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/*
* static char *rcsid_init_c =
* "$Id: init.c 7636 2007-12-01 11:52:48Z ryo_saeba $";
*/
/*
CrossFire, A Multiplayer game for X-windows
Copyright (C) 2002 Mark Wedel & Crossfire Development Team
Copyright (C) 1992 Frank Tore Johansen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The authors can be reached via e-mail at crossfire-devel@real-time.com
*/
#include <global.h>
#include <loader.h>
#ifndef __CEXTRACT__
#include <sproto.h>
#endif
static void help(void);
static void usage(void);
static void init_beforeplay(void);
static void init_startup(void);
static void compile_info(void);
static void init_signals(void);
static void init_races(void);
static void dump_races(void);
static void add_to_racelist(const char *race_name, object *op);
static racelink *get_racelist(void);
/** global weathermap */
weathermap_t **weathermap;
static char default_daemon_log[] = "logfile";
static void set_logfile(char *val) { settings.logfilename=val; }
static void call_version(void) { version(NULL); exit(0); }
static void showscores(void) { display_high_score(NULL,9999,NULL); exit(0); }
static void set_debug(void) { settings.debug=llevDebug; }
static void unset_debug(void) { settings.debug=llevInfo; }
static void set_mondebug(void) { settings.debug=llevMonster; }
static void set_dumpmon1(void) {settings.dumpvalues=1; }
static void set_dumpmon2(void) {settings.dumpvalues=2; }
static void set_dumpmon3(void) {settings.dumpvalues=3; }
static void set_dumpmon4(void) {settings.dumpvalues=4; }
static void set_dumpmon5(void) {settings.dumpvalues=5; }
static void set_dumpmon6(void) {settings.dumpvalues=6; }
static void set_dumpmon7(void) {settings.dumpvalues=7; }
static void set_dumpmon8(void) {settings.dumpvalues=8; }
static void set_dumpmon9(void) {settings.dumpvalues=9; }
static void set_dumpmont(char *name) {settings.dumpvalues=10; settings.dumparg=name; }
static void set_daemon(void) {settings.daemonmode=1; if(settings.logfilename[0] == '\0') {settings.logfilename=default_daemon_log;}}
static void set_datadir(char *path) { settings.datadir=path; }
static void set_confdir(char *path) { settings.confdir=path; }
static void set_localdir(char *path) { settings.localdir=path; }
static void set_mapdir(char *path) { settings.mapdir=path; }
static void set_archetypes(char *path) { settings.archetypes=path; }
static void set_regions(char *path) { settings.regions=path; }
static void set_treasures(char *path) { settings.treasures=path; }
static void set_uniquedir(char *path) { settings.uniquedir=path; }
static void set_templatedir(char *path) { settings.templatedir=path; }
static void set_playerdir(char *path) { settings.playerdir=path; }
static void set_tmpdir(char *path) { settings.tmpdir=path; }
static void showscoresparm(char *data) {
display_high_score(NULL,9999,data);
exit(0);
}
static void set_csport(char *val)
{
settings.csport=atoi(val);
#ifndef WIN32 /* ***win32: set_csport: we remove csport error secure check here, do this later */
if (settings.csport<=0 || settings.csport>32765 ||
(settings.csport<1024 && getuid()!=0)) {
LOG(llevError, "%d is an invalid csport number.\n", settings.csport);
exit(1);
}
#endif /* win32 */
}
/** Most of this is shamelessly stolen from XSysStats. But since that is
* also my program, no problem.
*/
struct Command_Line_Options {
const char *cmd_option; /* how it is called on the command line */
uint8 num_args; /* Number or args it takes */
uint8 pass; /* What pass this should be processed on. */
void (*func)(); /* function to call when we match this.
* if num_args is true, than that gets passed
* to the function, otherwise nothing is passed
*/
};
/** The way this system works is pretty simple - parse_args takes
* the options passed to the program and a pass number. If an option
* matches both in name and in pass (and we have enough options),
* we call the associated function. This makes writing a multi
* pass system very easy, and it is very easy to add in new options.
*/
struct Command_Line_Options options[] = {
/** Pass 1 functions - STuff that can/should be called before we actually
* initialize any data.
*/
{"-h", 0, 1, help},
/* Honor -help also, since it is somewhat common */
{"-help", 0, 1, help},
{"-v", 0, 1, call_version},
{"-d", 0, 1, set_debug},
{"+d", 0, 1, unset_debug},
{"-mon", 0, 1, set_mondebug},
{"-data",1,1, set_datadir},
{"-conf",1,1, set_confdir},
{"-local",1,1, set_localdir},
{"-maps", 1, 1, set_mapdir},
{"-arch", 1, 1, set_archetypes},
{"-regions", 1, 1, set_regions},
{"-playerdir", 1, 1, set_playerdir},
{"-treasures", 1, 1, set_treasures},
{"-uniquedir", 1, 1, set_uniquedir},
{"-templatedir", 1, 1, set_templatedir},
{"-tmpdir", 1, 1, set_tmpdir},
{"-log", 1, 1, set_logfile},
{"-detach", 0, 1, set_daemon},
#ifdef WIN32
/* Windows service stuff */
{"-regsrv", 0, 1, service_register},
{"-unregsrv", 0, 1, service_unregister},
{"-srv", 0, 1, service_handle},
#endif
/** Pass 2 functions. Most of these could probably be in pass 1,
* as they don't require much of anything to bet set up.
