File: plugin_common.c

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/*****************************************************************************/
/* Crossfire Plugin Interface Common Parts                                   */
/* Version: 2.0beta8 (also known as "Alexander")                             */
/* Contact: yann.chachkoff@myrealbox.com                                     */
/*****************************************************************************/
/* The CPICP are the various functions of the server that can be used by all */
/* plugins. It is recommended that plugins do not call the server-provided   */
/* functions directly, but instead use the wrappers provided here by the     */
/* CPICP interface. By doing so, various validity checks can be performed    */
/* by CPICP, protecting the server from potential nasty effects of passing   */
/* it wrong parameter values.                                                */
/*****************************************************************************/
/* That code is placed under the GNU General Public Licence (GPL)            */
/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints)     */
/*****************************************************************************/
/*  CrossFire, A Multiplayer game for X-windows                              */
/*                                                                           */
/*  Copyright (C) 2000 Mark Wedel                                            */
/*  Copyright (C) 1992 Frank Tore Johansen                                   */
/*                                                                           */
/*  This program is free software; you can redistribute it and/or modify     */
/*  it under the terms of the GNU General Public License as published by     */
/*  the Free Software Foundation; either version 2 of the License, or        */
/*  (at your option) any later version.                                      */
/*                                                                           */
/*  This program is distributed in the hope that it will be useful,          */
/*  but WITHOUT ANY WARRANTY; without even the implied warranty of           */
/*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            */
/*  GNU General Public License for more details.                             */
/*                                                                           */
/*  You should have received a copy of the GNU General Public License        */
/*  along with this program; if not, write to the Free Software              */
/*  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                */
/*                                                                           */
/*****************************************************************************/
#include <plugin_common.h>
#include <assert.h>

static f_plug_api cfapiSystem_add_string = NULL;
static f_plug_api cfapiSystem_register_global_event = NULL;
static f_plug_api cfapiSystem_remove_string = NULL;
static f_plug_api cfapiSystem_unregister_global_event = NULL;
static f_plug_api cfapiSystem_strdup_local = NULL;
static f_plug_api cfapiSystem_find_animation = NULL;
static f_plug_api cfapiSystem_find_face = NULL;
static f_plug_api cfapiSystem_log = NULL;
static f_plug_api cfapiSystem_get_time = NULL;
static f_plug_api cfapiSystem_timer_create = NULL;
static f_plug_api cfapiSystem_timer_destroy = NULL;
static f_plug_api cfapiSystem_directory = NULL;
static f_plug_api cfapiSystem_re_cmp = NULL;

static f_plug_api cfapiObject_get_property = NULL;
static f_plug_api cfapiObject_set_property = NULL;
static f_plug_api cfapiObject_apply = NULL;
static f_plug_api cfapiObject_identify = NULL;
static f_plug_api cfapiObject_describe = NULL;
static f_plug_api cfapiObject_drain = NULL;
static f_plug_api cfapiObject_fix = NULL;
static f_plug_api cfapiObject_give_skill = NULL;
static f_plug_api cfapiObject_transmute = NULL;
static f_plug_api cfapiObject_remove = NULL;
static f_plug_api cfapiObject_delete = NULL;
static f_plug_api cfapiObject_clone = NULL;
static f_plug_api cfapiObject_find = NULL;
static f_plug_api cfapiObject_create = NULL;
static f_plug_api cfapiObject_insert = NULL;
static f_plug_api cfapiObject_split = NULL;
static f_plug_api cfapiObject_merge = NULL;
static f_plug_api cfapiObject_distance = NULL;
static f_plug_api cfapiObject_update = NULL;
static f_plug_api cfapiObject_clear = NULL;
static f_plug_api cfapiObject_reset = NULL;
static f_plug_api cfapiCheck_inventory = NULL;
static f_plug_api cfapiObject_activate_rune = NULL;
static f_plug_api cfapiObject_check_trigger = NULL;
static f_plug_api cfapiObject_query_money = NULL;
static f_plug_api cfapiObject_query_cost = NULL;
static f_plug_api cfapiObject_cast = NULL;
static f_plug_api cfapiObject_learn_spell = NULL;
static f_plug_api cfapiObject_forget_spell = NULL;
static f_plug_api cfapiObject_check_spell = NULL;
static f_plug_api cfapiObject_pay_amount = NULL;
static f_plug_api cfapiObject_pay_item = NULL;
static f_plug_api cfapiObject_transfer = NULL;
static f_plug_api cfapiObject_find_archetype_inside = NULL;
static f_plug_api cfapiObject_out_of_map = NULL;
static f_plug_api cfapiObject_drop = NULL;
static f_plug_api cfapiObject_take = NULL;
static f_plug_api cfapiObject_change_abil = NULL;
static f_plug_api cfapiObject_say = NULL;
static f_plug_api cfapiMap_get_property = NULL;
static f_plug_api cfapiMap_set_property = NULL;
static f_plug_api cfapiMap_get_map = NULL;
static f_plug_api cfapiMap_message = NULL;
static f_plug_api cfapiMap_get_object_at = NULL;
static f_plug_api cfapiMap_present_arch_by_name = NULL;
static f_plug_api cfapiMap_create_path = NULL;
static f_plug_api cfapiMap_has_been_loaded = NULL;
static f_plug_api cfapiMap_change_light = NULL;
static f_plug_api cfapiPlayer_find = NULL;
static f_plug_api cfapiPlayer_message = NULL;
static f_plug_api cfapiPlayer_send_inventory = NULL;
static f_plug_api cfapiObject_teleport = NULL;
static f_plug_api cfapiObject_pickup = NULL;
static f_plug_api cfapiObject_get_key = NULL;
static f_plug_api cfapiObject_set_key = NULL;
static f_plug_api cfapiObject_move = NULL;
static f_plug_api cfapiObject_apply_below = NULL;
static f_plug_api cfapiArchetype_get_property = NULL;
static f_plug_api cfapiParty_get_property = NULL;
static f_plug_api cfapiRegion_get_property = NULL;
static f_plug_api cfapiPlayer_can_pay = NULL;
static f_plug_api cfapiFriendlylist_get_next = NULL;
static f_plug_api cfapiSet_random_map_variable = NULL;
static f_plug_api cfapiGenerate_random_map = NULL;
static f_plug_api cfapiObject_change_exp = NULL;

