change.
MSW 2004-05-08

------------------------------------------------------------------------------
Changes for 1.7.0:

common/client.h: synced client version to 1023.
gtk/win32/config.h: changed version numbers.
gtk/win32/gtkclient.nsi: added scripting documentation. Checks for GTK.
gtk/win32/Win32Changes.txt: updated.
Ryo 2004-04-25

gtk/win32/porting.c: tweaked SDL's sound support to use panning information.
   Added missing header files.
Ryo 2004-04-11

gtk/win32/porting.c: implemented basic sound with PlaySound.
gtk/win32/gtkclient.dsp: added winmm.lib to link list.
Ryo 2004-04-11

This is related to Win32 scripting. It now works correctly thanks
to archaios's patch. I tweaked it some, so if it doesn't work,
my mistake :)

common/metaserver.c: call 'script_killall' under Win32 when exiting.
common/script.c: some Win32-specific magic to make it work.
common/script.h: add Win32-specific function.
gtk/gtkproto.h: Win32-specific function.
gtk/gx11.c: call the scripting functions for Win32, not like other platforms.
Ryo 2004-04-04

common/metaserver.c: use 'draw_info' to report being unable to connect
   to metaserver. Also changed failure color from red to black, so it appears
   after the 'trying to connect' even in split window mode.
gtk/gx11.c: correctly refresh text windows so failure messages appear.
Ryo 2004-03-12

gtk/keys.c: Windows now uses default 'keys' file if player file not found for
   key loading.
Ryo 2004-03-04

configure.in: Remove checks for gnome libraries, since we no longer use 
gnome/build a gnome client.
aclocal.m4: downgrade requirement for needed autoconf version.
MSW 2004-02-05

common/init.c: changed 'printf' to 'LOG' for HOME Win32-warning
Ryo 2004-02-01

common/image.c: fix stupid crashing mistake.
common/rcs-id.h: remove ; after #define
gtk/rcs-id.h: remove ; after #define
gtk/sound.c: #ifndef WIN32 for cfsndserv specific parts
Ryo 2004-01-30

all .c files:
all Makefile.in:
all rcs-id.h:
   Basic logging is now complete. All console messages sent by
   client are now sent to LOG(). All source files versions have
   are sent to LOG() at startup too (except for the still non 
   compilable gnome client!). Gtk client can show the Logs in
   'Help -> Report a Bug' along with a small doc on how to bug report
Tchize 2004-01-30

Documentation/
   Have added a Documentation directory. It contains a first 
   basic how-to related to client side scripting with two examples.
Tchize 2004-01-29

Those fixes are all Win32-specific, except the last one on keys.c
common/commands.c: Use correct Win32 function for closing socket.
common/image.c: Added missing headers, use correct mkdir syntax.
   Change a call to 'read', to be on the safe side.
common/misc.c: Added missing headers, use correct mkdir syntax, stub
   functions not yet ported.
common/player.c: Use correct Win32 function for closing socket.
gtk/gx11.c: Disabled bug window font setting, as GTK2 apparently doesn't
   use the same fonts. Use correct function for closing socket.
gtk/keys.c: Don't display 'Key unused' for left-alt & windows key
   (as they are often used to switch away from CF).
   Also fix a potential use of a variable not initialized (rare
   line corruption case)
Ryo 2004-01-29

common/client.c: Win32-specific fixes.
common/metaserver.c: small Win32 fixes, explicitely cast meta_sort
   in qsort.
gtk/config.c: Win32-specific fixes.
gtk/map.c: added Win32-specific <time.h> header.
Ryo 2004-01-27

common/item.c: check supplied argument to remove_item_inventory is
   not NULL.
Ryo 2004-01-25

gtk/map.c, gnome/map.c: Apply patch by kirschbaum@myrealbox.com which fixes
improper coordinate comparision.
gtk/gx11.c: Remove some unused declarations.
gtk/map.c: always set the cleared flag as spaces come into view.
MSW 2003-11-28

gtk/gx11.c: fixed invalid level display for skills under Win32
    (int64 issue, %lld doesn't work under Win32)
	Also removed dumb Win-newlines from previous commits.
Ryo 2003-11-22

common/client.h: readded (Win32 only) player's name. Used for specific
   key bindings file loading/saving.
common/script.c: made dummy functions to correctly compile under Win32.
   Actual implementation will come someday :)
Ryo 2003-11-10

x11/x11.c: Fix button pressing in the game window so it properly deals with
   non standard size maps.
MSW 2003-10-26

Those fixes are for Windows compilation ('for Windows' is implicit everywhere).
Most code was borrowed from Philip aka Somebdy's previous GTK port.
Note: the changed code is embedded in #if(n)def WIN32 / #endif.
---
Win32-Readme.txt: added to tell about supported clients under Windows.
common/client-types.h: Windows-specific typedefs.
common/client.c: missing include fixed, changed fcntl for ioctlsocket.
common/image.c: forced opening of files in binary mode to avoid bad troubles.
common/init.c: make sure HOME is set, to correctly find paths.
common/metaserver.c: made it work, with a specific function (fgets can't work).
common/newsocket.c: fix GetInt64_String. Make write_socket and SockList_ReadPacket work.
gtk/config.c: use correct header file
gtk/gx11.c: fix bad header files. Fix g_free() / free() issue. Catch player's name
    to load specific keys. Fix score display issue. Other specific stuff.
gtk/gx11.h: fix undefined X-Window specific type (Window).
gtk/image.c: fix headers.
gtk/keys.c: fix headers. Key file uses player's name, when known. Fix input
    issue with 'entrytext'. Fix missing KeyCode type.
gtk/map.c: fix headers.
gtk/png.c: fix headers.
gtk/win32: Windows specific files.

Ryo 2003-10-26

common/client.h, common/newsocket.c: Remove 'extern in errno' lines -
  errno.h is included, which takes care of the problem.
MSW 2003-10-25

------------------------------------------------------------------------------
Changes for 1.6.0:

common/commands.c: Clean up some formatting.
common/item.c: Add num_free_items() to try and help see some memory
   laakage.
common/player.c: Add num_free_items command which calls above routine. 
gtk/gx11.c: Fix movement/firing by using mouse pointer.  Map size was
   hard coded in, so didn't work correct if non standard map size was used.
MSW 2003-10-09

Add an option to the gtk client which controls what happens when you use apply
to cycle through containers.  It used to be closed->applied->open->applied.
Now, if you select the config option, it goes closed->applied->open->close->..
common/client.h: Add new config variable.
common/commands.c: Remove some dead commented out code.
common/init.c: Update save name for config value.
gtk/config.c: Update to have menu option in config window.
gtk/gx11.c: Change close_container() to send/not send apply based on setting.
   Add close_container_callback() which is used for the 'close' button,
   which has to always send the apply command.
MSW 2003-10-08

common/commands.c: improve expand_face() - there was the problem if multipart
   object that overlapped not always being drawn properly.  This is because
   expand_face would basicaly put the first one it received on the lower
   stack - this is fine if you came from above, but was incorrect if you
   approached from the south.  expand_face() now checks to see which one
   should overlap the other, based on where the coordinates would put it.
MSW 2003-10-07

Bulk of this commit is to fix big image support for the X11 client.
common/client.h: Add a couple new defines to denote how big the largest
   image may be, minimum reasonable map size for the_map structure,
   and how far off the map a head could be.
x11/png.c: Remove hard coded values of images being 32 pixels wide/high.
   Also, store away actual size of images, needed for big image stuff
   to get filled in properly.
x11/x11.c: Add an error handler to make it easier to catch bugs
   (gets real stack trace instead of the program exiting).  Fix
   up the gen_draw_face to properly draw big images, change
   call to allocate map to pass in new larger values.
x11/x11.h: Add width, height values to Pixmap data structure.
x11/xutil.c: Change the routine to recenter virtual map some - we need
   to take into account that there can be big images, so include that 
   value in when seeing if we are too close to the map edge.
MSW 2003-10-05

common/commands.c: Add call to reset_player_data() - necessarily for
    data to be sanely displayed for next time player logs in.
common/init.c: add reset_player_data - clears out skill data.
gtk/gx11.c: Add code to erase skills that current player doesn't know.
   Some alternative map drawing code also in place, but disabled.
gtk/gx11.h: Add ALTERNATE_MAP_REDRAW define.
gtk/sdl.c: Add check for ALTERNATE_MAP_REDRAW.
MSW 2003-09-12

common and gtk:
   Client understand the smoothing protocol and the gtk client is
   able to draw the smoothing information.
Tchize 2003-07-08

gtk/gx11.c: Change skill experience display - instead of skill
   name and exp/level being the same string and same table element,
   add additional columns, so the skill name is in one, the exp/level
   in another.  IMO, this makes for cleaner display, as the exp
   totals for the different skills then line up better.  Also, fix
   some display bug when new skills need to be displayed.
x11/x11.c: Fix bug where stipple patterns where being improperly
   displayed/retained in fog of war and darkness modes.
x11/xutil.c: always set cleared and need_update flag for map scrolls -
   fixes bug of big objects (griffons for example) not being drawn
   properly.
MSW 2003-05-25

x11/x11.c: Add darkness and fog of war tiling stipling, so it is now
   clearer what spaces are dark and which spaces are fog of war
   spaces.  Add -fogofwar and -nofogofwar command line options.
MSW 2003-05-18