*/
{"-csport", 1, 2, set_csport},
/** Start of pass 3 information. In theory, by pass 3, all data paths
* and defaults should have been set up.
*/
{"-o", 0, 3, compile_info},
{"-m", 0, 3, set_dumpmon1},
{"-m2", 0, 3, set_dumpmon2},
{"-m3", 0, 3, set_dumpmon3},
{"-m4", 0, 3, set_dumpmon4},
{"-m5", 0, 3, set_dumpmon5},
{"-m6", 0, 3, set_dumpmon6},
{"-m7", 0, 3, set_dumpmon7},
{"-m8", 0, 3, set_dumpmon8},
{"-m9", 0, 3, set_dumpmon9},
{"-mt", 1, 3, set_dumpmont},
{"-mexp", 0, 3, dump_experience},
{"-s", 0, 3, showscores},
{"-score", 1, 3, showscoresparm}
};
/** Note since this may be called before the library has been set up,
* we don't use any of crossfires built in logging functions.
*/
static void parse_args(int argc, char *argv[], int pass)
{
size_t i;
int on_arg=1;
while (on_arg<argc) {
for (i=0; i<sizeof(options)/sizeof(struct Command_Line_Options); i++) {
if (!strcmp(options[i].cmd_option, argv[on_arg])) {
/* Found a matching option, but should not be processed on
* this pass. Just skip over it
*/
if (options[i].pass != pass) {
on_arg += options[i].num_args+1;
break;
}
if (options[i].num_args) {
if ((on_arg+options[i].num_args)>=argc) {
fprintf(stderr,"%s requires an argument.\n", options[i].cmd_option);
exit(1);
}
else {
if (options[i].num_args==1)
options[i].func(argv[on_arg+1]);
if (options[i].num_args==2)
options[i].func(argv[on_arg+1],argv[on_arg+2]);
on_arg +=options[i].num_args+1;
}
}
else { /* takes no args */
options[i].func();
on_arg++;
}
break;
}
}
if (i==sizeof(options)/sizeof(struct Command_Line_Options)) {
fprintf(stderr,"Unknown option: %s\n", argv[on_arg]);
usage();
exit(1);
}
}
}
materialtype_t *materialt;
static materialtype_t *get_empty_mat(void) {
materialtype_t *mt;
int i;
mt = (materialtype_t *)malloc(sizeof(materialtype_t));
if (mt == NULL)
fatal(OUT_OF_MEMORY);
mt->name = NULL;
mt->description = NULL;
for (i=0; i < NROFATTACKS; i++) {
mt->save[i] = 0;
mt->mod[i] = 0;
}
mt->chance = 0;
mt->difficulty = 0;
mt->magic = 0;
mt->damage = 0;
mt->wc = 0;
mt->ac = 0;
mt->sp = 0;
mt->weight = 100;
mt->value = 100;
mt->next = NULL;
return mt;
}
static void load_materials(void)
{
char buf[MAX_BUF], filename[MAX_BUF], *cp, *next;
FILE *fp;
materialtype_t *mt;
int i, value;
sprintf(filename, "%s/materials", settings.datadir);
LOG(llevDebug, "Reading material type data from %s...", filename);
if ((fp = fopen(filename, "r")) == NULL) {
LOG(llevError, "Cannot open %s for reading\n", filename);
mt = get_empty_mat();
mt->next = NULL;
materialt = mt;
return;
}
mt = get_empty_mat();
materialt = mt;
while (fgets(buf, MAX_BUF, fp) != NULL) {
if (*buf=='#')
continue;
if ((cp=strchr(buf, '\n'))!=NULL)
*cp='\0';
cp=buf;
while(*cp==' ') /* Skip blanks */
cp++;
if (!strncmp(cp, "name", 4)) {
/* clean up the previous entry */
if (mt->next != NULL) {
if (mt->description == NULL)
mt->description = add_string(mt->name);
mt = mt->next;
}
mt->next = get_empty_mat();
mt->name = add_string(strchr(cp, ' ') + 1);
} else if (!strncmp(cp, "description", 11)) {
mt->description = add_string(strchr(cp, ' ') + 1);
} else if (sscanf(cp, "material %d", &value)) {
mt->material = value;
} else if (!strncmp(cp, "saves", 5)) {
cp = strchr(cp, ' ') + 1;
for (i=0; i < NROFATTACKS; i++) {
if (cp == NULL) {
mt->save[i] = 0;
continue;
}
if ((next=strchr(cp,',')) != NULL)
*(next++) = '\0';
sscanf(cp, "%d", &value);
mt->save[i] = (sint8)value;
cp = next;
}
} else if (!strncmp(cp, "mods", 4)) {
cp = strchr(cp, ' ') + 1;
for (i=0; i < NROFATTACKS; i++) {
if (cp == NULL) {
mt->save[i] = 0;
continue;
}
if ((next=strchr(cp,',')) != NULL)
*(next++) = '\0';
sscanf(cp, "%d", &value);
mt->mod[i] = (sint8)value;
cp = next;
}
} else if (sscanf(cp, "chance %d\n", &value)) {
mt->chance = (sint8)value;
} else if (sscanf(cp, "diff %d\n", &value)) {
mt->difficulty = (sint8)value;
} else if (sscanf(cp, "magic %d\n", &value)) {
mt->magic = (sint8)value;
} else if (sscanf(cp, "damage %d\n", &value)) {
mt->damage= (sint8)value;
} else if (sscanf(cp, "wc %d\n", &value)) {
mt->wc = (sint8)value;
} else if (sscanf(cp, "ac %d\n", &value)) {
mt->ac = (sint8)value;
} else if (sscanf(cp, "sp %d\n", &value)) {
mt->sp = (sint8)value;
} else if (sscanf(cp, "weight %d\n", &value)) {
mt->weight = value;
} else if (sscanf(cp, "value %d\n", &value)) {
mt->value = value;
}
}
if (mt->next)
{
free(mt->next);
mt->next = NULL;
}
LOG(llevDebug, "Done.\n");
fclose(fp);
}
/**
* This loads the settings file. There could be debate whether this should