#define GET_HOOK( x, y, z ) \
    { \
    getHooks( &z, 1, y, &x ); \
    if ( z != CFAPI_FUNC ) {\
        printf( "unable to find hook %s!\n", y ); return 0; \
    } }

int cf_init_plugin( f_plug_api getHooks )
{
    int z;
    GET_HOOK( cfapiSystem_strdup_local, "cfapi_system_strdup_local", z );
    GET_HOOK( cfapiSystem_add_string, "cfapi_system_add_string", z );
    GET_HOOK( cfapiSystem_register_global_event, "cfapi_system_register_global_event", z );
    GET_HOOK( cfapiSystem_remove_string, "cfapi_system_remove_string", z );
    GET_HOOK( cfapiSystem_directory, "cfapi_system_directory", z );
    GET_HOOK( cfapiSystem_unregister_global_event, "cfapi_system_unregister_global_event", z );
    GET_HOOK( cfapiSystem_find_animation, "cfapi_system_find_animation", z );
    GET_HOOK( cfapiSystem_find_face, "cfapi_system_find_face", z );
    GET_HOOK( cfapiSystem_re_cmp, "cfapi_system_re_cmp", z );
    GET_HOOK( cfapiObject_get_property, "cfapi_object_get_property", z );
    GET_HOOK( cfapiObject_set_property, "cfapi_object_set_property", z );
    GET_HOOK( cfapiObject_apply, "cfapi_object_apply", z );
    GET_HOOK( cfapiObject_identify, "cfapi_object_identify", z );
    GET_HOOK( cfapiObject_describe, "cfapi_object_describe", z );
    GET_HOOK( cfapiObject_drain, "cfapi_object_drain", z );
    GET_HOOK( cfapiObject_fix, "cfapi_object_fix", z );
    GET_HOOK( cfapiObject_give_skill, "cfapi_object_give_skill", z );
    GET_HOOK( cfapiObject_transmute, "cfapi_object_transmute", z );
    GET_HOOK( cfapiObject_remove, "cfapi_object_remove", z );
    GET_HOOK( cfapiObject_delete, "cfapi_object_delete", z );
    GET_HOOK( cfapiObject_clone, "cfapi_object_clone", z );
    GET_HOOK( cfapiObject_find, "cfapi_object_find", z );
    GET_HOOK( cfapiObject_create, "cfapi_object_create", z );
    GET_HOOK( cfapiObject_insert, "cfapi_object_insert", z );
    GET_HOOK( cfapiObject_split, "cfapi_object_split", z );
    GET_HOOK( cfapiObject_merge, "cfapi_object_merge", z );
    GET_HOOK( cfapiObject_distance, "cfapi_object_distance", z );
    GET_HOOK( cfapiObject_update, "cfapi_object_update", z );
    GET_HOOK( cfapiObject_clear, "cfapi_object_clear", z );
    GET_HOOK( cfapiObject_reset, "cfapi_object_reset", z );
    GET_HOOK( cfapiObject_activate_rune, "cfapi_object_spring_trap", z );
    GET_HOOK( cfapiObject_check_trigger, "cfapi_object_check_trigger", z );
    GET_HOOK( cfapiObject_query_money,"cfapi_object_query_money", z );
    GET_HOOK( cfapiObject_query_cost,"cfapi_object_query_cost", z );
    GET_HOOK( cfapiObject_cast,"cfapi_object_cast", z );
    GET_HOOK( cfapiObject_learn_spell,"cfapi_object_learn_spell", z );
    GET_HOOK( cfapiObject_forget_spell,"cfapi_object_forget_spell", z );
    GET_HOOK( cfapiObject_check_spell,"cfapi_object_check_spell", z );
    GET_HOOK( cfapiObject_pay_amount,"cfapi_object_pay_amount", z );
    GET_HOOK( cfapiObject_pay_item,"cfapi_object_pay_item", z );
    GET_HOOK( cfapiObject_transfer, "cfapi_object_transfer", z );
    GET_HOOK( cfapiObject_find_archetype_inside, "cfapi_object_find_archetype_inside", z );
    GET_HOOK( cfapiObject_remove, "cfapi_object_remove", z );
    GET_HOOK( cfapiObject_delete, "cfapi_object_delete", z );
    GET_HOOK( cfapiObject_out_of_map, "cfapi_map_out_of_map", z );
    GET_HOOK( cfapiObject_drop, "cfapi_object_drop", z );
    GET_HOOK( cfapiObject_take, "cfapi_object_take", z );
    GET_HOOK( cfapiObject_change_abil, "cfapi_object_change_abil", z );
    GET_HOOK( cfapiObject_say, "cfapi_object_say", z );
    GET_HOOK( cfapiMap_create_path, "cfapi_map_create_path", z );
    GET_HOOK( cfapiMap_get_property,"cfapi_map_get_property", z );
    GET_HOOK( cfapiMap_set_property,"cfapi_map_set_property", z );
    GET_HOOK( cfapiMap_get_map, "cfapi_map_get_map", z );
    GET_HOOK( cfapiMap_message, "cfapi_map_message", z );
    GET_HOOK( cfapiMap_get_object_at, "cfapi_map_get_object_at", z );
    GET_HOOK( cfapiMap_present_arch_by_name, "cfapi_map_present_arch_by_name", z );
    GET_HOOK( cfapiMap_change_light, "cfapi_map_change_light", z );
    GET_HOOK( cfapiMap_has_been_loaded, "cfapi_map_has_been_loaded", z );
    GET_HOOK( cfapiPlayer_find, "cfapi_player_find", z );
    GET_HOOK( cfapiPlayer_message, "cfapi_player_message", z );
    GET_HOOK( cfapiObject_teleport, "cfapi_object_teleport", z );
    GET_HOOK( cfapiObject_pickup, "cfapi_object_pickup", z );
    GET_HOOK( cfapiObject_get_key, "cfapi_object_get_key", z );
    GET_HOOK( cfapiObject_set_key, "cfapi_object_set_key", z );
    GET_HOOK( cfapiObject_move, "cfapi_object_move", z );
    GET_HOOK( cfapiObject_apply_below, "cfapi_object_apply_below", z );
    GET_HOOK( cfapiArchetype_get_property, "cfapi_archetype_get_property", z );
    GET_HOOK( cfapiParty_get_property, "cfapi_party_get_property", z );
    GET_HOOK( cfapiRegion_get_property, "cfapi_region_get_property", z );
    GET_HOOK( cfapiPlayer_can_pay, "cfapi_player_can_pay", z );
    GET_HOOK( cfapiSystem_log, "cfapi_log", z );
    GET_HOOK( cfapiSystem_get_time, "cfapi_system_get_time", z );
    GET_HOOK( cfapiSystem_timer_create, "cfapi_system_timer_create", z );
    GET_HOOK( cfapiSystem_timer_destroy, "cfapi_system_timer_destroy", z );
    GET_HOOK( cfapiFriendlylist_get_next, "cfapi_friendlylist_get_next", z );
    GET_HOOK( cfapiSet_random_map_variable, "cfapi_set_random_map_variable", z );
    GET_HOOK( cfapiGenerate_random_map, "cfapi_generate_random_map", z );
    GET_HOOK( cfapiObject_change_exp, "cfapi_object_change_exp", z );