Bulk of this change is to support the upcoming split skill experience system.
skill names are now sent to the client.  Backwards compatibility with older
servers is in place - however, the client will now only show those skills
which the player has a non zero exp total in the stat window.
--
configure, configure.in: Add checks for size of long and long long - needed to
   have 64 bit types.
common/Makefile.in: modify proto to define CPROTO so we can avoid including
   proto.h when cproto runs.
common/client-types.h: Add checks to define uint64/sint64 types.
common/client.c: Modify setup command to send 'exp64' request.  Change
   definition of skill_names.
common/client.h: Make MAX skilled tied in with CS_NUM_SKILLS.  update exp and
   skill_exp to 64 bit types.  Don't include proto.h if CPROTO is defined.
common/commands.c: Add get_skill_info() which gets skill number->name mapping.
   Add code to handle exp64 setup request/failure.  Update StatsCmd to support
   64 bit exp for new skill mapping, as well as 64 bit overall exp for player.
common/config.h.in: Add SIZEOF_LONG and SIZEOF_LONG_LONG for autoconf.
common/external.h: Add menu_clear() protoype.
common/init.c:  Add code to init skill values/names.
common/newclient.h: Resync from server code.
common/newsocket.c: Add GetInt64_String() function.
common/proto.h: rebuilt.
gtk/gx11.c: always include errno.h.  Modify layout of skill exp table
   (properly set up rows/columns).  Add some padding to the entries, and don't
   pre-set the names.  Modify draw logic to handle 64 bit values.  Modify draw
   to only draw skills which player has exp in.
x11/x11.c: update draw logic to handle 64 bit exp values, only draw
   skill exp when player has exp in the category.
MSW 2003-05-17
   

common/client.c: Add some usleeps()  in negotiate_connection() - this reduces
   cpu load when negotiating the connection (given 10 ms for data to actually
   come in before checking for new data).  Also, add a count and if we don't
   get a response back from the server in the time frame, bail out.
MSW 2003-03-24

configure.in, configure: checks added for alsa9 sound - update for cfsndserv.c
   should come shortly.
common/client.c: Fix setup problem - it was using FOGWAR setting when
   determining if client wanted darkness - should have been using darkness
   setting.  This was resulting in darkness not being used if fog of war was
   turned off.
x11/x11.c: Modify handling of mouse button press logic - rather than only
   modifier being shift, do appropriate logic if the shift mask is set,
   but does not have to be only modifier set.
--
The following bits changes how fog of war looks in SDL mode.  Now, fog of
war spaces are drawn in greyscale, instead of half darkness.  This makes
it clearer what the status of the space is (fog of war/darkness).  This change
probably uses less cpu to draw, but uses more memory for the images (as it
now has to store a rendered greyscale image).  If not using SDL, you'll still
have the old behaviour (dimmed spaces for fog of war), and no significant
amount of extra memory will be used.
--
gtk/gx11.h: Add fog_image pointer to PixmapInfo structure.
gtk/image.c: Add code to render greyscale image.  Also add code to free 
   greyscale image.
gtk/sdl.c: Modify map draw code to use grey fog image if space is fog of
   war space.  Disable dimming of fog spaces - no longer necessary as
   space now looks different.
MSW 2003-03-24

------------------------------------------------------------------------------
Changes for 1.5.0:

gtk/png.c, x11/png.c: Fix bug in rescale_rgba_data() that was potentially
    causing a 1 byte overrun of malloc'd data, that could result
    in crashes or other odd problems.
MSW 2003-02-19

common/init.c: Make sure we initalize all the config values.
gtk/gx11.c: fix foodbeep - now only beep when food is low, and continue
   to beep when food reaches 0.
sound-src/Makefile.in: Remove gx11.c in depend statement.
MSW 2003-02-04

gtk/config.c, gtk/gx11.c: remove including some files which we don't need included.
gtk/keys.c: Modify to not use X11 for keybinding - instead, uses gdk
    functionality - this should make it more portable.
MSW 2003-01-22

Patch by scachi@gmx.de to add different display options for the players
resistances.
common/client.h: increase CONFIG_NUMS and add CONFIG_RESISTS
common/init.c: extend resists_table, initialize resist value to proper
   value.
gtk/config.c: Add config option for selecting different options for
   resistance displays.  Add comment about radio button usage.  Increase
   size of config window.
gtk/gtkproto.h: rebuilt.
gtk/gx11.c: Update get_message_display to support different resistance
   display options.  Add resisze_resistance_table function.  Disable
   code the causes the message window to get relocated next to the
   stats display on wide displays.
MSW 2003-01-12

x11/x11.c: Patch by Jochen Suckfuell that fixes problem of lines
   printed out while entering extended commands causes the extended command
   line to get overwritten - the extended command line is now copied to the
   next line.
common/client.c: Add handling of client if it loses its connection to
   server during setup phase.
common/newsocket.c: Have SockList_ReadPacket return -1 if it gets
   a real error on read - in this way, callers can tell if error is
   terminal or retryable (return code 0)
MSW 2003-01-03

common/player.c: Break out some of the extended commands into there
   own function to make the extended_command function more readable.
   Alphabetize strcmps in extended_command.  Add special processing
   for the 'take' command so that it handles open containers properly.
gtk/gx11.c: Add version information to the About dialogue box.
gtk/key.c: Fix bug in that extended commands (') didn't work right and
   would crash the client if not entered in info window.  Entering
   these now works properly, and crashes are removed.  Clean up formatting
   of affected function keyfunc().
help/about.h: Add extra newline to text to make it look better with
   the version string above.
MSW 2002-11-30

gtk/gx11.c: Add patch by jshelley@ictransnet.com that fixes save window
   positions.  MSW 2002-10-03

------------------------------------------------------------------------------
Changes for 1.4.0:

common/image.c: Fix bug of not fulling clearing the cache entry
   data after allocation.  This resulted in various random crashes
   when using cached image mode.
x11/x11.c: Add note about -facset.
CHANGES, Makefile.in, configure, configure.in: Update for 1.4 release
MSW 2002-09-14

common/item.c: Update comment about possible sorting improvements.
gtk/gx11.c: Add missing foodbeep functionality to GTK client.
MSW 2002-08-13

gtk/config.c: Fix crash when trying to apply config changes when compiled
   with SDL support but user is not using it.  Fix bug where settings
   were not being properly updated.
gtk/sound.c: initialize sound_pipe to NULL, and have init_sounds close
   the sound pipe if there is currently one open - fixes bug when switching
   sound control many times in that multiple cfsndserv processes could get
   started.
MSW 2002-07-25

Makefile.in: if no makedepend, don't run make depend directive.
README: Add not about ALSA revisions and possible problems compiling.
MSW 2002-07-10

This commit adds graduated colored statbars to the gtk client.  What
this means is that the color of the statbar goes smoothly from red to yellow
to green depending on what percentage of your hp/sp/grace/food is compared
to your maximum.  To use this, you need to go to the config pane and hit
the 'gradually change stat bar color' button.
common/client.h:  Add CONFIG_ value for this, increase CONFIG_NUMS.
common/init.c: Add "grad_color_bars" to config_names array.
gtk/config.c: Add button to select this behaviour.  Move all the 
   special config checks to beyond the for loop that checks the values
   in apply_config().   There is no need to check all the values on each
   loop.
gtk/gtkproto.h: Rebuilt for inclusion of reset_stat_bars()
gtk/gx11.c: Add two styles to the Vitals (stat bar) structure so we can
   alternate between them.  Default is to initialize one for green and the
   other for red (in non graduated color mode).  This should be more efficient
   then allocating a new one each time we need to change the value.  add
   reset_stat_bars() to reset the colors of the styles to red and green -
   needed because the graduated color code will change the colors of these.
   Remove code that freed these styles.  Modify draw_stat_bar() to draw them
   in color or simple mode, in simple mode, we now just need to use the
   appropriate style and not allocated a new one.  Modify
   draw_message_window() to pass bar values greater than 1 to the
   draw_stat_bar() function - in graduated color mode, we draw such values
   with a blue tinting (more blue the more over it is).  draw_stat_bar() knows
   how to properly deal with these higher values.
MSW 2002-07-04
   

gtk/config.c: Fix setting of radio button set state - it was always setting
   the same (last) radio button as the active button, which did not match
   state - now it sets the proper button active - this is for the lighting
   control toggle.
gtk/map.c: Add/subtract 2 to the need_recenter_map function - in this
   way, code that checks known display position +/-1 will still be within
   map array.
gtk/sdl.c: Fix per pixel (fastest and best) lighting code - this got
   broken quite a while - it was looking to see if the coordinates for the
   map structure where within range, and not the real coordinates.  Since
   the map coordinates would almost never be within range, the effect was
   that the per pixel effects more ore less looked like the per tile
   effects.
MSW 2002-07-03

------------------------------------------------------------------------------
Changes for 1.3.0:

Add support for the 'item2' command.  This lets us get the item type
from the server so that we don't need to figure it out for ourselves.
Also, remove support for the 'item' command - that has long since
been obseleted by the 'item1' command.
--
common/client.c: Remove 'item' from dispatch table, add 'item2'.
   Add 'itemcmd 2' as part of setup command we send to server.
common/commands.c: Add handling for response of 'itemcmd' setup command from
   server.  Remove ItemCmd() function.  Add type to calls to update_item().
   Change Item1Cmd() function to be called common_item_command() since both
   item1 and item2 use almost exactly the same logic.  Add Item1Cmd() and
   Item2Cmd() which just call common_item_command()
common/item.c: Init item types to 'NO_ITEM_TYPE'.  Remove get_nrof() as it was
   no longer being used.  Add type argument to set_item_values() and
   update_item().  Simplify code in case of name handling, since we know that
   we will be using at least the 'itemcmd'.  Don't worry about getting proper
   nrof for the player object - its nrof isn't really meaningful anyways.
common/item.h: Add #define NO_ITEM_TYPE.  Update type field in item
   to be 16 bits.
common/proto.h: rebuilt.
MSW 2002-05-30

The bulk of this checkin adds support in the client for the map1a protocol
command and the display of big images properly in the map window.  A lot
of code cleanup was also done however, including removal for the support
of the 'map' (original) command.  The map1 has been in the server code for
quite a while.

