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# Script for say event of guild member board
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# authors: majorwoo josh@woosworld.net, Avion temitchell@sourceforge.net
import Crossfire
import CFGuilds
import CFLog
import sys
import string
from CFGuildClearance import CheckClearance
activator=Crossfire.WhoIsActivator()
activatorname=activator.Name
whoami=Crossfire.WhoAmI()
isDM=activator.DungeonMaster
mymap=activator.Map
log=CFLog.CFLog()
guildname=Crossfire.ScriptParameters() # 6 is say eventC fi
if CheckClearance([guildname,"GuildMaster"],activator):
guild=CFGuilds.CFGuild(guildname)
guildrecord=CFGuilds.CFGuildHouses().info(guildname)
Approved = 'Access granted'
else:
Approved = 'Access denied'
Access = 0
if (Approved == 'Access granted'):
Access = 1
else:
whoami.Say(Approved)
if (Access ==1) or (isDM == 1):
if (guildname):
guild = CFGuilds.CFGuild(guildname)
guildhouse = CFGuilds.CFGuildHouses()
text = string.split(Crossfire.WhatIsMessage())
if guild.info(activatorname) == 0 and isDM == 0:
message = 'You don\'t belong to this guild!'
elif text[0] == 'help' or text[0] == 'yes':
if isDM:
message = '\nList of commands:\n-list\n-add <name>\n-remove <member>\n-info <member>\n-promote <member>\n-demote <member>\n-status <member> <status>\n-guildstatus <status>'
else:
message='\nList of commands:\n-list\n-remove <member>\n-info <member>\n-promote <member>\n-demote <member>\n-status <member> <status>'
elif text[0] == 'info':
if len(text)==2:
record = guild.info(text[1])
if record:
message = 'Information for %s:\n' %text[1]
message += 'Rank: %s\n'%record['Rank']
message += 'Status: %s\n'%record['Status']
message += 'Join date: %s\n'%record['Join_date']
if record['Demerits'] != '0':
message += 'Demerits: %s\n'%record['Demerits']
if record['Dues'] != '0':
message += 'Paid dues: %s\n'%Crossfire.CostStringFromValue(long(record['Dues']))
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "info <member_name>"'
elif text[0] == 'remove':
if len(text)==2:
if guild.info(text[1]):
message = 'Removed %s from the guild' %text[1]
guild.remove_member(text[1])
else:
message = '%s was not a member' %text[1]
else:
message = 'Usage "remove <member_name>"'
elif text[0] == 'list':
Crossfire.SetPlayerMessage('Who are the members?', 2)
list = guild.list_members()
message = '\nList of members:\n'
for member in list:
message += '%s (%s)\n'%(member, guild.info(member)['Rank'])
message += 'Total members = ' + str(len(list))
elif text[0] == 'promote':
if len(text)==2:
record = guild.info(text[1])
if record:
if guild.promote_member(text[1]):
record = guild.info(text[1]) #refresh record
message = '%s promoted to %s' %(text[1], record['Rank'])
else:
message = 'You cannot promote %s' %text[1]
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "promote <member_name>"'
elif text[0] == 'demote':
if len(text)==2:
record = guild.info(text[1])
if record:
if guild.demote_member(text[1]):
record = guild.info(text[1]) #refresh record
message = '%s demoted to %s' %(text[1], record['Rank'])
else:
message = 'You cannot demote %s' %text[1]
else:
message = '%s is not a member' %text[1]
else:
message = 'Usage "demote <member_name>"'
elif text[0] == 'status':
record = guild.info(text[1])
if record:
if len(text)==3:
if guild.change_status(text[1],text[2]):
record = guild.info(text[1]) #refresh record
message = '%s now has status of %s' %(text[1], record['Status'])
else:
status = ', '.join(guild.status)
message = '%s is not a valid status, valid values are %s.' %(text[2],status)
else:
status = ', '.join(guild.status)
message = 'Current status for %s is %s.\nTo change use "status %s <status>" where status is one of %s.' %(text[1],record['Status'],text[1],status)
else:
message = '%s is not a member' %text[1]
elif text[0] == 'add' and isDM:
if len(text)==2:
if log.info(text[1]):
if guild.info(text[1]):
message = '%s is already a member.' %text[1]
else:
#changed to support python 2.5 guild.add_member(text[1], 'Initiate' if len(text)==2 else text[2])
guild.add_member(text[1], 'Initiate' )
message = 'Added %s to the guild' %text[1]
else:
message = 'Sorry, I don\'t know any %s' %text[1]
else:
message = 'Usage "add <membername>"'
elif text[0] == 'guildstatus' and isDM:
record = guildhouse.info(guildname)
if len(text)==2:
if record:
if guildhouse.change_status(guildname,text[1]):
record = guildhouse.info(text[1]) #refresh record
message = '%s now has status of %s' %(guildname, record['Status'])
else:
message = '%s is not a valid status' %text[1]
else:
message = '%s is not a guild' %guildname
else:
status = ", ".join(guildhouse.status)
message = 'Current guild status is %s.\nTo change it use "guildstatus <status>" where status is one of %s' %(str(record['Status']),status)
else:
message = 'What did you need?'
else:
message = 'Board Error'
whoami.Say(message)
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