    return 1;
}

/* Should get replaced by tons of more explicit wrappers */
/*void* cf_map_get_property(mapstruct* map, int propcode)
{
    int type;
    return cfapiMap_get_property(&type, propcode, map);
}*/

int cf_map_get_int_property(mapstruct* map, int property)
{
    int type, value;
    cfapiMap_get_property(&type, map, property, &value);
    assert(type == CFAPI_INT);
    return value;
}

sstring cf_map_get_sstring_property(mapstruct* map, int propcode)
{
    int type;
    sstring value;
    cfapiMap_get_property(&type, map, propcode, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

mapstruct* cf_map_get_map_property(mapstruct* map, int propcode)
{
    int type;
    mapstruct* value;
    cfapiMap_get_property(&type, map, propcode, &value);
    assert(type == CFAPI_PMAP);
    return value;
}

region* cf_map_get_region_property(mapstruct* map, int propcode)
{
    int type;
    region* value;
    cfapiMap_get_property(&type, map, propcode, &value);
    assert(type == CFAPI_PREGION);
    return value;
}

/* Should get replaced by tons of more explicit wrappers */
void cf_map_set_int_property(mapstruct* map, int propcode, int value)
{
    int type;
    cfapiMap_set_property(&type, map, propcode,value);
    assert(type == CFAPI_INT);
}

void cf_map_set_string_property(mapstruct* map, int propcode, const char* value)
{
    int type;
    cfapiMap_set_property(&type, map, propcode,value);
    assert(type == CFAPI_STRING);
}

/* Should get replaced by tons of more explicit wrappers */
sint16 cf_object_get_resistance(object* op, int rtype)
{
    int type;
    sint16 resist;
    cfapiObject_get_property(&type, op, CFAPI_OBJECT_PROP_RESIST, rtype, &resist);
    assert(type == CFAPI_INT16);
    return resist;
}
void cf_object_set_resistance(object* op, int rtype, sint16 value)
{
    int type;
    cfapiObject_set_property(&type, op, CFAPI_OBJECT_PROP_RESIST, rtype, value);
    assert(type == CFAPI_INT16);
}

/* Should get replaced by tons of more explicit wrappers */
void cf_object_set_int_property(object* op, int propcode, int value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode,value);
    assert(type == CFAPI_INT);
}
int cf_object_get_int_property(object* op, int propcode)
{
    int type, value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_INT);
    return value;
}
long cf_object_get_long_property(object* op, long propcode)
{
    int type;
    long value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_LONG);
    return value;
}
void cf_object_set_movetype_property(object* op, int propcode, MoveType value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode, value);
    assert(type == CFAPI_MOVETYPE);
}
MoveType cf_object_get_movetype_property(object* op, int propcode)
{
    int type;
    MoveType value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_MOVETYPE);
    return value;
}
object* cf_object_get_object_property(object* op, int propcode)
{
    int type;
    object* value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
mapstruct* cf_object_get_map_property(object* op, int propcode)
{
    int type;
    mapstruct* value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_PMAP);
    return value;
}
sint64 cf_object_get_int64_property(object* op, int propcode)
{
    int type;
    sint64 value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_SINT64);
    return value;
}
/* Should get replaced by tons of more explicit wrappers */
void cf_object_set_long_property(object* op, int propcode, long value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode,value);
    assert(type == CFAPI_LONG);
}
void cf_object_set_float_property(object* op, int propcode, float value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode, value);
    assert(type == CFAPI_FLOAT);
}
void cf_object_set_int64_property(object* op, int propcode, sint64 value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode, value);
    assert(type == CFAPI_SINT64);
}
float cf_object_get_float_property(object* op, int propcode)
{
    int type;
    float value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_FLOAT);
    return value;
}
archetype* cf_object_get_archetype_property(object* op, int propcode)
{
    int type;
    archetype* value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_PARCH);
    return value;
}
partylist* cf_object_get_partylist_property(object* op, int propcode)
{
    int type;
    partylist* value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_PPARTY);
    return value;
}
double cf_object_get_double_property(object* op, int propcode)
{
    int type;
    double value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_DOUBLE);
    return value;
}
sstring cf_object_get_sstring_property(object* op, int propcode)
{
    int type;
    sstring value;
    cfapiObject_get_property(&type, op, propcode, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}
char* cf_object_get_string_property(object* op, int propcode, char* buf, int size)
{
    int type;
    cfapiObject_get_property(&type, op, propcode, buf, size);
    assert(type == CFAPI_STRING);
    return buf;
}
/* Should get replaced by tons of more explicit wrappers */
void cf_object_set_string_property(object* op, int propcode, const char* value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode,value);
    assert(type == CFAPI_STRING);
}
void cf_object_set_object_property(object* op, int propcode, object* value)
{
    int type;
    cfapiObject_set_property(&type, op, propcode,value);
    assert(type == CFAPI_POBJECT);
}