TODO: Update what needs to be done for the x11 client.
common/client.c: Remove map command, add map1a command to dispatch table.
  Modify setup we send to server to always try to use the map1a command -
  there is no reason not to use it.
common/client.h: Change some of the CONFIG_ values - basically, change it
  so that there is just one entry for lighting configuration, but it can
  have any number of values.  Modify MapCell so that instead of having
  multiple arrays for the different values (faces, sizes), add a MapCellLayer
  structure that contains the specific face information for that layer.
  Move the PlayerPosition struct and value to this function so that more
  of the map decompress logic can be handled in the common code.
  Remove count value from MapCell since it wasn't really being used.
common/commands.c: Add code to set the use_config[CONFIG_CACHE] value based on
  what we get back from the server.  Add code to check the setup response for
  the for the map1a and map1 options.  Add code to deal with expanding big
  images into appropriate spaces.  Move some functions from the gui portion to
  (display_map_clearcell, set_map_face).  Add code for map1_common function to
  deal with map1a extensions.
common/external.h: Remove display_map_clearcell and set_map_face from list of
  external functions.  Add get_map_image_size function.
common/init.c: change some values of the config values.  Update initialization
  of config values for lighting.
common/proto.h: rebuilt.
gtk/config.c:  Add new button for lighting - best per pixel. Modify code
  to properly deal with how lighting preference is now stored.  Add legacy
  support for loading of per_tile_lighting and per_pixel_lighting values
  from config file.  Add diagnostic of bad value if selected map/width
  is out of range.
gtk/gtkproto.h: rebuilt.
gtk/gx11.c: Change formatting of draw_list.  Modify it so that it adjusts
  the column/row width based on the largest image it needs to display - In
  this way, if a player stands on a big building, the entire building is
  displayed in the look list.  add row_height and column_width values so we
  only need to call the function to change them if they are in fact different.
  Add +sdl command line option to disable sdl code.  Modify gtk_draw_map to
  include redraw parameter.
gtk/gx11.h: remove PlayerPosition structure. add row_height, column_width
  elements to itemlist structure.
gtk/image.c: Add table that is used to determine the scaling used for big
  images in the look list - in this way, big images still appear big, but not
  necessary 2 or 3 times bigger.  Modify create_and_rescale_image_from_data to
  use this logic.  Add get_map_image_size which the common code uses to
  determine the number of spaces an image may be.
gtk/map.c: remove display_map_clearcell and set_map_face functions - now in
  common code.  Modify the dump map/darkness routines to use the new format of
  the MapCell structure.  Modify set_darkness to only set adjoining spaces for
  needing an update if lighting type is set that needs this.  Remove 
  display_map_addbelow - only used for 'map' command.  Modify logic of
  fog of war code to have it done all at display time - not when setting/clearing
  a cells contents.  Modify gtk_draw_map - this basically follows the same
  logic of sdl_draw_map - it is now better optimized to only draw the spaces
  that have changed, and not the entire map - this should improve performance
  considerably.
gtk/sdl.c: Remove #if 0 around putpixel - used for best lighting.  Change
  indention of init_SDL - modify it so that if just_lightmap is true, 
  that really is the only thing that is changed.  Modify per_pixel_light
  code to use both methods of per pixel lighting depending on player prefernce.
  Modify sdl_gen_map to properly handle draw portion of big images.
x11/png.c: Add get_map_image_size function.
x11/x11.c: modify display_mapcell_pixmap to use new format of MapCell
  structure.  Remove reference to count in MapCell structure.
x11/x11.h: Remove PlayerPosition information - now in common code.
x11/x11proto.h: rebuilt.
x11/xutil.c: Remove display_map_clearcell and set_map_face functions.  Modify dump map
  code for new MapCell structure layout.  Remove display_map_addbelow funtion.
MSW 2002-05-21


------------------------------------------------------------------------------
Changes for 1.2.1:
Makefile.in: Add pixmaps/question.sdl to archive list.
configure, configure.in: Update for 1.2.1 release.
MSW 2002-04-28

gtk/config.c: Allocate string data for want_faceset - data returned by
   gtk_entry_get_text is non persistent.  MSW 2002-04-28

gtk/gx11.c: Fix bug in that the wrong variable was being passed to
   negotiate_connection, resulting in the sound not being properly
   communicated to the client.  MSW 2002-04-19

Main change is to make all the configuration options now available in the
configure window in the gtk client.  The way all the various values was
stored was changed around, so it is now pretty trivial to add any future
options.  For the most part, most of the logic of the other code is
unchanged - one thing that is different is that the clients use the larger
virtual maps that are normally used for fog of map - this means that fog
of war can be turned on and off.
There are probably some bugs in this, but it seems to basically work -
no horrendous bugs that I noticed that prevent it from working at all.
-
common/client.c: replaced config values with new system.  Always
   send setup mapredraw 1 to server to make toggling for fog of war easier, 
   and it doesn't use any significant bandwidth.
common/client.h: Add new value configuration system/defines.  remove
   the old values.
common/commands.c, common/image.c,common/metaserver.c,common/player.c
	: update for new configuration value system
common/init.c: Add config_names which is used for the load/save logic.
   update the init and clear functions to set up new values.
gtk/Makefile.in: add config.c file.
gtk/gtkproto.h: rebuilt.
gtk/config.c: New file - holds the config creating code, as well as the
   load and save for the gdefaults file.
gtk/gx11.c: Remove some widgets now in config.c, move itemlist to
    gx11.h, remove some other values that are in the new configuration
    scheme.
gtk/gx11.h: Moved several structures and externs from gx11.c to gx11.h
    so they are available to config.c.  Remove several values that
    are done with the new config arrays.
gtk/image.c, gtk/keys.c, gtk/sdl.c, gtk/sound.c:
	: update for new configuration value system
gtk/map.c: update for new configuration value system, modified so that
    fog of war map logic is used all the time.  Change allocate_map to
    no longer refer to map_size global - use the x and y values in the
    map structure.
x11/x11.c: update for new configuration value system - the x11 portion
    still uses the old load/save method - this should get converted.
    Many of the options available in the gtk client have no corresponding
    use in the x11 client.
x11/x11.h: update for new configuration value system
x11/xutil.c: update for new configuration value system.  Most of the map
    logic is now synced up with the gtk/map.c
MSW 2002-04-03


configure.in, configure:  Fix the --disable-sound configure option (when used,
it won't look for sound support, and will not build the sound-src directory).
Likewise, if that option is not used but configure does not find any supported
sound systems, it also will not build the sound-src directory.  MSW 2002-03-31
	

Various fixes/enhancements:
1) For the files stored in the players cache, include the image set suffix
   (eg, base, clsc) when saving the file.
2) Add a gui update element to the gtk client when running with -download_all_faces.
   For the cfclient, print the updates to the window.
3) Apply patch by 'Alfie' that shows skill experience in the cfclientp
4) Fix caching bugs with the cfclient that caused it to not work right.
common/client.c: Add callbacks to image_update_download_status from the
    download all image routine.  It is this callback that provides whatever
    update mechanism for the player.
common/external.h: add image_update_download_status
common/image.c: Modify display_newpng to put in the image set name of the
    saved cache files if that information is available.
gtk/gtkproto.h: rebuilt.
gtk/gx11.c: Make get_window_coord non static so other files can use it.
gtk/image.c: Add image_update_download_status that draws a progress bar.
   Convenient side effect is that other GUI elements are now updated
   as part of this, so player can access other menu items.
x11/png.c: Fix some bugs when using cached images - rgba_to_xpixmap was
   using initialized bpp value - we now know this is always 4.
   create_and_rescale_image_from_data did not match the parameters
   as the common routines use.  Also missing some logic for
   allocating the data and linking it back to the cache entry.
x11/x11.c: Add display for skill experience.  This necessitated making
   some of the windows bigger.
x11/x11.h: Remove now unused fields from PixmapInfo structure (fg, bg,
    bitmap)
x11/x11proto.h: rebuilt
x11/xutil.c: Remove code that was storing data into the unusued
    fields in the PixmapInfo structure.  Add missing call to
    init_common_cache_data.  Add image_update_download_status
    function that just does a draw info.
MSW 2002-03-26

Many changes to image handling.  The most noteworthy are:
1) Ability to use different image sets.
2) Ability to get checksums of all images and download missing images
   before play starts.
3) Storing cache information for images in a bmaps.client file so that
   it can know if it has a match without needing to load the image
   and checksum it.
4) Can use crossfire-image archives to bootstrap the client with a large
   number of images to save the time of downloading them later.
README: Update some out of data information about sounds, add section
   describing the image handling.
configure,configure.in: Make the SOUNDDIR be based and datadir and not
   an absolute path - this means using a different -prefix changes
   the location of where it will find the sound file.  Moved some
   of the defines into the config.h file so that we don't need to pass
   them as -D compiler options.  Add code to properly substitute
   DATADIR and BINDIR values.
common/Makefile.in: Add image.c to list of files.  Fix depend
   directive.
common/cconfig.h: Remove some options that no longer did anything.
common/client.c: clean up some unused global variables, add a few new ones.
   and support for replyinfo protocol command.  Modify negotiate connection
   to issue requestinfo requests, set up face set to use, use
   setup command to set caching behaviour, and support for it to download
   all image sums and missing images before play starts.
common/client.h: Update VERSION_SC to 1027.  Remove some unused
   global externs.  Add FaceSets structure, Face_Information structure,
   the later which holds some user preferences.  Add Cache_Entry
   structure, as well as some state when negotiating the connection.
common/commands.c: Add ReplyInfoCmd function.  Move FaceCmd
   to common/image.c.  Add handling of received setup command for
   faceache and faceset information.  Remove some dead code.
common/config.h.in: Add BINDIR and DATADIR defines so we don't need to
   pass them on the command line.
common/external.h: Add some more functions that are called back from the
   common area.
common/image.c: New file - cache logic, png image load code, and protocol
   image related commands in this file.  This removes some of the code
   that was previously in the GUI area of the client into a common area.
common/init.c: Add TEST_FREE_AND_CLEAR macro.  Add code to clear
   some of the newly added structures.
common/proto.h: rebuilt.
gnome/gnome-cf.h: remove cache_images extern.
gtk/gcfclient.man: Update man page for new options (-download_all_faces,
   -faceset)
gtk/gtkproto.h: rebuilt.
gtk/gx11.c: add redraw_needed flag so the map window is properly redrawn
   when caching images and new images show up.  Change some other
   variables to deal with new image code.  pixmaps changed to a pointer
   so that a copy can be held in the common cache structure.  Add support
   for new options.  Remove some code that is now in the common/image.c
   file.
gtk/gx11.h: Remove keepcache, change cache_images, add redraw_needed,
   and change type of pixmaps to be a pointer.
gtk/image.c: Move requestface to the common/image.c, change pixmaps
   to pointer type.  remove finish_face_cmd and ReadImages command.
gtk/map.c: Change pixmaps to pointer types.
gtk/sdl.c: add redraw paramter to sdl_gen_map.  change pixmaps type
   to pointer.
gtk/sound.c: Add missing / when running cfsndserv.
x11/png.c: Remove gdk related code from the file.  Add rgba_to_xpixmap
   data so tha the common area can load the png file.
x11/sound.c: Add missing / when running cfsndserv.
x11/x11.c: change pixmap type to pointer.  Add new options (-faceset and
    -download_all_faces).  Remove -keepcache option.  change
    cache_images to face_info.cache_images.  Change how the
    pixmaps are generated
x11/x11.h: remove keepcache and cache_images variables.  Change
   pixmaps to pointer type.
x11/x11proto.h: rebuilt.
x11/xutil.c: remove keepcache option.  Change pixmap type to pointer.
    Move requestface and finish_face_cmd to common/image.c
MSW 2002-03-25