* be here or in the common directory - but since only the server needs this
* information, having it here probably makes more sense.
*/
static void load_settings(void)
{
char buf[MAX_BUF],*cp;
int has_val,comp;
FILE *fp;
sprintf(buf,"%s/settings",settings.confdir);
/* We don't require a settings file at current time, but down the road,
* there will probably be so many values that not having a settings file
* will not be a good thing.
*/
if ((fp = open_and_uncompress(buf, 0, &comp)) == NULL) {
LOG(llevError,"Warning: No settings file found\n");
return;
}
while (fgets(buf, MAX_BUF-1, fp) != NULL) {
if (buf[0] == '#') continue;
/* eliminate newline */
if ((cp=strrchr(buf,'\n'))!=NULL) *cp='\0';
/* Skip over empty lines */
if (buf[0] == 0) continue;
/* Skip all the spaces and set them to nulls. If not space,
* set cp to "" to make strcpy's and the like easier down below.
*/
if ((cp = strchr(buf,' '))!=NULL) {
while (*cp==' ') *cp++=0;
has_val=1;
} else {
cp="";
has_val=0;
}
if (!strcasecmp(buf,"metaserver_notification")) {
if (!strcasecmp(cp,"on") || !strcasecmp(cp,"true")) {
settings.meta_on=TRUE;
} else if (!strcasecmp(cp,"off") || !strcasecmp(cp,"false")) {
settings.meta_on=FALSE;
} else {
LOG(llevError,"load_settings: Unknown value for metaserver_notification: %s\n",
cp);
}
} else if (!strcasecmp(buf,"metaserver_server")) {
if (has_val) strcpy(settings.meta_server, cp);
else
LOG(llevError,"load_settings: metaserver_server must have a value.\n");
} else if (!strcasecmp(buf,"motd")) {
if (has_val)
strcpy(settings.motd, cp);
else
LOG(llevError,"load_settings: motd must have a value.\n");
} else if (!strcasecmp(buf,"dm_mail")) {
if (has_val)
strcpy(settings.dm_mail, cp);
else
LOG(llevError,"load_settings: dm_mail must have a value.\n");
} else if (!strcasecmp(buf,"metaserver_host")) {
if (has_val) strcpy(settings.meta_host, cp);
else
LOG(llevError,"load_settings: metaserver_host must have a value.\n");
} else if (!strcasecmp(buf,"port")) {
set_csport(cp);
} else if (!strcasecmp(buf,"metaserver_port")) {
int port = atoi(cp);
if (port<1 || port>65535)
LOG(llevError,"load_settings: metaserver_port must be between 1 and 65535, %d is invalid\n",
port);
else settings.meta_port = port;
} else if (!strcasecmp(buf,"metaserver_comment")) {
strcpy(settings.meta_comment, cp);
} else if (!strcasecmp(buf, "worldmapstartx")) {
int size = atoi(cp);
if (size < 0)
LOG(llevError, "load_settings: worldmapstartx must be at least "
"0, %d is invalid\n", size);
else
settings.worldmapstartx = size;
} else if (!strcasecmp(buf, "worldmapstarty")) {
int size = atoi(cp);
if (size < 0)
LOG(llevError, "load_settings: worldmapstarty must be at least "
"0, %d is invalid\n", size);
else
settings.worldmapstarty = size;
} else if (!strcasecmp(buf, "worldmaptilesx")) {
int size = atoi(cp);
if (size < 1)
LOG(llevError, "load_settings: worldmaptilesx must be greater "
"than 1, %d is invalid\n", size);
else
settings.worldmaptilesx = size;
} else if (!strcasecmp(buf, "worldmaptilesy")) {
int size = atoi(cp);
if (size < 1)
LOG(llevError, "load_settings: worldmaptilesy must be greater "
"than 1, %d is invalid\n", size);
else
settings.worldmaptilesy = size;
} else if (!strcasecmp(buf, "worldmaptilesizex")) {
int size = atoi(cp);
if (size < 1)
LOG(llevError, "load_settings: worldmaptilesizex must be "
"greater than 1, %d is invalid\n", size);
else
settings.worldmaptilesizex = size;
} else if (!strcasecmp(buf, "worldmaptilesizey")) {
int size = atoi(cp);
if (size < 1)
LOG(llevError, "load_settings: worldmaptilesizey must be "
"greater than 1, %d is invalid\n", size);
else
settings.worldmaptilesizey = size;
} else if (!strcasecmp(buf, "dynamiclevel")) {
int lev = atoi(cp);
if (lev < 0)
LOG(llevError, "load_settings: dynamiclevel must be "
"at least 0, %d is invalid\n", lev);
else
settings.dynamiclevel = lev;
} else if (!strcasecmp(buf, "fastclock")) {
int lev = atoi(cp);
if (lev < 0)
LOG(llevError, "load_settings: fastclock must be at least 0"
", %d is invalid\n", lev);
else
settings.fastclock = lev;
} else if (!strcasecmp(buf, "not_permadeth")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.not_permadeth=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.not_permadeth=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for not_permadeth"
": %s\n", cp);
}
} else if (!strcasecmp(buf, "resurrection")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.resurrection=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.resurrection=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for resurrection"