/**
 * Wrapper for change_exp().
 * @copydoc change_exp().
 */
void cf_object_change_exp(object *op, sint64 exp, const char *skill_name, int flag)
{
    int type;
    cfapiObject_change_exp(&type, op, exp, skill_name && strlen(skill_name) > 0 ? skill_name : NULL, flag);
    assert(type == CFAPI_NONE);
}
int cf_player_move(player* pl, int dir)
{
    int type, ret;
    cfapiObject_move(&type,1,pl,dir, &ret);
    assert(type == CFAPI_INT);
    return ret;
}
int cf_object_move(object* op, int dir, object*originator)
{
    int type, ret;
    cfapiObject_move(&type,0,op,dir,originator, &ret);
    assert(type == CFAPI_INT);
    return ret;
}
/**
 * Wrapper for manual_apply().
 * @copydoc manual_apply()
 */
int cf_object_apply(object* op, object* tmp, int aflag)
{
    int type, ret;
    cfapiObject_apply(&type, op, tmp, aflag, &ret);
    return ret;
}

/**
 * Wrapper for player_apply_below().
 * @copydoc player_apply_below()
 */
void cf_object_apply_below(object* pl)
{
    int type;
    cfapiObject_apply_below(&type, pl);
}
/**
 * Wrapper for remove_ob().
 * @copydoc remove_ob()
 */
void cf_object_remove(object* op)
{
    int type;
    cfapiObject_remove(&type, op);
}
/**
 * Wrapper for free_object().
 * @copydoc free_object()
 */
void cf_object_free(object* ob)
{
    int type;
    cfapiObject_delete(&type, ob);
}
/**
 * Kinda wrapper for present_arch_in_ob().
 */
object* cf_object_present_archname_inside(object* op, char* whatstr)
{
    int type;
    object* value;
    cfapiObject_find_archetype_inside(&type, op, 0, whatstr, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for transfer_ob().
 * @copydoc transfer_ob()
 */
int cf_object_transfer(object *op, int x, int y, int randomly, object *originator)
{
    int type, value;
    cfapiObject_transfer(&type,op,0,x,y,randomly,originator, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for insert_ob_in_map_at().
 * @copydoc insert_ob_in_map_at().
 */
object* cf_object_change_map(object* op, mapstruct* m, object* originator, int flag, int x, int y)
{
    int type;
    object* value;
    cfapiObject_transfer(&type, op, 1, m, originator, flag, x, y, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for get_map_ob().
 * @copydoc GET_MAP_OB()
 */
object* cf_map_get_object_at(mapstruct* m, int x, int y)
{
    int type;
    object* value;
    cfapiMap_get_object_at(&type, m, x, y, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
/**
 * Partial wrapper for ext_info_map().
 * @todo add missing parameters.
 */
void cf_map_message(mapstruct* m, char* msg, int color)
{
    int type;
    cfapiMap_message(&type, m, msg, color);
}

/**
 * Clone an object.
 * @param op
 * what to clone.
 * @param clonetype
 * - 0 means to clone through object_create_clone().
 * - 1 means to clone through copy_object().
 * @return
 * clone.
 */
object* cf_object_clone(object* op, int clonetype)
{
    int type;
    object* value;
    cfapiObject_clone(&type, op, clonetype, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for pay_for_item().
 * @copydoc pay_for_item().
 */
int cf_object_pay_item(object *op,object *pl)
{
    int type, value;
    cfapiObject_pay_item(&type, op, pl, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for pay_for_amount().
 * @copydoc pay_for_item().
 */
int cf_object_pay_amount(object* op, uint64 amount)
{
    int type, value;
    cfapiObject_pay_amount(&type, op, amount, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for cast_spell().
 * @copydoc cast_spell().
 */
int cf_object_cast_spell(object *op, object *caster,int dir,object *spell_ob, char *stringarg)
{
    int type, value;
    cfapiObject_cast(&type, op, caster, dir, spell_ob, stringarg, &value);
    assert(type == CFAPI_INT);
    return value;
}
/**
 * Should there be a difference nowadays between that and cast_spell ?
 * @todo
 * either totally remove or replace by cf_object_cast_spell().
 */
int cf_object_cast_ability(object* caster, object* ctoo, int dir, object* sp, char* flags)
{
    int type, value;
    cfapiObject_cast(&type, caster, ctoo, dir, sp, flags, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for do_learn_spell().
 * @copydoc do_learn_spell().
 */
void cf_object_learn_spell(object *op, object *spell, int special_prayer)
{
    int type;
    cfapiObject_learn_spell(&type, op, spell, special_prayer);
    assert(type == CFAPI_NONE);
}

/**
 * Wrapper for do_forget_spell(), except takes an object, not a string.
 * @todo
 * make coherent with do_forget_spell() (string instead of ob).
 */
void cf_object_forget_spell(object* op, object* sp)
{
    int type;
    cfapiObject_forget_spell(&type, op, sp);
}

/**
 * Wrapper for check_spell_known().
 * @copydoc check_spell_known()
 */
object* cf_object_check_for_spell(object *op, const char *name)
{
    int type;
    object* value;
    cfapiObject_check_spell(&type, op, name, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
void cf_player_message(object* op, char* txt, int flags)
{
    int type;
    cfapiPlayer_message(&type, flags, 0, op, txt);
    assert(type == CFAPI_NONE);
}

/**
 * Wrapper for find_player_partial_name().
 * @copydoc find_player_partial_name().
 */
player* cf_player_find(const char* plname)
{
    int type;
    player* value;
    cfapiPlayer_find(&type, plname, &value);
    assert(type == CFAPI_PPLAYER);
    return value;
}
sstring cf_player_get_ip(object* op)
{
    int type;
    sstring value;
    cfapiObject_get_property(&type, op, CFAPI_PLAYER_PROP_IP, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}
object* cf_player_get_marked_item(object* op)
{
    int type;
    object* value;
    cfapiObject_get_property(&type, op, CFAPI_PLAYER_PROP_MARKED_ITEM, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
void cf_player_set_marked_item(object* op, object* ob)
{
    int type;
    cfapiObject_set_property(&type, op, CFAPI_PLAYER_PROP_MARKED_ITEM, ob);
}
partylist* cf_player_get_party(object* op)
{
    return cf_object_get_partylist_property(op, CFAPI_PLAYER_PROP_PARTY);
}
void cf_player_set_party(object* op, partylist* party)
{
    int type;
    cfapiObject_set_property(&type, op, CFAPI_PLAYER_PROP_PARTY, party);
}