------------------------------------------------------------------------------
Changes for 1.2.0:

Makefile.in: add missing pixmaps file for archive.
crossfire-client.spec, configure.in: Update for 1.2.0 release.
MSW 2002-03-19

Most of the changes are by Edgar Toernig - I've just applied them and
 checked them in.  The stripping out of the display_mode variable is
 my doing however.
configure.in, configure: Add check for zlib before png lib check, as on
   some systems, png requires -lz.
common/client-types.h: Add #ifdef check for SOL_TCP
common/client.c: Add fast_tcp_send variable, comment out printing of error
   from socket EOF.  Use TCP_NODELAY for sending data to the server
   if TCP_NODELAY is available.  cs_write_string modified to use
   cs_print_string.
common/client.h: Remove display_mode enum, add fast_tcp_send extern.
common/commands.c, common/init.c,gtk/image.c, gtk/map.c
    cs_write_sting modified to use cs_print_string
common/external.h: set_autorepeat extern added.
common/newsocket.c: Modified to be better optimized for using TCP_NODELAY -
  cs_print_string function added.
common/player.c: modified to use cs_print_string , autorepeat client side
  command added.
common/proto.h, gtk/gtkproto.h: updated with new functions
gnome/gnome.c: display_mode variable removed, cs_write_string
  replaced with cs_print_string
gtk/gx11.c: display_mode variable removed, cs_write_string replaced with
  cs_print_string, -nofog option added
pixmaps/question.111: Resized to be 32x32
pixmaps/*.xbm - used for inventory icons in X11 client, replacing xpm
  files
sound-src/cfsndserv.c: Better error handling, include time.h
x11/cfclient.man: -font and -noautorepeat options added.
x11/png.c: better error checking for rescaling images
x11/x11.c: noautorepeat variable added, display_mode removed, image icon
  functionality re-enabled, images now created from xbm files,
  set_autorepeat function added, add ability to set font, add mouse
  wheel support
x11/x11.h: remove screen_num extern.
x11/x11proto.h: Updated with new functions.
x11/xutil.c: Modified to use image_size instead of hardcoded 24x24 value
  for the status icons.  cs_write_replaced with cs_print_string, no
  auto repeat functionality added.
MSW 2001-01-14

------------------------------------------------------------------------------
Changes for 1.1.0:

README: Update notes on needing png (and not xpm) library.  Update mailing
    alias.
configure.in, configure: As the seperate sound program (cfsndserv) is the
    only supported sound configuration, remove new_sound_system defines
    and ability to use the old (now non existant) sound system.
    Have configure exit with error message if png library is not found, 
    as it is critical to the build process.  Change it so that
    gnome/Makefile is always built so that making of releases works.
gnome/gnome-cfclient.man, help/about.h, x11/cfclient.man: Update mail address.
gtk/gtkproto.h, x11/x11proto.h: Rebuilt, prototypes for some changed for
    signed to unsigned characters.
gtk/gx11.c, gtk/png.c, pixmaps/stipple.111, x11/png.c, x11/x11.c, x11/xutil.c,
    pixmaps/stipple.111 pixmaps/stipple.112:
    Mostly changes to fix compile warnings and make sure we are passing the
    right types to the various image creation functions (8 bit data).
sound-src/Makefile.in: Add soundsdef.h to list of things to build.
x11/x11.h: Remove extra semicolon.
MSW 2001-12-28

common/config.h, gnome/gnome-cfclient.soundlist, sound-src/sounds,
    sound-src/soundsdef.h: Remove from CVS as it gets automatically generated
   as part of configure/build process.
common/player.c, gtk/keys.c: Send valid count values when sending a fire
   command.  Some spells use the count value (eg dimension door).
gtk/gx11.c: Minor change to the trim_info_window code - still causes
   periodic crashes in the gtk code however.  Modify style code so that
   if we don't get a valid style, we don't crash the client.
MSW 2001-11-25

gtk/gx11.c: Made the inventory lists respect the user's GTK font settings,
  and made the various window parts use the font size to decide what size
  to make the displays and the window.  TSB 2001-11-21

configure.in, configure: Modified so that if not compiling the
  gnome client, we don't create the gnome Makefile.  MSW 2001-11-05

gtk/gcfclient.man: Add -timemapredraw documentation to man page.
gtk/gx11.c: Update size of buffers to 100k, instead of 10k.  Add some
   debugging information to when info window is trimmed.  Add -timemapredraw
   command instead of it being a compile time option.
gtk/gx11.h: Add extern for time_map_redraw.
gtk/map.c,gtk/sdl.c: use time_map_redraw variable instead of define option.
MSW 2001-11-04

gtk/gcfclient.man: Update man page to include all options supported
   by gtk client.
gtk/gx11.c: remove some unused #defines.  add -trim_info_window option which
   takes place of compile time option.  Re-order command line switches to
   be in alphabetical order.  Add support for client to load/save most all
   new options to the gdefaults file.
gtk/map.c: Some refinements to fog of war so if a space is empty, don't
   mark it as a fog space to improve performance.  Modify gdk draw routine
   so that it also supports fog of war.  There is still some problem in
   that the client will really bog down in some circumstances when
   drawing the map.
x11/Makefile.in: Add cfclient.man to list of files.
MSW 2001-11-03

Complete client re-org.  Create common, gtk, gnome, sounds, and x11 subdirs.
Gtk client: only image support is png.  Also add resizing options for
the images (-mapscale/-iconscale), remove pngximage, update sdl
image and normal draw image to support arbitrary image sizes.
sound: Only support new sound system.
MSW 2001-11-01

gx11.c: Modified to know about new pickup mode (frontend - most all the
work is still done on the server).  Patch by Nils Lohner.
MSW 2001-08-28

Add reset_map_function into xutil.c that gets called after we lose a 
connection to the server.  This fixes a problem of some leftover images
from the previous session appearing in the map windows.  MSW 2001-08-12
client.c: add call to reset_map_data
proto.h: rebuilt
xutil.c: Add reset_map_function (mostly a copy of reset_map), make some
   other functions 'static' so they don't show up in proto.h


Fog of war code checkin. This is a fairly complex check in so
hopefully not too much breaks. This adds the feature where
tiles that have been seen but have since moved out of LOS 
are still shown on screen but with a 50% transparent black
tile over it show it is no longer in LOS.  Whatever was in that
tile is still shown until a new update comes in from the server at
which point the tile is cleared of all old info.
The old way was to just paint an opaque black tile.  To do this
the client now keeps state of as many tiles as it can and remembers
which tiles have been marked as cleared.  This is a fair amount
of memory so when -fog is not specified, the code reverts back to
a much smaller in memory map. To allow this, the map structure
is now dynamically allocated.  I also had to add a new protocol
command "newmap" so the client knows when to reinit its map state.
NOTE: This feature only works when the client is using SDL. No
      reason the other blitters can't take advantage of it, just
      hasn't been done yet.
client.c: fog_of_war global variable and newmap cmd added to CmdMapping
          Added "newmapcmd" to SetUp command.
client.h: FOG_MAP_SIZE macro and Player_Position struct
commands.c: handled "newmapcmd" sent from server, added NewmapCmd
              which just calls display_map_newmap();
gnome.c: stub function for display_map_newmap();
gx11.c: Modified all commands that take x,y coordinates to convert
          to the virtual coordinate system if fog_of_war is active.
        Added code to sdl_add_png_face to paint a fog_of_war cell
          over cleared but still in view tiles.
        Added handling of Control-shift-i to simulate a newmap cmd.
        Added -fog cmd line option.
        Added display_map_newmap() function that resets the virtual map state.
        Correctly deal with dynamically allocate map structure.
proto.h: Added new prototypes by hand.
x11.c: Added code to dynamically allocate map structure.
       Added stub function for display_map_newmap();
xutil.c: Modified functions to convert to virtual coordinate system 
         when fog_of_war is active. 
         Modified display_map_clearcell to not clear cell when fog_of_war
           is active, now just marks the tile as cleared.
         New function "allocate_map" to dynamically allocate a new
           map structure and setup the 2 dimensional array pointers
           correctly.
         New function, reset_map that clears out the map structure and
           resets to coordinate system if fog_of_war is active.
         Changed map_scroll to only update the virtual coordinates
           on scroll instead of moving memory around if fog_of_war is
           active. Also checks if the view is close to the edge of the
           virtual map and recenters it if so.
SMACFIGGEN 2001-07-21


Speed optimization to the SDL rendering code. sdl_add_png_face
now exits when all 5 dark[] array values are set to full bright.
gx11.c: Added a line in the per_pixel lighting section that exits
        right away if all darkness values are set to 255.
SMACFIGGEN 2001-06-23

Quick fix to the get_metaserver function. It was originally calling
gtk_main_interation() in a while loop. This is really really really
slooooow. I replaced it with a call to gtk_main(). gtk_main_quit
for this invocation of gtk_main is called in enter_callback() when
the user types in the metaserver he wants to play on. This is WAY
faster then the old method.

gx11.c: Changed get_main_interation to gtk_main in get_metaserver.
        Added call to gtk_main_quit() in enter_callback() when
        state changes from Metaserver_Select to Playing.
SMACFIGGEN 2001-06-19