": %s\n", cp);
}
} else if (!strcasecmp(buf, "set_title")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.set_title=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.set_title=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for set_title"
": %s\n", cp);
}
} else if (!strcasecmp(buf, "search_items")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.search_items=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.search_items=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for search_items"
": %s\n", cp);
}
} else if (!strcasecmp(buf, "spell_encumbrance")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.spell_encumbrance=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.spell_encumbrance=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"spell_encumbrance: %s\n", cp);
}
} else if (!strcasecmp(buf, "spell_failure_effects")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.spell_failure_effects=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.spell_failure_effects=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"spell_failure_effects: %s\n", cp);
}
} else if (!strcasecmp(buf, "casting_time")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.casting_time=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.casting_time=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"casting_time: %s\n", cp);
}
} else if (!strcasecmp(buf, "real_wiz")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.real_wiz=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.real_wiz=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"real_wiz: %s\n", cp);
}
} else if (!strcasecmp(buf, "recycle_tmp_maps")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.recycle_tmp_maps=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.recycle_tmp_maps=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"recycle_tmp_maps: %s\n", cp);
}
} else if (!strcasecmp(buf, "explore_mode")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.explore_mode=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.explore_mode=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"explore_mode: %s\n", cp);
}
} else if (!strcasecmp(buf,"who_format")) {
if (has_val)
strcpy(settings.who_format, cp);
} else if (!strcasecmp(buf,"who_wiz_format")) {
if (has_val)
strcpy(settings.who_wiz_format, cp);
} else if (!strcasecmp(buf, "spellpoint_level_depend")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.spellpoint_level_depend=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.spellpoint_level_depend=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"spellpoint_level_depend: %s\n", cp);
}
} else if (!strcasecmp(buf, "stat_loss_on_death")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.stat_loss_on_death=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.stat_loss_on_death=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"stat_loss_on_death: %s\n", cp);
}
} else if (!strcasecmp(buf, "use_permanent_experience")) {
LOG(llevError, "use_permanent_experience is deprecated, use"
"permenent_experience_percentage instead\n");
} else if (!strcasecmp(buf, "permanent_experience_percentage")) {
int val = atoi(cp);
if (val < 0 || val >100)
LOG(llevError, "load_settings: permenent_experience_percentage"
"must be between 0 and 100, %d is invalid\n", val);
else
settings.permanent_exp_ratio = val;
} else if (!strcasecmp(buf, "death_penalty_percentage")) {
int val = atoi(cp);
if (val < 0 || val >100)
LOG(llevError, "load_settings: death_penalty_percentage"
"must be between 0 and 100, %d is invalid\n", val);
else
settings.death_penalty_ratio = val;
} else if (!strcasecmp(buf, "death_penalty_levels")) {
int val = atoi(cp);
if (val < 0 || val > 255)
LOG(llevError, "load_settings: death_penalty_levels"
"can not be negative, %d is invalid\n", val);
else
settings.death_penalty_level = val;
}else if (!strcasecmp(buf, "balanced_stat_loss")) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.balanced_stat_loss=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.balanced_stat_loss=FALSE;
} else {
LOG(llevError, "load_settings: Unknown value for "
"balanced_stat_loss: %s\n", cp);
}
} else if (!strcasecmp(buf,"simple_exp")) {
if (!strcasecmp(cp,"on") || !strcasecmp(cp,"true")) {
settings.simple_exp=TRUE;
} else if (!strcasecmp(cp,"off") || !strcasecmp(cp,"false")) {
settings.simple_exp=FALSE;
} else {
