1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300
|
/*****************************************************************************/
/* Template for version 2.0 plugins. */
/* Contact: yann.chachkoff@myrealbox.com */
/*****************************************************************************/
/* That code is placed under the GNU General Public Licence (GPL) */
/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
/*****************************************************************************/
/* CrossFire, A Multiplayer game for X-windows */
/* */
/* Copyright (C) 2000 Mark Wedel */
/* Copyright (C) 1992 Frank Tore Johansen */
/* */
/* This program is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* */
/*****************************************************************************/
/* First let's include the header file needed */
#include <plugin_template.h>
#include <stdarg.h>
#ifndef __CEXTRACT__
#include <plugin_template_proto.h>
#endif
CFPContext *context_stack;
CFPContext *current_context;
static int current_command = -999;
void initContextStack(void) {
current_context = NULL;
context_stack = NULL;
}
void pushContext(CFPContext *context) {
CFPContext *stack_context;
if (current_context == NULL) {
context_stack = context;
context->down = NULL;
} else {
context->down = current_context;
}
current_context = context;
}
CFPContext *popContext(void) {
CFPContext *oldcontext;
if (current_context != NULL) {
oldcontext = current_context;
current_context = current_context->down;
return oldcontext;
} else
return NULL;
}
CF_PLUGIN int initPlugin(const char *iversion, f_plug_api gethooksptr) {
cf_init_plugin(gethooksptr);
cf_log(llevDebug, PLUGIN_VERSION " init\n");
/* Place your initialization code here */
return 0;
}
CF_PLUGIN void *getPluginProperty(int *type, ...) {
va_list args;
const char *propname;
int i, size;
command_array_struct *rtn_cmd;
char *buf;
va_start(args, type);
propname = va_arg(args, const char *);
if (!strcmp(propname, "command?")) {
const char *cmdname;
cmdname = va_arg(args, const char *);
rtn_cmd = va_arg(args, command_array_struct *);
va_end(args);
/** Check if plugin handles custom command */
return NULL;
} else if (!strcmp(propname, "Identification")) {
buf = va_arg(args, char *);
size = va_arg(args, int);
va_end(args);
snprintf(buf, size, PLUGIN_NAME);
return NULL;
} else if (!strcmp(propname, "FullName")) {
buf = va_arg(args, char *);
size = va_arg(args, int);
va_end(args);
snprintf(buf, size, PLUGIN_VERSION);
return NULL;
}
va_end(args);
return NULL;
}
CF_PLUGIN int runPluginCommand(object *op, char *params) {
return -1;
}
CF_PLUGIN int postInitPlugin(void) {
cf_log(llevDebug, PLUGIN_VERSION" post init\n");
initContextStack();
/* Pick the global events you want to monitor from this plugin */
/*
cf_system_register_global_event(EVENT_BORN, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_CRASH, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_GKILL, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_TELL, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
cf_system_register_global_event(EVENT_KICK, PLUGIN_NAME, globalEventListener);
*/
return 0;
}
CF_PLUGIN void *globalEventListener(int *type, ...) {
va_list args;
static int rv = 0;
CFPContext *context;
context = malloc(sizeof(CFPContext));
char *buf;
player *pl;
object *op;
va_start(args, type);
context->event_code = va_arg(args, int);
printf("****** Global event listener called ***********\n");
printf("- Event code: %d\n", context->event_code);
context->message[0] = 0;
context->who = NULL;
context->activator = NULL;
context->third = NULL;
context->event = NULL;
rv = context->returnvalue = 0;
switch (context->event_code) {
case EVENT_CRASH:
printf("Unimplemented for now\n");
break;
case EVENT_BORN:
context->activator = va_arg(args, object *);
break;
case EVENT_PLAYER_DEATH:
context->who = va_arg(args, object *);
context->activator = va_arg(args, object *);
break;
case EVENT_GKILL:
context->who = va_arg(args, object *);
context->activator = va_arg(args, object *);
break;
case EVENT_LOGIN:
pl = va_arg(args, player *);
context->activator = pl->ob;
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_LOGOUT:
pl = va_arg(args, player *);
context->activator = pl->ob;
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_REMOVE:
context->activator = va_arg(args, object *);
break;
case EVENT_SHOUT:
context->activator = va_arg(args, object *);
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_MUZZLE:
context->activator = va_arg(args, object *);
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_KICK:
context->activator = va_arg(args, object *);
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_MAPENTER:
context->activator = va_arg(args, object *);
break;
case EVENT_MAPLEAVE:
context->activator = va_arg(args, object *);
break;
case EVENT_CLOCK:
break;
case EVENT_MAPRESET:
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
break;
case EVENT_TELL:
context->activator = va_arg(args, object *);
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
context->third = va_arg(args, object *);
break;
}
va_end(args);
context->returnvalue = 0;
pushContext(context);
/* Put your plugin action(s) here */
context = popContext();
rv = context->returnvalue;
free(context);
cf_log(llevDebug, "*********** Execution complete ****************\n");
return &rv;
}
CF_PLUGIN void *eventListener(int *type, ...) {
static int rv = 0;
va_list args;
char *buf;
CFPContext *context;
context = malloc(sizeof(CFPContext));
context->message[0] = 0;
va_start(args, type);
context->who = va_arg(args, object *);
context->activator = va_arg(args, object *);
context->third = va_arg(args, object *);
buf = va_arg(args, char *);
if (buf != 0)
strcpy(context->message, buf);
context->fix = va_arg(args, int);
context->event = va_arg(args, object *);
context->event_code = context->event->subtype;
strncpy(context->options, context->event->name, sizeof(context->options));
context->returnvalue = 0;
va_arg(args, talk_info *); /* ignored for now */
va_end(args);
pushContext(context);
/* Put your plugin action(s) here */
context = popContext();
rv = context->returnvalue;
free(context);
cf_log(llevDebug, "Execution complete");
return &rv;
}
CF_PLUGIN int closePlugin(void) {
cf_log(llevDebug, PLUGIN_VERSION " closing\n");
return 0;
}
|