Fix for the sdl/pngximage clients where the client would draw
stale data on blank squares after a mapscroll. Basically if you
had say an image of a wall on the bottom of your screen and
you walked down one tile. If the new tile on the bottom of
the screen is now blank, the client would have drawn the wall
again and you get a funky recursive effect. The fix is in
the display_mapscroll function in xutil.c.

xutil.c: Modifed display_mapscroll so that new cells just coming onto
the screen would be marked as the_map.cells[ax][ay].need_update= 1.
For cells that are already on screen and just moving, we still leave
need_update= 0.
SMACFIGGEN 2001-06-19

This checkin puts Scott MacFiggen's SDL support into the gtk client.
I've made some enhancements to the code - it can now co-exist with 
the other image formats (so if all the libraries are available, you can
choose from -xpm, vanilla -png, -png -pngximage or -sdl (which also
forces -png).
aclocal.m4, configure, configure.in: Add checks for SDL.
client.man: Update with -sdl option.
config.h, config.h.in: Add HAVE_SDL define
gx11.c, xutil.c: Support for SDL drawing.  A lot of the code in
    xutil.c is command with that of pngximage.  gx11.c adds some additional
    options beyond just the drawing - per tile darkness and gridline options
    available under the client config window.
MSW 2001-06-17

client.c,client.h: Add want_darkness global variable, include when in setup
   command we send server.
client.man,gx11.c,x11.c: Update to include -darkness/-nodarkness command
    line options
commands.c: Change handling of negative results from server on setup
   command.
MSW 2001-06-16

The main thing this fixes is a major memory corruption problem when using
-pngximage with the client.  Better darkness display is also when
using -pngximage, but it depends on a server change (the change basically
lets the client do blending from completely dark spaces.
++
cconfig.h: add METASERVER define option which determines if client should
   try to contact metaserver or not (useful to turn off if behind a firewall
   so you don't have to wait for the timeout)
client.c: add metaserver_on, map1cmd to global variables
commands.c: divide by mapy value instead of 11 when using old map
   command - needed if playing with smaller maps.  set map1cmd
   value on/off depending on type of map command we receive from server.
gx11.c: Add BPP define for internal testing to see if using 4 bytes/pixel
   gives any speed of 3 (answer is performance is the same or slightly
   worse with 4bpp).  when run with mapsize with x>15, create windows
   with bigmap outlook (message & stats above map, and not above/below).
   Fix bug in -mapsize processing which would set invalid sizes.
   Various cleanups to use image_size instead of 32.  Changes in
   drawing to also use BPP define value instead of 3 is various
   areas.  Optimizations for darkness rendering.  Use map1cmd global
   variable to know the packing form instead of looking at map size.
   Improved darkness handling to know if adjoining spaces have valid 
   darkness information instead of looking at number of tiles.
metaserver.c: if metaserver_on isn't set, don't try to get metaserver
   information.
png.c: remove end_ptr processing - wasn't getting used, so not allocating/
   freeing it should improve performance a little.  Also, move
   png_set_filler call to before calling png_read_update_info - this
   fixes a memory corruption problem.
x11.c: use map1cmd for determine packing information in map,
   fix bug in -mapsize command processing which could result in invalid
   values being used.
xutil.c: add have_darkness value to mapcell structure.  Set
   value when we have valid darkness information for this space.  This
   allows the client to use darkness for blocked spaces if the server
   provides it.  update to use BPP instead of 3 for copies of image
   data.
MSW 2001-06-12

This is actually a fairly big checkin:
1) add large map support into the client (use -mapsize option)
2) using GdkRgb structure for drawing the map.  This prevents some more
   advanced map handling functions (like true alpha) as well as much
   better darkness support (use -pngximage option)

cconfig.h: add TIME_MAP_REDRAW define.  I originally used this to benchmark
   my improvements with the gdkrgb code, but throught it may be useful to
   others
client.c: add map sizing global variables.  Add map1 protocol pointer.
   request different mapsize of server.
client.h: add map sizing variables to extern declarations.
client.man: add description of -mapsize and -pngximage
commands.c: Make it more forgiving about extra spaces in setu command.
   and support for mapsize option of setup command.  Add option
   to map_doneupdate which controls if we want a full redraw or not.
   Add Map1Cmd command which handles map1 protocol command.
gx11.c: Add support for big maps as well as gdkrgb backing images. 
   Add support for -mapsize and -pngximage command line options.  Lots
   of new image drawing code for pngximage.  Add resize_map_window
   function which is called when new map size is negotiated with server -
   depending on new and old values, re-arrange some windows.
png.c: add png_to_data function which takes the png image and and returns
   rgba data.  used by pngximage code.
x11.c Add big map support (-mapsize option).  It otherewise lacks many
   of the other features I added to gx11.c
xutil.c: add png_data to image structure, and have data put here when
   using pngximage mode.  Move some of the basic map handling functions
   here - not the stuff that draws the map, but what sets up the
   server idea of wha the map looks like in terms of spaces.
MSW 2001-06-04


The three main things this checkin does:
    Ability to save relative sizes of gtk subwindows, and have those restored
      when re-running the client.
    Use of the setup protocol command to set configuration values.
    Receipt of skill experience information, and display of that in the 
      gtk client.
++
Makefile.in: Remove Protocol entry
Protocol: Removed - now located in server/doc directory.
client.c: Add value to determine if we want this option, initialize global
    array that maps the number to skill names.  Add support for 'setup'
    protocol command.  Send sound selection using new setup command.
client.h: add MAX_SKILL to no max number of skills.  And skill experience
    and level total to Stats structure, put extern for skill_names
    array and want_skill_exp value.
commands.c: Add SetupCmd function which handles processing of
    'setup' protocol command.  If sound setting fails with setup command,
    fall back to old method.  In StatsCmd, add code to get skill
    experience and level totals.
gx11.c: Add ability to save window size and relative pane positions
    in non split mode, as well as loading and setting of those
    values (required moving pane information widgets from create_windows
    to global values) - while at it, renamed this to be more descriptive.
    Have client now display skill experience totals in stats window.
metaserver.c: Make meta_sort a static function so that it does not
    get put into proto files.  Its only used within the metaserver.c
    file in any case.
newclient.h: Add CS_STAT_SKILL* values (to keep in sync with server
    version of this file)
proto.h: automatic rebuild needed for SetupCmd function.
MSW 2001-05-28

gx11.c: remove some unused code.  Add color for cursed/magic items in
   the unlocked inventory pane (makes it easier to sort items picked up)
   Add support for trimming the info window buffers - now gtk just has
   to be fixed.  Have the second information window do the seem freeze
   logic as the first.  Fix problem of trying to access to many resistance
   labels (may fix some reliability problems).  Remove -scrolllines command
   line option since the client does not use it.
xutil.c: Don't load/save scrolllines line in config file when included
   with gx11.c - gtk client has no use for it.  Add newline to error
   message about lines in default file we did not process.
MSW 2001-05-25

client.c: update call to metaserver_show
client.h: make meta_server, meta_port vars available to other files.
gx11.c: clear echo hiding after user completes entry in text
    window.
metaserver.c: Add parameter to metaserver_show which determines if
    we display instructions for selecting metaserver.  Re-get
    metaserver information if user hits enter on metaserver selection.
player.c: Add metaserver command that gets updated metaserver information.
proto.h: rebuilt.
MSW 2001-04-29

gx11.c: Add disconnect menu item and callback function to disconnect
   from server.
player.c: Fix/improve firing logic.  Was problem with gtk client in
   that it would stop firing after a little while when holding shift
   direction.  This was because the outgoing command queue got filled
   up and never emptied because it still sent fire_stop commands.
   Add 'disconnect command to disconnect from server.
MSW 2001-04-28

Makefile.in: Add gx11.c to depend directive, so it recompiles properly
   on changes to png.c, xutil.c
command.c: clear no_echo instead of letting the graphic handler do this.
   also add call to x_set_echo - this fixes cases in nopopups mode of
   it not switching to echo things properly.
gx11.c: Add nopopups/splitinfo options to configure menu.  Add x_set_echo
   function, and remove detection of this from do_timeout.
proto.h: automatic rebuild.
x11.c: Add setup x_set_echo function.
xutil.c: Add saving/loading of splitinfo and nopopups value to/from
   ~/.crossfire/gdefaults file.
MSW 2001-04-27

Note: by default, the command history forward/back keys are not bound
   to anything.  At least on Sparc/Solaris systems, the up key in
   the cluster of 4 arrow keys is the same keysym as the the 
   key on the keypad, so by automatically binding these, you basically
   make it so the player can not move north/south, so I figure its better
   to let players bind them safely.
gx11.c: Make the command completion key as well as history move backwards/
   forwards custom settable by the player.  Also, resize the width of the
   name/weight window for the look window the same way we do for the inv
   window.
xutil.c: Add support for binding command completion and history scroll
   keys.  Also, add support of loading/saving these bindings (As well
   as those for fire keys, run keys, command keys.
MSW 2001-04-20

gx11.c: Have it hide password entered when using -nopopups mode.
  Add command completion with tab.
  remove some dead code.
  Add command history.  Accessible through the up/down arrow keys
   (the 4 keys between the standard keys and the keypad, not the
   arrow keys on the keypad.)  This feature is barely tested.
  Most of the editing functionality used here is what gtk provides.
MSW 2001-04-20

client.c: add image_file declaration.  Also, properly handle cases where
  the option given by -server (or config file) is not a valid server -
  go back to metaserver selection instead of looping infinitely.
client.h: add image_file declaration.
gx11.c: Lots of changes.  remove duplicate code between this file
  and xutil.c. Add show_unlocked inventory tab selection.
  Add -nopopups command line option which prevents pop up windows.  Also
    results in the count value getting cleared when used.
  Add -splitinfo command line option that results in two info (Text)
    windows - one for colored text, one for normal text.
  When resizing pane that has inventory listing, now updates inventory
    headings so weight keeps constant width so that the space for the
    name increases.
  Implement command_show options so that 'show' command will rotate
    through tabs (or goes directly to tab if right name is given)
    of inventory display options.
  Add handling for -pngfile option.
player.c: add complete_command function that returns complete
  server command when partial string is passed to it
  (currently only used by x11.c)
x11.c: Add unlocked inventory show option.
  Add command completion via tab key when entering an extended
    command.
  Add -pngfile support processing.
xutil.c: Modified with #ifdef GDK_XUTIL so the gx11.c file
  can include this file to reduce duplicate code.
  Have cache code look in gfx directory first for images to load.  Also
    have cache code then look at images loaded by -pngfile for match
    before looking in images previously download, then request image
    from server if we still don't have an image.
MSW 2001-04-19