/**
 * Wrapper for can_pay().
 * @copydoc can_pay().
 */
int cf_player_can_pay(object* pl)
{
    int type, value;
    cfapiPlayer_can_pay(&type, pl, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for ready_map_name().
 * @copydoc ready_map_name()
 */
mapstruct* cf_map_get_map(const char* name, int flags)
{
    int type;
    mapstruct* ret;
    cfapiMap_get_map(&type, 1, name, flags, &ret);
    assert(type == CFAPI_PMAP);
    return ret;
}

/**
 * Wrapper for get_empty_map().
 * @copydoc get_empty_map().
 */
mapstruct* cf_get_empty_map(int sizex, int sizey)
{
    int type;
    mapstruct* ret;
    cfapiMap_get_map(&type, 0, sizex, sizey, &ret);
    assert(type == CFAPI_PMAP);
    return ret;
}

/**
 * Wrapper for has_been_loaded().
 * @copydoc has_been_loaded()
 */
mapstruct* cf_map_has_been_loaded(const char* name)
{
    int type;
    mapstruct* ret;
    cfapiMap_has_been_loaded(&type, name, &ret);
    assert(type == CFAPI_PMAP);
    return ret;
}

/**
 * Gives access to ::first_map.
 * @return
 * ::first_map.
 */
mapstruct* cf_map_get_first(void)
{
    return cf_map_get_map_property(NULL, CFAPI_MAP_PROP_NEXT);
}

/**
 * Wrapper for query_money().
 * @copydoc query_money().
 */
int cf_object_query_money(const object* op)
{
    int type, value;
    cfapiObject_query_money(&type, op, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for query_cost().
 * @copydoc query_cost().
 */
int cf_object_query_cost(const object *tmp, object *who, int flag)
{
    int type, value;
    cfapiObject_query_cost(&type, tmp, who, flag, &value);
    assert(type == CFAPI_INT);
    return value;
}
/**
 * Wrapper for spring_trap().
 * @copydoc spring_trap().
 */
void cf_spring_trap( object* op , object* victim)
{
    int type;
    if ( op )
        cfapiObject_activate_rune( &type, op, victim );
}
/**
 * Wrapper for check_trigger().
 * @copydoc check_trigger().
 */
int cf_object_check_trigger(object* op, object* cause)
{
    int type, value;
    cfapiObject_check_trigger(&type, op, cause, &value);
    assert(type == CFAPI_INT);
    return value;
}
int cf_object_out_of_map( object* op, int x, int y)
{
    int type, value;
    cfapiObject_out_of_map(&type,op->map,x,y, &value);
    assert(type == CFAPI_INT);
    return value;
}
void cf_object_drop( object* op, object* author)
{
    int type;
    cfapiObject_drop( &type, op, author );
}
void cf_object_take( object* op, object* author)
{
    int type;
    cfapiObject_take( &type, op, author );
}
void cf_object_say( object* op, char* msg)
{
    int type, value;
    cfapiObject_say( &type, op, msg, &value );
    assert(type == CFAPI_INT);
}
object* cf_object_insert_object(object* op, object* container)
{
    int type;
    object* value;
    cfapiObject_insert(&type, op, 3, container, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
/**
 * Wrapper for create_pathname().
 * @copydoc create_pathname()
 */
char* cf_get_maps_directory(const char *name, char* buf, int size)
{
    int type;
    cfapiMap_create_path(&type, 0, name, buf, size);
    assert(type== CFAPI_STRING);
    return buf;
}

/**
 * Wrapper for get_object().
 * @copydoc get_object().
 */
object* cf_create_object()
{
    int type;
    object* value;
    cfapiObject_create(&type, 0, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for create_archetype() and create_archetype_by_object_name().
 */
object* cf_create_object_by_name(const char* name)
{
    int type;
    object* value;
    cfapiObject_create(&type, 1, name, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

void cf_system_register_global_event( int event, const char* name, f_plug_api hook )
{
    int type;
    cfapiSystem_register_global_event( &type, event, name, hook );
    assert(type == CFAPI_NONE);
}

void cf_system_unregister_global_event( int event, const char* name )
{
    int type;
    cfapiSystem_unregister_global_event( &type, event, name );
    assert(type == CFAPI_NONE);
}

/**
 * Gets a directory Crossfire uses.
 * @param id
 * what directory to return:
 * -# @copydoc Settings::mapdir
 * -# @copydoc Settings::uniquedir
 * -# @copydoc Settings::tmpdir
 * -# @copydoc Settings::confdir
 * -# @copydoc Settings::localdir
 * -# @copydoc Settings::playerdir
 * -# @copydoc Settings::datadir
 * @return
 * directory. Must not be altered. NULL if invalid value.
 */
const char* cf_get_directory(int id)
{
    int type;
    const char* ret;
    cfapiSystem_directory(&type, id, &ret);
    assert(type == CFAPI_STRING);
    return ret;
}

/**
 * Wrapper for re_cmp().
 * @copydoc re_cmp()
 */
const char* cf_re_cmp(const char *str, const char *regexp)
{
    int type;
    const char* result;
    cfapiSystem_re_cmp(&type, str, regexp, &result);
    assert(type == CFAPI_STRING);
    return result;
}

/**
 * Wrapper for fix_object().
 * @copydoc fix_object()
 */
void cf_fix_object(object* op)
{
    int type;
    if (op)
        cfapiObject_fix(&type, op);
}

/**
 * Wrapper for add_string().
 * @copydoc add_string()
 */
sstring cf_add_string(const char* str)
{
    int type;
    sstring ret;
    if ( !str )
        return NULL;
    cfapiSystem_add_string(&type, str, &ret);
    assert(type == CFAPI_SSTRING);
    return ret;
}