LOG(llevError,"load_settings: Unknown value for simple_exp: %s\n",
cp);
}
} else if (!strcasecmp(buf, "item_power_factor")) {
float tmp = atof(cp);
if (tmp < 0)
LOG(llevError, "load_settings: item_power_factor must be a positive number (%f < 0)\n",
tmp);
else
settings.item_power_factor = tmp;
} else if (!strcasecmp(buf, "pk_luck_penalty")) {
sint16 val = atoi(cp);
if (val < -100 || val >100)
LOG(llevError, "load_settings: pk_luck_penalty must be between -100 and 100"
", %d is invalid\n", val);
else
settings.pk_luck_penalty = val;
} else if (!strcasecmp(buf, "set_friendly_fire")) {
int val = atoi(cp);
if (val < 1 || val >100)
LOG(llevError, "load_settings: set_friendly_fire must be between 1 an 100"
", %d is invalid\n", val);
else
settings.set_friendly_fire = val;
} else if ( !strcasecmp( buf, "armor_max_enchant" ) ) {
int max_e = atoi( cp );
if ( max_e <= 0 )
LOG( llevError, "load_settings: armor_max_enchant is %d\n", max_e );
else
settings.armor_max_enchant = max_e;
} else if ( !strcasecmp( buf, "armor_weight_reduction" ) ) {
int wr = atoi( cp );
if ( wr < 0 )
LOG( llevError, "load_settings: armor_weight_reduction is %d\n", wr );
else
settings.armor_weight_reduction = wr;
} else if ( !strcasecmp( buf, "armor_weight_linear" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.armor_weight_linear=TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.armor_weight_linear=FALSE;
} else {
LOG(llevError, "load_settings: unknown value for armor_weight_linear: %s\n", cp);
}
} else if ( !strcasecmp( buf, "armor_speed_improvement" ) ) {
int wr = atoi( cp );
if ( wr < 0 )
LOG( llevError, "load_settings: armor_speed_improvement is %d\n", wr );
else
settings.armor_speed_improvement = wr;
} else if ( !strcasecmp( buf, "armor_speed_linear" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.armor_speed_linear = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.armor_speed_linear = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for armor_speed_linear: %s\n", cp);
}
} else if ( !strcasecmp( buf, "no_player_stealing" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.no_player_stealing = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.no_player_stealing = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for no_player_stealing: %s\n", cp);
}
} else if ( !strcasecmp( buf, "create_home_portals" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.create_home_portals = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.create_home_portals = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for create_home_portals: %s\n", cp);
}
} else if ( !strcasecmp( buf, "allow_denied_spells_writing" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.allow_denied_spells_writing = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.allow_denied_spells_writing = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for allow_denied_spells_writing: %s\n", cp);
}
} else if ( !strcasecmp( buf, "allow_broken_converters" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.allow_broken_converters = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.allow_broken_converters = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for allow_broken_converters: %s\n", cp);
}
} else if ( !strcasecmp( buf, "log_timestamp" ) ) {
if (!strcasecmp(cp, "on") || !strcasecmp(cp, "true")) {
settings.log_timestamp = TRUE;
} else if (!strcasecmp(cp, "off") || !strcasecmp(cp, "false")) {
settings.log_timestamp = FALSE;
} else {
LOG(llevError, "load_settings: unknown value for log_timestamp: %s\n", cp);
}
} else if ( !strcasecmp( buf, "log_timestamp_format" ) ) {
free(settings.log_timestamp_format);
settings.log_timestamp_format = strdup_local(cp);
} else {
LOG(llevError,"Unknown value in settings file: %s\n", buf);
}
}
close_and_delete(fp, comp);
if (settings.log_timestamp_format == NULL)
settings.log_timestamp_format = strdup_local("%y/%m/%d %H:%M:%S");
/*
* The who formats are defined in config to be blank. They should have been
* overridden by the settings file, if there are no entries however, it will
* have stayed blank. Since this probably isn't what is wanted, we will check if
* new formats have been specified, and if not we will use the old defaults.
*/
if (!strcmp(settings.who_format,""))
strcpy(settings.who_format, "%N_%T%t%h%d%b%n<%m>");
if (!strcmp(settings.who_wiz_format,""))
strcpy(settings.who_wiz_format, "%N_%T%t%h%d%b%nLevel %l <%m>(@%i)(%c)");
}
/**
* init() is called only once, when starting the program.