------------------------------------------------------------------------------
Changes for 1.0.0:

player.c: Fix for client crashes if player enters really long commands
(like say .....).  MSW 2001-05-08

gx11.c,command.c: Remove some debug statements which really should not be
   there for 1.0, and which are not really useful anyways.
items_types, item_types.h: Varioius minor updates.
MSW 2001-05-04

gx11.c: Fix bug that causes gtk client not to update weapon speed.
metaserver.c: Have the listing get sorted by hostname to make it easier to
   find the host the user may want.
MSW 2001-05-02

------------------------------------------------------------------------------
Changes for 0.98.0:

item_types,item_types.h: Change matching for sword - hopefully this should
fix problems with dancing sword spellbooks.  MSW 2001/04/06

gx11.c, item.c: move animations of the look window to the client.  All
the necessary was already being sent to the client - it was just needed
for the client to use this information.  Also remove some
#if 0 code from gx11.c.  MSW 2001/03/28

item.c: set_item_values - only resort items based on name if the name
   has changed.  This fixes a problem with items moving around in the 
   inventory if you lock/apply/unapply/unlock them.  MSW 2001/03/23

------------------------------------------------------------------------------
Changes for 0.97.0:

MSW 2001/03/18
Change so that containers on the ground still keep proper contents even if the
map space itself changes (spells or other objects going onto the space).  This
is done by using the cpl.container pointer and when getting an updated map
space, seeing if one of the map space object tags match that.
commands.c: update the cpl.container tags when opening/closing containers.
item.c: Have locate_object see if the container matches the tag.  Don't have
    remove_item remove the object contents of other attributes if it is the
    container, but still remove it from the list it is on.
item.h: remove function prototypes - these are in proto.h

MSW 2001/03/13:
png.c: New png -> X11 (or gdk) creation routines that are much faster.  This
   should make a noticable difference in performance.  Note that the X11
   and gdk implementations are very different now - the gdk implementation
   lets the gdk library do most of the work.
gx11.c: remove some dead code, add call to gdk_rgb_init() if using
   png images - needed by new png loader.
x11.c: Add call to init_pngx_loader if running in png mode.  Also pass colormap
   by pointer so png_to_xpixmap can modify it.
xutil.c: pass colormap by pointer to init_pngx_loader (same reason as above)

MSW 2001/03/06:
Makefile.in: Add DMALLOC_LIB definition instead of it going in with the
    the default libraries.  cfsndserv will now get properly linked with
    dmalloc.
configure.in, configure: add --disable-sound option, and make relevant
    changes to use that option (which basically amounts to not checking
    for any of the sound systems).  Add check for dmalloc.h.  change
    substitution for -ldmalloc.


cfsndserv.c: Modified so it now compiles with the modern ALSA sound system.
    No idea if it actually works.  MSW 2001/03/04

metaserver.c: Modified so it uses the value of -port if that command
    line option is given by a user.  MSW 2001/03/01

x11.c: Fixes for info window resizing.  This should fix some crashes
     and the code is a bit simpler now.  MSW 2001/02/28

Makefile.in: Modify so that it installs the target (cfclient, gcfclient,
    cfsndserv) one at a time so it works with the install script.
item.c: add insert_item_before_item function.  Modify the sorting function
    so it first sorts by type, then by locked/unlocked status, and then
    by alphabetical order (not including the number prefix).
item_types, item_types.h: More updates of missing objects or ones that
    need more specific matching rules.
x11.c: Remove a lot of duplicate code that was in place for metaserver
    support - instead, just add checks to the existing X event handling
    code to know not to do some things if we're in metaserver selection
    mode.  This fixes a bug in that resize events would not be handled
    if in metaserver selection mode.
MSW 2001/02/22

------------------------------------------------------------------------------
Changes for 0.96.0:

MSW 2001/02/02:
Protocol: Update with new face1 command that includes checksum.
client.c: add face1 protocol command.
client.h: Update version_sc to 1026.
commands.c: Move FaceCmd from gx11.c/x11.c to this file, since it
    now only does decoding of data and passes rendering off to appropriate
    file.  Also add Face1Cmd function that deals with checksum.  Both
    of these functions pass off the rendering to the same function.
gx11.c: add keepcache variable, re-do facing loading/caching - if
    we have local version of face, generate checksum of it and compare
    to that against what server has.  finish_face_command added to
    do this - called by the face functions in commands.c.  Add
    -keepcache command line option which will have it not request
    images from server if checksum is different.  Add usleep
    in metserver selection area to prevent client from hogging all the cpu
    time.
item.c: Add support for ^ in items file to say only match at start of
    line.  Useful for 'bolt' - doing substring also matched against firebolt.
item_types, item_types.h: make bolt ^bolt, add Head and hauberk to matching
    criteria.
proto.h: automatic regen.
x11.c: As gx11.c above, plus: Use one font for all windows - reduces
    complexity.  Add easy selection of font to use with -font command
    line option.
xutil.c: As gx11.c for relevant functions that are located in this file
    and not x11.c
End of MSW 2001/02/02 checkin.

MSW 2001/01/31:
client.c: Clear player inventory and look windows after disconnection
   from server.  Prevents client crashes.
gx11.c: various fixes - window placement no longer always centered on screen
   (very obnoxious if running xinerama), various prototypes fixed up,
   clear map data after clearing image data.
player.c: Add suport for 'mapredraw' command.  Not that this should ever
   really be needed, but the server supports it, so its nice to be able to
   use it.
x11.c: Fixes prototype/casting problems when clearing pixmaps.  Like gx11.c,
   clear map data.
xutil.c: add better description to the unbind command.


MSW 2001/1/13 (except as mentioned, all changes by MSW):
Makefile.in: Create destination dirs, remove extra tab.  Patch also by Dave.
Protocol: typo fixed.
config.h, config.h.in: Add HVAE_DMALLOC_H #ifdefs.  Checks currently
    disable in configure.in, as with it, the sound won't like properly since
    it needs -ldmalloc, and I haven't bothered investing that much time
    into fixing the Makefile.
gx11.c: Patches by Dave Peticolas - mostly code cleanup, but one new feature is
    support of wheel mice to move the scrollbars.
png.c: No real code change, just adjustments in some ordering which I think
    makes the code appear a little simpler.
x11.c: Minor code cleanups, some formatting changes, some to make better
    error messages.
End of MSW 2000/1/13 checkin.

MSW 2001/1/8:
client.h: Change damage type to be 16 bits.

MSW 2000/12/24:
png.c: Fix a major memory corruption issue - the png function
was re-allocing for a larger hunk of data, but did not update the
pointer and was still using the pointer to the smaller hunk.
Severity of this bug depended on luck - if the first png downloaded
happened to have the full 4 bytes/pixel, it never needed to do a realloc
so would work fine.  Otherwise, a matter of luck what data got stomped
over.  Also, modified the main function in this file so that it
you can compile against it and it now works with the new in memory
data read.

MSW 2000/12/19:
Metaserver update.  Most files updated.  This change has the client
connect the metaserver and lets the user choose which server to connect
to.  Also, if the client loses a connection (either because the player
has quit playing or the server died), the client will no longer exit and
instead go back to the server selection screen.
A few unrelated changes (cfclient):  when running cache, non downloaded
images should look better.  Also, client starts up with larger window in
Png mode to take into account the extra space png images takes up in the
game window.

Changes by file:
Makefile.in: Add metaserver.c file.
cconfig.h:  Add metaserver configuration information.
client.c: Add meta_ variables, move resists_name to this file, no longer
	have DoClient exit if it gets an error on the socket (instead
	mark the fd as -1 and return), change main loop such that if
	connection to server has been lost, go through loop to establish
	a new connection.
client.h: Add Metaserver_Select input state.  Change resists_name from
	a static to extern.
gx11.c:  Remove some unused code, various code cleanups, and additions to
	support the metaserver connection process.
init.c: Add reset_client_vars - call it between connections to servers.
proto.h: rebuilt for new functions.
x11.c: Update for metaserver connection status.  If running Png mode,
	have windows created larger.
xutil.c: When creating default images for cache, create 32x32 images for
	png mode, not 24x24 images.
metaserver.c: New file for metaserver code.
End MSW 2000/12/19 checkin.

MSW 2000/12/10:
png.c, gx11.c, x11.c, xutil.c: modified to use in memory loading of
png's.  This means that if not caching images, we don't need to write it out 
to a temp file.  This should result in a minor performance gain, but
also remove the need of using tmpnam.  Also, modified gx11.c so that
it uses same logic as the x11 client for extended command key (').
Before gx11.c client would use both ' and ", and there was no way to unbind
the later - since one can always bind the command key, I found that a bit
annoying.

Updated to display resistance values in the message window.  Except for
armour, this is only displayed when running against serves with PR
code.  Change for both cfclient and gcfclient. Files affected:
Protocol client.h commands.c gx11.c newclient.h player.c
sounds soundsdef.h x11.c
MSW 12-3-2000

------------------------------------------------------------------------------
Changes for 0.95.8:

Checkin on 2000-11-7 by MSW:
item.h:  Update NAME_LEN to 128, as the server may send us names that
long.  Also, terminate the name after we copy it.