/**
 * Wrapper for free_string().
 * @copydoc free_string()
 */
void cf_free_string(sstring str)
{
    int type;
    if ( str )
        cfapiSystem_remove_string( &type, str );
}

char* cf_query_name(object* ob, char* name, int size)
{
    int type;
    cfapiObject_get_property(&type, ob, CFAPI_OBJECT_PROP_NAME, name, size);
    assert(type == CFAPI_STRING);
    return name;
}

sstring cf_query_name_pl( object* ob )
{
    int type;
    sstring value;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_NAME_PLURAL, &value );
    assert(type == CFAPI_SSTRING);
    return value;
}

char* cf_query_base_name(object* ob, int plural, char* name, int size)
{
    int type;
    cfapiObject_get_property(&type, ob, CFAPI_OBJECT_PROP_BASE_NAME, name, size);
    assert(type == CFAPI_STRING);
    return name;
}

sstring cf_object_get_msg( object* ob )
{
    int type;
    sstring value;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_MESSAGE, &value );
    assert(type == CFAPI_SSTRING);
    return value;
}

void cf_object_set_weight( object* ob, int weight )
{
    int type;
    cfapiObject_set_property( &type, ob, CFAPI_OBJECT_PROP_WEIGHT, weight );
    assert(type == CFAPI_INT);
}

void cf_object_set_weight_limit( object* ob, int weight_limit )
{
    int type;
    cfapiObject_set_property( &type, ob, CFAPI_OBJECT_PROP_WEIGHT_LIMIT, weight_limit );
    assert(type == CFAPI_INT);
}

int cf_object_get_weight( object* ob )
{
    int type, weight;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_WEIGHT, &weight );
    assert(type == CFAPI_INT);
    return weight;
}

int cf_object_get_weight_limit( object* ob )
{
    int type, limit;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_WEIGHT_LIMIT, &limit );
    assert(type == CFAPI_INT);
    return limit;
}

/**
 * @return -1=nrof is invalid, 0=nrof is ok#
 */
int cf_object_set_nrof( object* ob, int nrof )
{
    int type;

    if (nrof < 0)
        return -1;

    cfapiObject_set_property( &type, ob, CFAPI_OBJECT_PROP_NROF, nrof );
    return 0;
}

int cf_object_get_nrof( object* ob )
{
    int type, nrof;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_NROF, &nrof );
    return nrof;
}

int cf_object_get_flag( object* ob, int flag )
{
    int type;
    int rv;
    cfapiObject_get_property( &type, ob, CFAPI_OBJECT_PROP_FLAGS, flag, &rv );
    if (rv != 0)
        return 1;
    else
        return 0;
}

void cf_object_set_flag( object* ob, int flag, int value )
{
    int type;
    cfapiObject_set_property( &type, ob, CFAPI_OBJECT_PROP_FLAGS, flag, value ? 1 : 0 );
}

/**
 * Wrapper for insert_ob_in_ob().
 * @copydoc insert_ob_in_ob().
 */
object* cf_object_insert_in_ob(object* op, object* where)
{
    int type;
    object* value;

    if (!cf_object_get_flag(op,FLAG_REMOVED))
    {
        cfapiObject_remove( &type, op );
    }

    cfapiObject_insert(&type, op, 3, where, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for insert_ob_in_map().
 * @copydoc insert_ob_in_map().
 */
object* cf_map_insert_object_there(object *op, mapstruct *m, object *originator, int flag)
{
    int type;
    object* value;
    cfapiObject_insert(&type, op, 1, m, originator, flag, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Wrapper for insert_ob_in_map_at().
 * @todo
 * merge/replace with cf_object_change_map
 */
object* cf_map_insert_object(mapstruct* where , object* op, int x, int y)
{
    int type;
    object* value;
    cfapiObject_insert( &type, op, 0, where, NULL, 0 , x, y, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}
int cf_object_teleport( object* op, mapstruct* map, int x, int y )
{
    int type, value;
    cfapiObject_teleport( &type, op, map, x, y, &value );
    assert(type == CFAPI_INT);
    return value;
}
/**
 * Kinda wrapper for arch_present().
 */
object* cf_map_present_arch_by_name(const char* str, mapstruct* map, int nx, int ny)
{
    int type;
    object* value;
    cfapiMap_present_arch_by_name(&type, str,map,nx,ny, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

int cf_map_get_difficulty(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_DIFFICULTY);
}

int cf_map_get_reset_time(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_RESET_TIME);
}

int cf_map_get_reset_timeout(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_RESET_TIMEOUT);
}

int cf_map_get_players(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_PLAYERS);
}

int cf_map_get_darkness(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_DARKNESS);
}

int cf_map_get_width(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_WIDTH);
}

int cf_map_get_height(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_HEIGHT);
}

int cf_map_get_enter_x(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_ENTER_X);
}

int cf_map_get_enter_y(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_ENTER_Y);
}

int cf_map_get_temperature(mapstruct* map)
{
    return cf_map_get_int_property(map,CFAPI_MAP_PROP_TEMPERATURE);
}

int cf_map_get_pressure(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_PRESSURE);
}

int cf_map_get_humidity(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_HUMIDITY);
}

int cf_map_get_windspeed(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_WINDSPEED);
}

int cf_map_get_winddir(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_WINDDIR);
}

int cf_map_get_sky(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_SKY);
}

int cf_map_get_wpartx(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_WPARTX);
}

int cf_map_get_wparty(mapstruct* map)
{
	return cf_map_get_int_property(map,CFAPI_MAP_PROP_WPARTY);
}

/**
 * Wrapper for change_map_light().
 * @copydoc change_map_light().
 */
int cf_map_change_light(mapstruct *m, int change)
{
    int type, value;
    cfapiMap_change_light(&type, m, change, &value);
    assert(type == CFAPI_INT);
    return value;
}

void cf_object_update( object* op, int flags)
{
    int type;
    cfapiObject_update(&type, op, flags);
}
void cf_object_pickup( object* op, object* what)
{
    int type;
    cfapiObject_pickup(&type, op, what);
    assert(type == CFAPI_NONE);
}

/**
 * Wrapper for strdup_local().
 *
 * @copydoc strdup_local().
 */
char* cf_strdup_local(const char* str)
{
    int type;
    char* dup;
    if (str == NULL)
        return NULL;
    cfapiSystem_strdup_local(&type, str, &dup);
    assert(type == CFAPI_STRING);
    return dup;
}