*/
void init(int argc, char **argv) {
init_done=0; /* Must be done before init_signal() */
logfile=stderr;
parse_args(argc, argv, 1); /* First arg pass - right now it does
* nothing, but in future specifying the
* LibDir in this pass would be reasonable*/
init_library(); /* Must be called early */
load_settings(); /* Load the settings file */
load_materials();
parse_args(argc, argv, 2);
fprintf(logfile,"Welcome to CrossFire, v%s\n",VERSION);
fprintf(logfile,"Copyright (C) 1994 Mark Wedel.\n");
fprintf(logfile,"Copyright (C) 1992 Frank Tore Johansen.\n");
if (strcmp(settings.dm_mail, "") != 0) {
fprintf(logfile,"Maintained locally by: %s\n", settings.dm_mail);
fprintf(logfile,"Questions and bugs should be mailed to above address.\n");
}
SRANDOM(time(NULL));
init_startup(); /* Write (C), check shutdown/forbid files */
init_signals(); /* Sets up signal interceptions */
init_commands(); /* Sort command tables */
read_map_log(); /* Load up the old temp map files */
init_skills();
cftimer_init();
parse_args(argc, argv, 3);
#ifndef WIN32 /* ***win32: no become_daemon in windows */
if (settings.daemonmode)
become_daemon();
#endif
init_beforeplay();
init_weather();
init_ericserver();
metaserver_init();
metaserver2_init();
reset_sleep();
init_done=1;
}
static void usage(void) {
(void) fprintf(logfile,
"Usage: crossfire [-h] [-<flags>]...\n");
}
static void help(void) {
/* The information in usage is redundant with what is given below, so why call it? */
/* usage();*/
printf("Flags:\n");
printf(" -csport <port> Specifies the port to use for the new client/server code.\n");
printf(" -d Turns on some debugging.\n");
printf(" +d Turns off debugging (useful if server compiled with debugging\n");
printf(" as default).\n");
printf(" -detach The server will go in the background, closing all\n");
printf(" connections to the tty.\n");
printf(" -h Display this information.\n");
printf(" -log <file> Specifies which file to send output to.\n");
printf(" Only has meaning if -detach is specified.\n");
printf(" -mon Turns on monster debugging.\n");
printf(" -o Prints out info on what was defined at compile time.\n");
printf(" -s Display the high-score list.\n");
printf(" -score <name or class> Displays all high scores with matching name/class.\n");
printf(" -v Print version and contributors.\n");
printf(" -conf Sets the configuration dir (settings, motd, etc.)\n");
printf(" -data Sets the lib dir (archetypes, treasures, etc.)\n");
printf(" -local Read/write local data (hiscore, unique items, etc.)\n");
printf(" -maps Sets the directory for maps.\n");
printf(" -arch Sets the archetype file to use.\n");
printf(" -regions Sets the regions file to use.\n");
printf(" -playerdir Sets the directory for the player files.\n");
printf(" -templatedir Sets the directory for template generate maps.\n");
printf(" -treasures Sets the treasures file to use.\n");
printf(" -uniquedir Sets the unique items/maps directory.\n");
printf(" -tmpdir Sets the directory for temporary files (mostly maps.)\n");
printf(" -m Lists out suggested experience for all monsters.\n");
printf(" -m2 Dumps out abilities.\n");
printf(" -m3 Dumps out artifact information.\n");
printf(" -m4 Dumps out spell information.\n");
printf(" -m5 Dumps out skill information.\n");
printf(" -m6 Dumps out race information.\n");
printf(" -m7 Dumps out alchemy information.\n");
printf(" -m8 Dumps out gods information.\n");
printf(" -m9 Dumps out more alchemy information (formula checking).\n");
printf(" -mt <name> Dumps out list of treasures for a monster.\n");
exit(0);
}
static void init_beforeplay(void) {
init_archetypes(); /* If not called before, reads all archetypes from file */
init_artifacts(); /* If not called before, reads all artifacts from file */
init_spells(); /* If not called before, links archtypes used by spells */
init_regions(); /* If not called before, reads all regions from file */
init_archetype_pointers(); /* Setup global pointers to archetypes */
init_races(); /* overwrite race designations using entries in lib/races file */
init_gods(); /* init linked list of gods from archs*/
init_readable(); /* inits useful arrays for readable texts */
init_formulae(); /* If not called before, reads formulae from file */
switch(settings.dumpvalues) {
case 1:
print_monsters();
exit(0);
case 2:
dump_abilities();
exit(0);
case 3:
dump_artifacts();
exit(0);
case 4:
dump_spells();
exit(0);
case 5:
exit(0);
case 6:
dump_races();
exit(0);
case 7:
dump_alchemy();
exit(0);
case 8:
dump_gods();
exit(0);
case 9:
dump_alchemy_costs();
exit(0);
case 10:
dump_monster_treasure(settings.dumparg);
exit(0);
}
}
static void init_startup(void) {
char buf[MAX_BUF];
FILE *fp;
int comp;
#ifdef SHUTDOWN_FILE
sprintf(buf,"%s/%s",settings.confdir,SHUTDOWN_FILE);
if ((fp = open_and_uncompress(buf, 0, &comp)) != NULL) {
while (fgets(buf, MAX_BUF-1, fp) != NULL)
printf("%s", buf);
close_and_delete(fp, comp);
exit(1);
}
#endif
if (forbid_play()) { /* Maybe showing highscore should be allowed? */
LOG(llevError, "CrossFire: Playing not allowed.\n");
exit(-1);
}
}
/**
* compile_info(): activated with the -o flag.