Checkin on 11/3 by MSW:
Remove remaining font support for x11 client.
Allow setting default display mode and server to connect to in the
cconfig.h file.
Files affected: CHANGES, cconfig.h, client.c, client.h, gx11.c, x11.c, 
    xutil.c


------------------------------------------------------------------------------
Changes for 0.95.7:

Makefile.in:  Update to include png.c when packing up distributions.

configure.in, configure:  Move check for -lm before png check, and
libpng on sparc/solaris systems require math library for proper linking.
Also, change the -with-xpm* to -with-ldflags and -with-includes to be
more general since extra values may be needed for more than just xpm
library.
client.man: Updated for information about png images and
cwindow command.
README:  Updated with changes mentioned above with the --with-png options.
gx11.c: Remove all support for pixmap images.  They didn't work anyways,
but you could specify -pix on the command line and get no images - 
now it will at least result in an error message.  Also, savedefaults
will now save png status properly.
xutil.c: Modified so that it will save png status when savedefaults
is issued.
MSW 8/24/2000

The following change removes imlib as are png loading/rendering library -
instead, we use our own local function located in png.c.  libpng is
still needed, but it removes the dependancy on imlib.  Also, my home
spun function renders all the png images crossfire uses correctly, while
imlib had several it did not do properly.  MSW 8/13/2000
Files affected:
config.h, config.h.in:  Change HAVE_IMLIB_H to HAVE_LIBPNG
configure, configure.in: Change check from imlib to libpng.
gx11.c,x11.c,xutil.c: Changed to use our functions and not imlib.
png.c: new file that has our png support in it.

cfsndserv.c: Make some changes so that sound on ultrasparc systems is played
properly.  Missing FD_SET call to re-add the soundfd, as well as a missing
wrap check for first_free_buffer.  MSW 8/10/2000

The following matches a change made to the server which includes two
piece item names to make the item names in the client appear more perfect.
Protocol: Updated to document the new item name transmission method.
client.h: Update SC version to 1024.
item.h: Remove name and o_name from item structure, instead there is now
  d_name, s_name, and p_name, representing the display name, singular name,
  and plural name.  display name is derived from the s/p names plus nrof value.

commands.c: Chance strncpy to memcpy, as a null character is used to seperate
  the two name values.  UpdateItemCmd is also modified to supply an empty
  string to set_item_values instead of the same name if the name is unchanged.
gx11.c, player.c, x11.c: use d_name instead of name to correspond with
  changes to item.h
item.c: Update item initialization and clearing functions with new name
  elements.  Update set_item_values with new two piece name support.
  remove adding 'a' and 'an' prefix to singular objects, as it generally
  doesn't look good in the look window and isn't all that useful in the
  inventory window either.
Mark Wedel 8/6/2000

item_types, item_types.h:  Update with new item types - MSW 7/19/2000

player.c: Comment out command buffering output - MSW 7/19/2000

------------------------------------------------------------------------------
Changes for 0.95.6:

configure.in: Update for 0.95.6 release.

x11.c: Change MAX_BUF definition in to match that in config.h

Update README for necessary libraries.
configure.in, configure: Re-order testing of Xext, Imlib where we still
have the any special link flags set.  Also, when finding these, explicity
set them in the X_LIBS variable and not the default, since they are only
needed for the X11 client.  MSW 6/16/2000

Protocol: Update for png information - addition of image command.
client.c: Add support for image command.  Change initializing so we get
	the protocol from the server early on - we need to know it before
	we tell it what facemode we want, as it may not support png
	images.  do protocol version check and if the server does not 
	support it and the user request png, fail out.
client.h: Increase versions of protocol.  Add Png_Display to possible display
	modes.
command.c: Add ImageCmd function which processes the image command 
	(used for receipt of png images).  the use of the image command
	can be abstracted in the future for other image formats quite easily.
config.h.in (& config.h): Add HAVE_IMLIB_H define which lets us know if
	the imlib is available.
configure.in (& configure): Add detection for imlib and set the appropriate
	variables so that they get linked properly.  Also add check
	for Imlib.h
gx11.c: Update for png support - add display_newpng command, change
	XPM_SIZE to image_size and make it a variable and not a define.
	Pull in appropriate imlib support, as well as rendering of
	png data.  Some dead code removed.  display_usepng, 
	display_usxpm, and display_newpng functions added.
newclient.h: Add CF_FACE_PNG constant for CS communication.
proto.h: Updated for new png functions.
x11.c: Many of the same changes as gx11.c above.  More work was done here
	as the 24 image size was hardcoded into this file - it is
	now a variable also, so supporting other image sizes in the future
	should also be quite easy.  Once the Png's are rendered, they are
	drawn the same was as the Xpm's are, so many checks for
	display_mode==Xpm_Display also check for Png_Display.
xutil.c: Support for PNG images added.  Changes are mostly related to
	caching code.
Changes by Mark Wedel, 6/2/2000

Makfile.in:  Have cfsndserv.o removed when make clean is done.
Also add a 'distclean' directive which removes the config.cache/log/status
files as well as the executables.  MSW 5/29/2000

x11.c: Fix bug introduced in 4/20 update which would cause xpm display
mode to fail with no such face warnings - code check was in the
wrong place - MSW 5/7/2000

xutil.c:  Improve logic for built in keybindings - if the 
def_keys specifies a unique keycode, we don't update the keycode - this
is necessary for some keyboards to have working keybindings (for example,
sun Type 5 keyboards use the Up keysym for both the arrows and the keypad,
so we can't get the keycode for both with the XKeysymToKeycode file -
MSW 5/7/2000

Add key ring to item_types and item_types.h file in the container
category. MSW 4/21/2000

Change Makefile.in to use perl that configure has found when
running items.pl script - MSW 4/21/2000

License: Add license file for the client - MSW 4/20/2000

cfsndserv.c: Various changes
1) Add support for sound on Sun (solaris) systems - another init_audio
function added.
2) If in SOUND_DEBUG mode, also print out the audio device we would try to
use.  Also, add x,y coordinates when printing debug information when
playing a sound.
3) Add various casts to reduce compiler warnings on going from
signed char to unsigned char data types.
4) For 16 bit output, big endian (sparc) should now work - have two
sections when packing the sound information to pack it the write direction
depending on endianess of the machine.
5) Ignore the device entry in the .crossfire/sndstat file - using that
resulted in incompatibilities between system types.  If player needs
to use a specific audio device, the AUDIODEV environmental variable
can be used.
--MSW 4/20/2000

configure.in (and configure): Many fixes:
1) On solaris, add -R flag to linker options if --with-xpm-lib=dir is
used - needed to run the client when dynamic linking is used.
2) Add AC_C_BIGENDIAN check - we need to know the byte order for sound
to work on both sparc and other systems properly.  NOTE - when running
autoconf, you will get a warning about that line.
3) Add detecition for solaris audio include, and add appropriate declarations
to use it.
4) Fix for xpm check - if X11 includes are in a nonstandard place,
it would fail to find xpm.h since that includes some standard X11 files.
Add X_CFLAGS which includes any necessary -I options for this to work.
--MSW 4/20/2000

config.h, config.h.in: Add WORDS_BIGENDIAN define to file.  MSW 4/20/2000

x11.c, xutil.c, client.h, client.man:  Only update keycodes for the
local keyboard for standard keybindings.  Custom keybindings will keep their
old/original keycodes, which is often needed.  Add -updatekeycodes option so
have it update all keycodes. client.man updated to describe the
-updatekeycodes command.  MSW 4/20/2000

gx11.c: Above update for keycodes added.  Also, update so that it
has the same set of command line options that x11.c does (-nocache, -nosound)
MSW 4/20/2000

x11.c:add closing comment - the missing close comment was just resulting in
warnings of 'comment detected inside comment' - the change does not affect the
execution of the code.  MSW 4/20/2000

item.c: Remove extra semicolon that was resulting in compiler warnings.
Update mail address/copyright date.  Mark Wedel 4/18/2000

Makefile, config.cache, config.status: Removed from CVS tree it should not be
distributed - rather each person should generate it on their own by using the
configure script. One advantage of removing these is that a 'cvs diff'
of the directory won't show the diffs of these automatically generated
files.  Mark Wedel, 4/12/2000

commands.c, client.h: Change animation code to dynamically allocate space
needed for animations instead of using a statically defined/sized array to
contain the face information.  This fixes a bug with icors causing the client
to crash (it had more animations than the static array had), and this method
is just generally a good idea.  Mark Wedel, 4/12/2000

x11.c: Add code into gen_draw_face so if a request to draw a nonexistant face
is performed, it will handle the problem gracefully.  Mark Wedel, 4/12/2000

------------------------------------------------------------------------------
Changes for 0.95.4:

README updated to give better install directions - msw.

Add checks to xutil.c to verify we have a valid keysym before trying
to convert it to a string and print it out.  Before, this could result
in trying to print null strings, which would cause a crash - msw.

fix unbind and bind in xutil.c so they properly skip over leading spaces
- msw.

fix Makefile.in so make depend will pick up x11.c dependencies - msw.

Fix 'help command so that the draw info commands are formatted to fit 
on the default window width (player.c - msw).

Fix so that cwindow without options results in a message that an option
is needed instead of causing the program to crash (player.c - msw)

Update Makefile.in so that make install works again - msw

Updated gtk client with speedups in text handling and drawing. It should
now remain responsive during massive text updates on slower machines.
Prepared with a single define (XPM_SIZE) for 32x32 graphic tiles.
/David

------------------------------------------------------------------------------
Changes for 0.95.3:

Don't link in -lnsl -lsocket on sgi systems.  Don't link in -lnsl on
linux systems.  This list probably needs to be expanded.

Gracefully handle failures of the sound daemon for whatever reason (most
likely because there is no good sound support).  Client should now
detect write errors and just stop trying to write stuff to the sound
daemon.

Improve logic in cfsndserv when adding to the buffers.  Prior, it would
actually skip over buffers, and logic on determine the amount of
data was faulty if a short sound was played after a long song.

Fix in cfsndserv.c so that it will read the device entry in the
~.crossfire/sndconfig properly.

Include sys/select.h if we have it in cfsndserv.c.  Some systems appear
to need to for proper compilation of that file.  Also, #ifdef for checks
already done to determine if we should include some includes or not.

Status line should now show hp/sp/gr successfully when player has totals
greater than 100 in those stats (From Timo Kokkonen)

Option to have system beep when low on food - setable via foodbeep command.
(From Timo Kokkonen)

Better logic to prevent 'You can not issue commands - state is not ST_PLAYING'
warning from Timo Kokkonen)

Various non functional changes that should prevent warnings during
compile (From Timo Kokkonen)

Have client create the ~/.crossfire directory if needed prior to saving
keys.

Change client help command so it will not display client side help information
if the user is requesting help on a specific command.