/**
 * Wrapper for get_map_flags().
 * @copydoc get_map_flags()
 */
int cf_map_get_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny)
{
    int type, value;
    cfapiMap_get_property(&type, oldmap, CFAPI_MAP_PROP_FLAGS, newmap, x, y, nx, ny, &value);
    assert(type == CFAPI_INT);
    return value;
}

/**
 * Wrapper for set_random_map_variable().
 * @copydoc set_random_map_variable()
 */
int cf_random_map_set_variable(RMParms* rp, const char* buf)
{
    int type, ret;
    cfapiSet_random_map_variable(&type, rp, buf, &ret);
    assert(type == CFAPI_INT);
    return ret;
}

/**
 * Wrapper for generate_random_map().
 * @copydoc generate_random_map()
 */
mapstruct* cf_random_map_generate(const char *OutFileName, RMParms *RP, char** use_layout)
{
    int type;
    mapstruct* map;
    cfapiGenerate_random_map(&type, OutFileName, RP, use_layout, &map);
    assert(type == CFAPI_PMAP);
    return map;
}


/**
 * Wrapper for find_animation().
 * @copydoc find_animation().
 */
int cf_find_animation(const char* name)
{
    int type, anim;
    cfapiSystem_find_animation(&type, name, &anim);
    assert(type == CFAPI_INT);
    return anim;
}

/**
 * Wrapper for find_face().
 * @copydoc find_face().
 */
int cf_find_face(const char* name, int error)
{
    int type, anim;
    cfapiSystem_find_face(&type, name, error, &anim);
    assert(type == CFAPI_INT);
    return anim;
}

/**
 * Wrapper for LOG().
 * @copydoc LOG().
 */
void cf_log( LogLevel logLevel, const char* format, ... )
{
    int type;

    /* Copied from common/logger.c */
    char buf[20480];  /* This needs to be really really big - larger than any other buffer, since that buffer may
    	need to be put in this one. */
    va_list ap;
    va_start(ap, format);
    buf[0] = '\0';
    vsprintf(buf, format, ap);
    va_end(ap);

    cfapiSystem_log(&type, logLevel, buf);
    assert(type == CFAPI_NONE);
}

void cf_get_time( timeofday_t* tod )
{
    int type;
    cfapiSystem_get_time(&type, tod);
    assert(type == CFAPI_NONE);
}

/**
 * Creates a timer, equivalent of calling cftimer_create().
 *
 * @param ob
 * ::object that will get called. Should handle ::EVENT_TIMER.
 * @param delay
 * delay, seconds or ticks.
 * @param mode
 * timer mode, ::TIMER_MODE_SECONDS or ::TIMER_MODE_CYCLES
 * @return
 * timer identifier, or one of ::TIMER_ERR_ID, ::TIMER_ERR_OBJ or ::TIMER_ERR_MODE
 */
int cf_timer_create(object* ob, long delay, int mode)
{
    int type, timer;
    cfapiSystem_timer_create(&type, ob, delay, mode, &timer);
    assert(type == CFAPI_INT);
    return timer;
}

/**
 * Destroys specified timer, equivalent of calling cftimer_destroy().
 *
 * @param id
 * timer to destroy
 * @return
 * ::TIMER_ERR_ID if invalid id, ::TIMER_ERR_NONE else.
 */
int cf_timer_destroy(int id)
{
    int type, code;
    cfapiSystem_timer_destroy(&type, id, &code);
    assert(type == CFAPI_INT);
    return code;
}

/**
 * Gets value for specified key, equivalent of get_ob_key_value().
 * @param op
 * ::object for which we search a key.
 * @param keyname
 * key to look for. Not required to be a shared string.
 * @return
 * value (shared string), or NULL if not found.
 */
const char* cf_object_get_key(object* op, const char* keyname)
{
    int type;
    const char* value;
    cfapiObject_get_key(&type, op, keyname, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/**
 * Sets a value for specified key, equivalent to set_ob_key_value().
 * @param op
 * ::object which will contain the key/value
 * @param keyname
 * key
 * @param value
 * value
 * @param add_key
 * if 0, key is only updated if it exists, else it's updated or added.
 * @return
 * TRUE or FALSE.
 */
int cf_object_set_key(object* op, const char* keyname, const char* value, int add_key)
{
    int type, ret;
    cfapiObject_set_key(&type, op, keyname, value, add_key, &ret);
    assert(type == CFAPI_INT);
    return ret;
}

/**
 * Wrapper for change_abil().
 * @copydoc change_abil().
 */
int cf_object_change_abil(object* op, object* tmp) {
    int type, ret;
    cfapiObject_change_abil(&type, op, tmp, &ret);
    assert(type == CFAPI_INT);
    return ret;
}

/* Archetype-related functions */

/**
 * Get first archetype.
 * @return
 * first archetype in the archetype list.
 */
archetype* cf_archetype_get_first()
{
    int type;
    archetype* value;
    cfapiArchetype_get_property(&type, NULL, CFAPI_ARCH_PROP_NEXT, &value);
    assert(type == CFAPI_PARCH);
    return value;
}

/**
 * Get archetype's name.
 * @param arch
 * archetype, mustn't be NULL.
 * @return
 * archetype's name.
 */
sstring cf_archetype_get_name(archetype* arch)
{
    int type;
    sstring name;
    cfapiArchetype_get_property(&type, arch, CFAPI_ARCH_PROP_NAME, &name);
    assert(type == CFAPI_SSTRING);
    return name;
}

/**
 * Get next archetype in linked list.
 * @param arch
 * archetype for which we want the next. Can be NULL, in which case it is equivalent
 * to calling cf_archetype_get_first().
 * @return
 * next archetype.
 */
archetype* cf_archetype_get_next(archetype* arch)
{
    int type;
    archetype* value;
    cfapiArchetype_get_property(&type, arch, CFAPI_ARCH_PROP_NEXT, &value);
    assert(type == CFAPI_PARCH);
    return value;
}

/**
 * Get next part of archetype.
 * @param arch
 * archetype, mustn't be NULL.
 * @return
 * archetype's more field.
 */
archetype* cf_archetype_get_more(archetype* arch)
{
    int type;
    archetype* value;
    cfapiArchetype_get_property(&type, arch, CFAPI_ARCH_PROP_MORE, &value);
    assert(type == CFAPI_PARCH);
    return value;
}