* It writes out information on how Imakefile and config.h was configured
* at compile time.
*/
static void compile_info(void) {
int i=0;
printf("Non-standard include files:\n");
#if !defined (__STRICT_ANSI__) || defined (__sun__)
#if !defined (Mips)
printf("<stdlib.h>\n");
i=1;
#endif
#if !defined (MACH) && !defined (sony)
printf("<malloc.h>\n");
i=1;
#endif
#endif
#ifndef __STRICT_ANSI__
#ifndef MACH
printf("<memory.h\n");
i=1;
#endif
#endif
#ifndef sgi
printf("<sys/timeb.h>\n");
i=1;
#endif
if(!i)
printf("(none)\n");
printf("Datadir:\t\t%s\n",settings.datadir);
printf("Localdir:\t\t%s\n",settings.localdir);
#ifdef PERM_FILE
printf("Perm file:\t<ETC>/%s\n",PERM_FILE);
#endif
#ifdef SHUTDOWN_FILE
printf("Shutdown file:\t<ETC>/%s\n",SHUTDOWN_FILE);
#endif
printf("Save player:\t<true>\n");
printf("Save mode:\t%4.4o\n",SAVE_MODE);
printf("Playerdir:\t<VAR>/%s\n",settings.playerdir);
printf("Itemsdir:\t<VAR>/%s\n", settings.uniquedir);
printf("Tmpdir:\t\t%s\n",settings.tmpdir);
printf("Map max timeout:\t%d\n",MAP_MAXTIMEOUT);
printf("Max objects:\t%d\n",MAX_OBJECTS);
#ifdef USE_CALLOC
printf("Use_calloc:\t<true>\n");
#else
printf("Use_calloc:\t<false>\n");
#endif
#ifdef X_EDITOR
printf("Editor:\t\t%s\n",X_EDITOR);
#endif
printf("Max_time:\t%d\n",MAX_TIME);
#ifdef WIN32 /* ***win32 compile_info(): remove execl... */
printf("Logfilename:\t%s\n",settings.logfilename);
exit(0);
#else
execl("/bin/uname", "uname", "-a", NULL);
LOG(llevError, "Oops, shouldn't have gotten here: execl(/bin/uname) failed: %s\n", strerror_local(errno));
exit(-1);
#endif
}
/* Signal handlers: */
void rec_sigsegv(int i) {
LOG(llevError,"\nSIGSEGV received.\n");
fatal_signal(1, 1);
}
void rec_sigint(int i) {
LOG(llevInfo,"\nSIGINT received.\n");
fatal_signal(0, 1);
}
/* SIGHUP handlers on daemons typically make them reread the config
* files and reinitialize itself. This behaviour is better left for
* an explicit shutdown and restart with Crossfire, as there is just
* too much persistent runtime state. However, another function of
* SIGHUP handlers is to reopen the log file for logrotate's benefit.
* We can do that here.
*/
void rec_sighup(int i) {
/* Don't call LOG(). It calls non-reentrant functions. The other
* signal handlers shouldn't really call LOG() either. */
if(logfile != stderr) {
reopen_logfile = 1;
}
}
void rec_sigquit(int i) {
LOG(llevInfo,"\nSIGQUIT received\n");
fatal_signal(1, 1);
}
void rec_sigpipe(int i) {
/* Keep running if we receive a sigpipe. Crossfire should really be able
* to handle this signal (at least at some point in the future if not
* right now). By causing a dump right when it is received, it is not
* doing much good. However, if it core dumps later on, at least it can
* be looked at later on, and maybe fix the problem that caused it to
* dump core. There is no reason that SIGPIPES should be fatal
*/
LOG(llevError,"\nSIGPIPE--------------\n------------\n--------\n---\n");
#if 1 && !defined(WIN32) /* ***win32: we don't want send SIGPIPE */
LOG(llevInfo,"\nReceived SIGPIPE, ignoring...\n");
signal(SIGPIPE,rec_sigpipe);/* hocky-pux clears signal handlers */
#else
LOG(llevError,"\nSIGPIPE received, not ignoring...\n");
fatal_signal(1, 1); /*Might consider to uncomment this line */
#endif
}
void rec_sigbus(int i) {
#ifdef SIGBUS
LOG(llevError,"\nSIGBUS received\n");
fatal_signal(1, 1);
#endif
}
void rec_sigterm(int i) {
LOG(llevInfo,"\nSIGTERM received\n");
fatal_signal(0, 1);
}
void fatal_signal(int make_core, int close_sockets) {
if(init_done) {
emergency_save(0);
clean_tmp_files();
}
if(make_core)
abort();
exit(0);
}
static void init_signals(void) {
#ifndef WIN32 /* init_signals() remove signals */
struct sigaction sa;
sa.sa_sigaction=NULL;
sigemptyset(&sa.sa_mask);
sa.sa_flags=0;
sa.sa_handler = rec_sighup;
sigaction(SIGHUP, &sa, NULL);
signal(SIGINT,rec_sigint);
#ifndef DEBUG
signal(SIGQUIT,rec_sigquit);
signal(SIGSEGV,rec_sigsegv);
LOG(llevInfo,"\n---------registering SIGPIPE\n");
signal(SIGPIPE,rec_sigpipe);
#ifdef SIGBUS
signal(SIGBUS,rec_sigbus);
#endif
signal(SIGTERM,rec_sigterm);
#endif
#endif /* win32 */
}
/**
* Reads the races file in the lib/ directory, then
* overwrites old 'race' entries. This routine allow us to quickly
* re-configure the 'alignment' of monsters, objects. Useful for
* putting together lists of creatures, etc that belong to gods.
