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/*
* static char *rcsid_check_random_map_c =
* "$Id: check_random_map.c 4640 2006-06-07 21:44:18Z tchize $";
*/
/*
CrossFire, A Multiplayer game for X-windows
Copyright (C) 2002 Mark Wedel & Crossfire Development Team
Copyright (C) 1992 Frank Tore Johansen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The authors can be reached via e-mail at crossfire-devel@real-time.com
*/
/*
* This is the unit tests file for random_maps/random_map.c
*/
#include <stdlib.h>
#include <check.h>
void setup(void) {
/* put any initialisation steps here, they will be run before each testcase */
}
void teardown(void)
{
/* put any cleanup steps here, they will be run after each testcase */
}
START_TEST (test_empty)
{
/*TESTME test not yet developped*/
}
END_TEST
Suite *random_map_suite(void)
{
Suite *s = suite_create("random_map");
TCase *tc_core = tcase_create("Core");
/*setup and teardown will be called before each test in testcase 'tc_core' */
tcase_add_checked_fixture(tc_core,setup,teardown);
suite_add_tcase (s, tc_core);
tcase_add_test(tc_core, test_empty);
return s;
}
int main(void)
{
int nf;
Suite *s = random_map_suite();
SRunner *sr = srunner_create(s);
srunner_set_xml(sr,LOGDIR "/unit/random_maps/random_map.xml");
srunner_set_log(sr,LOGDIR "/unit/random_maps/random_map.out");
srunner_run_all(sr, CK_ENV); /*verbosity from env variable*/
nf = srunner_ntests_failed(sr);
srunner_free(sr);
return (nf == 0) ? EXIT_SUCCESS : EXIT_FAILURE;
}
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