/**
 * Get head of archetype.
 * @param arch
 * archetype, mustn't be NULL.
 * @return
 * archetype's head field.
 */
archetype* cf_archetype_get_head(archetype* arch)
{
    int type;
    archetype* value;
    cfapiArchetype_get_property(&type, arch, CFAPI_ARCH_PROP_HEAD, &value);
    assert(type == CFAPI_PARCH);
    return value;
}

/**
 * Get clone of archetype.
 * @param arch
 * archetype, mustn't be NULL.
 * @return
 * archetype's clone. Will never be NULL.
 */
object* cf_archetype_get_clone(archetype* arch)
{
    int type;
    object* value;
    cfapiArchetype_get_property(&type, arch, CFAPI_ARCH_PROP_CLONE, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/* Party-related functions */

/**
 * Get first party.
 * @return
 * first party in partylist.
 */
partylist* cf_party_get_first(void)
{
    int type;
    partylist* value;
    cfapiParty_get_property(&type, NULL, CFAPI_PARTY_PROP_NEXT, &value);
    assert(type == CFAPI_PPARTY);
    return value;
}

/**
 * @param party
 * party, mustn't be NULL.
 * @return
 * party's name.
 */
const char* cf_party_get_name(partylist* party)
{
    int type;
    sstring value;
    cfapiParty_get_property(&type, party, CFAPI_PARTY_PROP_NAME, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/**
 * Get next party in party list.
 * @param party
 * party, can be NULL in which case behaves like cf_party_get_first().
 * @return
 * party's next field.
 */
partylist* cf_party_get_next(partylist* party)
{
    int type;
    partylist* value;
    cfapiParty_get_property(&type, party, CFAPI_PARTY_PROP_NEXT, &value);
    assert(type == CFAPI_PPARTY);
    return value;
}

/**
 * Get party's password.
 * @param party
 * party, mustn't be NULL.
 * @return
 * party's password field.
 */
const char* cf_party_get_password(partylist* party)
{
    int type;
    sstring value;
    cfapiParty_get_property(&type, party, CFAPI_PARTY_PROP_PASSWORD, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/**
 * Get first player in party.
 * @param party
 * party, mustn't be NULL.
 * @return
 * party's first player.
 */
player* cf_party_get_first_player(partylist* party)
{
    int type;
    player* value;
    cfapiParty_get_property(&type, party, CFAPI_PARTY_PROP_PLAYER, NULL, &value);
    assert(type == CFAPI_PPLAYER);
    return value;
}

/**
 * Get next player in party.
 * @param party
 * party, mustn't be NULL.
 * @param op
 * player we want the next of. Can be NULL, in this case behaves like cf_party_get_first_player().
 * @return
 * party's name.
 */
player* cf_party_get_next_player(partylist* party, player* op)
{
    int type;
    player* value;
    cfapiParty_get_property(&type, party, CFAPI_PARTY_PROP_PLAYER, op, &value);
    assert(type == CFAPI_PPLAYER);
    return value;
}

/**
 * Get first region in region list.
 * @return
 * first region.
 */
region* cf_region_get_first(void)
{
    int type;
    region* value;
    cfapiRegion_get_property(&type, NULL, CFAPI_REGION_PROP_NEXT, &value);
    assert(type == CFAPI_PREGION);
    return value;
}

/**
 * Get name of region.
 * @param reg
 * region. Mustn't be NULL.
 * @return
 * region's name.
 */
const char* cf_region_get_name(region* reg)
{
    int type;
    sstring value;
    cfapiRegion_get_property(&type, reg, CFAPI_REGION_PROP_NAME, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/**
 * Get next region in region list.
 * @param reg
 * region. Can be NULL in which case equivalent of cf_region_get_first().
 * @return
 * next region.
 */
region* cf_region_get_next(region* reg)
{
    int type;
    region* value;
    cfapiRegion_get_property(&type, reg, CFAPI_REGION_PROP_NEXT, &value);
    assert(type == CFAPI_PREGION);
    return value;
}

/**
 * Get parent of region.
 * @param reg
 * region. Mustn't be NULL.
 * @return
 * region's parent.
 */
region* cf_region_get_parent(region* reg)
{
    int type;
    region* value;
    cfapiRegion_get_property(&type, reg, CFAPI_REGION_PROP_PARENT, &value);
    assert(type == CFAPI_PREGION);
    return value;
}

/**
 * Get longname of region.
 * @param reg
 * region. Mustn't be NULL.
 * @return
 * region's longname.
 */
const char* cf_region_get_longname(region* reg)
{
    int type;
    sstring value;
    cfapiRegion_get_property(&type, reg, CFAPI_REGION_PROP_LONGNAME, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/**
 * Get message of region.
 * @param reg
 * region. Mustn't be NULL.
 * @return
 * region's message.
 */
const char* cf_region_get_message(region* reg)
{
    int type;
    sstring value;
    cfapiRegion_get_property(&type, reg, CFAPI_REGION_PROP_MESSAGE, &value);
    assert(type == CFAPI_SSTRING);
    return value;
}

/* Friendlylist functions. */

/**
 * Get first object on friendly list.
 * @return
 * first object on friendly list.
 */
object* cf_friendlylist_get_first(void)
{
    int type;
    object* value;
    cfapiFriendlylist_get_next(&type, NULL, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}

/**
 * Get next object on friendly list.
 * @param ob
 * object we want the next of. If NULL then equivalent of cf_friendlylist_get_first().
 * @return
 * next object.
 */
object* cf_friendlylist_get_next(object* ob)
{
    int type;
    object* value;
    cfapiFriendlylist_get_next(&type, ob, &value);
    assert(type == CFAPI_POBJECT);
    return value;
}


#ifdef WIN32
int gettimeofday(struct timeval *time_Info, struct timezone *timezone_Info)
{
	/* Get the time, if they want it */
	if (time_Info != NULL) {
		time_Info->tv_sec = time(NULL);
		time_Info->tv_usec = timeGetTime()*1000;
	}
	/* Get the timezone, if they want it */
	if (timezone_Info != NULL) {
		_tzset();
		timezone_Info->tz_minuteswest = _timezone;
		timezone_Info->tz_dsttime = _daylight;
	}
	/* And return */
	return 0;
}
#endif