*/
static void init_races(void) {
FILE *file;
char race[MAX_BUF], fname[MAX_BUF], buf[MAX_BUF], *cp, variable[MAX_BUF];
archetype *mon=NULL;
static int init_done=0;
if (init_done) return;
init_done=1;
first_race=NULL;
sprintf(fname,"%s/races",settings.datadir);
LOG(llevDebug, "Reading races from %s...",fname);
if(! (file=fopen(fname,"r"))) {
LOG(llevError, "Cannot open races file %s: %s\n", fname, strerror_local(errno));
return;
}
while(fgets(buf,MAX_BUF,file)!=NULL) {
int set_race=1,set_list=1;
if(*buf=='#') continue;
if((cp=strchr(buf,'\n'))!=NULL)
*cp='\0';
cp=buf;
while(*cp==' '||*cp=='!'||*cp=='@') {
if(*cp=='!') set_race=0;
if(*cp=='@') set_list=0;
cp++;
}
if(sscanf(cp,"RACE %s",variable)) { /* set new race value */
strcpy(race,variable);
} else {
char *cp1;
/* Take out beginning spaces */
for (cp1 = cp; *cp1==' '; cp1++);
/* Remove newline and trailing spaces */
for (cp1 = cp + strlen(cp) -1; *cp1 == '\n' || *cp1 == ' '; cp1 --) {
*cp1='\0';
if (cp==cp1) break;
}
if (cp[strlen(cp)-1]=='\n') cp[strlen(cp)-1]='\0';
/* set creature race to race value */
if((mon=find_archetype(cp))==NULL)
LOG(llevError,"\nCreature %s in race file lacks archetype",cp);
else {
if(set_race&&(!mon->clone.race||strcmp(mon->clone.race,race))) {
if(mon->clone.race) {
LOG(llevDebug,"\n Resetting race to %s from %s for archetype %s",
race,mon->clone.race,mon->name);
free_string(mon->clone.race);
}
mon->clone.race=add_string(race);
}
/* if the arch is a monster, add it to the race list */
if(set_list&&QUERY_FLAG(&mon->clone,FLAG_MONSTER))
add_to_racelist(race, &mon->clone);
}
}
}
fclose(file);
LOG(llevDebug,"done.\n");
}
static void dump_races(void)
{
racelink *list;
objectlink *tmp;
for(list=first_race;list;list=list->next) {
fprintf(stderr,"\nRACE %s:\t",list->name);
for(tmp=list->member;tmp;tmp=tmp->next)
fprintf(stderr,"%s(%d), ",tmp->ob->arch->name,tmp->ob->level);
}
fprintf(stderr,"\n");
}
static void add_to_racelist(const char *race_name, object *op) {
racelink *race;
if(!op||!race_name) return;
race=find_racelink(race_name);
if(!race) { /* add in a new race list */
race = get_racelist();
race->next = first_race;
first_race = race;
race->name=add_string(race_name);
}
if(race->member->ob) {
objectlink *tmp = get_objectlink();
tmp->next=race->member;
race->member = tmp;
}
race->nrof++;
race->member->ob = op;
}
static racelink * get_racelist(void) {
racelink *list;
list = (racelink *) malloc(sizeof(racelink ));
list->name=NULL;
list->nrof=0;
list->member=get_objectlink();
list->next=NULL;
return list;
}
racelink * find_racelink(const char *name) {
racelink *test=NULL;
if(name&&first_race)
for(test=first_race;test&&test!=test->next;test=test->next)
if(!test->name||!strcmp(name,test->name)) break;
return test;
}
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