Ability to specify location of sound files at the configure state with
--with-sound-dir=/some/path

Support for SGI sound system added by Paul Mikell, configure detection
for sgi sound by Pertti Karppinen (both untested by me since I don't have
an sgi handy)

------------------------------------------------------------------------------
Changes for 0.95.2:

Improve item_actions so it can handle getting pashed null objects (just
return then)

In create_item, only add to an objects environment if we actually have
an environment to add to.

configure.in changes - special check for alpha systems.  Add configure
option for new/old sound, and auto detection of alsa (hopefully - untested)
Build both gcf and cfclient if possible.

Improved Makefile.in - more dependancies and automatic defaults have
rules.  Support for building both the gcfclient and cfclient with the same
common object files.  Support for building in other directories.  Include
aclocal.m4 file in distribution so autoconf can be re-run

Improved fire/run handling.  Previously, due to the auto repeat of the
x-server, numerous fire starts and stops would be continuously sent because
the code would see a keypress and keyrelease events.  Logic changed to
eliminate that constant sending - only send the actual run/fire stop if
when all x-events have been processed, the specific key is no longer
being pressed.  This also seems to improve interact performance when
using run to move in the game.  This is only fixed in the X11 client -
wasn't able to figure out where in the gtk client to call the functions
after all events had been processed.

Size of command window setable.  The command window is the number of commands
the client will let go unanswered before it stops sending commands.
This is setable with the 'cwindow' command, and will be saved into the
defaults file so it stays constant across multiple runs.

Fixes to work on black and white systems (cfclient, both pixmap and
xpm)

Change update_item function to update open/close containers if the
flags change.

Remove rotateinventory from default keybindings - no reason to keep
it around, since it isn't used anymore.

Increase buffer size used when reading in key bindings.

Fix for x11.c to hopefully prevent FPE's - it seems that at times
the players weapon speed could be zero, and dividing by that resulted
in the Fpe.  If the players weapon speed is zero, then we just display
0 as the speed.

Remove instruction from README telling the player to copy the
def_keys into their custom key file.  Not needed, and clutters up the
unbind list quite a bit.

Patches from Tero Kivinen:  Fix help files so that they do not
have embedded new lines (under ansi C, strings can not span multiple
lines unless continued with a \ - gcc lets this behaviour go through
however).  Also, change to configure.in to add -std1 to cc on digital
unix.

Include aclocal.m4 in distribution so end users can remake configure.in

Strip leading spaces when sending complex commands.  Parsing of complex
commands made a bit cleaner (patch from Maciej Kalisiak)

GTK changes by David Sundqvist:
 
Compiles for both gtk+-1.0 and development gtk+-1.1.12 and onwards.

Close button for open things in the look window added.

Included various patches by Maciej Kalisiak for locking and marking in
inventory, as well as coloring damned items too. Some cosmetic code
cleanups by Charles Duffy. 

Tearoff menus for development version of GTK.

Some small tooltips. I'd like more, but gtk is picky about what widgets it
accepts tooltips for.

Some fixup for drop count. Not entirely sure how that should work to be
practical.

Menu choice to clear info window.

Speedup for image creation in non-cached mode. 

Main loop moved into gx11.c to allow both clients to be built at once.


------------------------------------------------------------------------------
Changes for 0.95.1:

Add 'depend' directive to makefile.  remove 'includes.h' as a distributed
file.

-nosplit option added to x11 client.  Useful if you don't want split
modes but your default file is set for it.

resizing of main window in non split mode for x11 client supported.  The
sub windows will try to be maintained in the same proportions.

use autoconf to determine if we have sysconf instead of by system type.

Check to see if the item has an environment before setting the
inv_updated flag of that environment.  This should fix some crashes.

Add #ifdef of SOUND_DEBUG so we don't get verbose notifications in the
sound code unless we want them.

Clear item attributes after the item has been freed.  When the items
are first created, they are initialized to sane values, and many areas
of the code expect that new item will be initialized properly.  This change
seems to fix the problem with item names being incorrect (ie, "two" and
the like).

Expanded item_types file to be more complete.

GTK changes by David Sundqvist:

981127
  Further GUI configuration (keybindings too, needs more work tho)
  
  XPM caching now implemented

  Color text in info window (warning: this may trigger a bug in pre 1.0.5
  gtk, but you can turn it off in the GUI config :) )

  Menu reorganizations and additions

981114

 Split windows mode
   For those who want new fun layouts. (still has some problems with focus
   here)
 Color coded inventory
   Now you can see cursed and magic items in color coding.
 Smart dialogs
   It will actually try to figure out what options you have in dialogs.
 Fix for inventory count
   Now pressing 0-9 should update count.
 Configuration dialog
   GUI configuration for some options.


------------------------------------------------------------------------------
Changes for 0.94.4:

Set receive socket buf to 64K.

Added item type detection and sorting (prior, items basically appeared
in the inventory in which they were sent.)  Ordering can be changed/extended-
see item_types file.

Incorporate gtk version 0.94.3auto into this release to have one common
client source base.

Support for complex keybindings (more than one command bound to the same
key, seperated by semicolons)

added -nocache command line option (default behaviour, but option needed
if your defaults file is set to cache).

When receiving new xpm image from server, create xpm data from the
data provided instead of saving it to a file and creating it from the
file.  This should be much faster.  If we are caching images, we still
save the data to a file but use the buffer to create the image (this
is the same thing that pixmap display does).  This is only true for
the x11 client - I am not sure what the gtk client does.

Added support in the client to understand the 'goodbye' command from
the server.  This is to allow the client clean exits.  SC protocol
updated for 1022 for this.  'goodbye' will be in the 0.95.0 server.

------------------------------------------------------------------------------
Changes for 0.94.3:

Only print debugging output on runs if compiled with -DDEBUG option.  
Most fprintf(stderr,...) changed to use the LOG call instead.

Updated protocol version to 1021.  This is for the ncom and commc
commands (command windowing).

Support for the ncom and comc functions above added to client.   Client
will now stop sending repeat commands at a certain point.

README cleaned up - README now contains more of the first level type
instructions, where README.old contains some of the older discussion
and background notes.

README now includes very good notes on extracting keybindings from save
files for use with client.

------------------------------------------------------------------------------
Changes for 0.94.2:

Change Version command to include 2 versions strings - version of 
of C->S commands and version of S->C commands.  Allows for better handling
when versions are mismatched.  Current versions for both set to 1020.
Also, version command can now take an optional string describing
the client and server (ie, X11 C client, or Java client, etc)

Client query command now will handle multi line text fields (seperated
by newlines) as sent in the query command.  Before, it was never explicity
set that this should be done, and was never an issue because there
never was multiple lines sent.  However, to make input handling on
some clients easier, text describing what the query is for is not sent
via drawinfo, but now sent via the query command.

When user enters the help command, send any options along to the
server (ie, send 'help asdf' to server.  Before, it only
sent the help.

Added ability to mark items similar to server.  'mark' command added
to protocol.

Bug fix when using commans bound with 'bind -e'.Prior, when hitting return
to finish the command, it would not advance to a new line.  It now does.

nrof and item name with nrof now properly updated in inventory window
when server sends and update command (prior, the client internally know
the correct nrof, but the item name in the window was not properly
updated)

Changed local showicons command to showicon instead.  The later is what it
should have been in the first place.

------------------------------------------------------------------------------
Changes for 0.94.1:

CS_STAT_WEIGHT_LIM added to stats command.  Client will store value, and print
it at top of inventory window (carried weight/limit)

Handling of dmalloc library in makefiles better done.

Don't assume gcc on mips machines.

Minor updates to protocol file (more accurate, no change in actual commands
save for weight limit above)

Only send fire start/stop commands if in play state.

cleaned up overly verbose messages in sound.c (comment out).  Also, soundcard.h
assumed to only exist on linux systems.

------------------------------------------------------------------------------
Changes for 0.94.0:

Client will handle item1, upditem, face, sound, and anim commands from
server (new commands)

Client will now animate objects.

Fully handles caching of images - should be a big speed improvement over
slow links.

Client now handles numbering of commands on its own (item1 will send
nrof)

Handling of locked items now also handled on client.

Created misc.c file - handles things like strdup, and creation of directories.

Client will now send lookat command to server.

sound.c file added - handles playing of sounds.  This should work on
most systems that have a /dev/audio which can play .au files.  On linux
(open sound system), more sophisticated handling is added (stereo support
and volume control).  soundsdef.h file added which contains default
sound information. -nosound option added to disable sounds.

Added inventory show options (ie, magical, nonmagical, etc) - equivalant
of 'x' command on oldserver.

Bug fix that would cause grace bar to always be drawn same color as
sp bar.

Print fire on/run on informatin in the message window.

Add KEYF_STANDARD flag to keybindings, so when do an unbind, we can
only show custom keybindings.

Can now save window positions (in -split mode) accross runs.  Saved
in ~/.crossfire/winpos

Can now save standard defaults (sound, scrollboard, port, tec) in
~/.crossfire/defaults

Protocol file updated with new commands.

Added some client side 'help command - shows commands the client
handles locally.

New local commands added: savewinpos, savedefaults, help, show.

------------------------------------------------------------------------------
Changes for 0.93.7:

Fixed make proto directive to exclude inline functions in the proto.h
file.

Added support to using debug malloc library (dmalloc.)  Change Extra_Flags,
LOCAL_LIBRARIES in the Imakefile to disable this.

made update_item a non static function in item.c.  Also, no will probably
find the player object for weight updates.

Removed carrying field in the item structure.

Fixed bugs in resizing the info window which would cause program to crash -
left over problems from when the scrollbar was added.

Can now drop a portion of a group of objects (ie, 50 of 100 arrows)

------------------------------------------------------------------------------
Changes for 0.93.6:

Change the select loop to reset the timeout each time - looks like linux
select resets this to zero (undocumented feature?)

Use correct length in SendAddMe function.

Started adding code for local face caching.

Protocol file updated to be more accurate/complete.
------------------------------------------------------------------------------
Changes for 0.93.5:

Added support for multi line input.
------------------------------------------------------------------------------
Changes of 0.92.2-a:

Scrollback buffer for the info window added.