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bin_PROGRAMS = crossfire-server
noinst_LIBRARIES = libserver.a
crossfire_server_SOURCES = main.c
libserver_a_SOURCES = \
account.c\
account_char.c\
alchemy.c\
apply.c\
attack.c\
ban.c\
build_map.c\
c_chat.c\
c_misc.c\
c_move.c\
c_new.c\
c_object.c\
c_party.c\
c_range.c\
c_wiz.c\
commands.c\
daemon.c\
disease.c\
hiscore.c\
gods.c\
init.c\
knowledge.c \
login.c\
monster.c\
move.c\
ob_methods.c\
ob_types.c\
party.c\
pets.c\
player.c\
plugins.c\
quest.c\
resurrection.c\
rune.c\
shop.c\
skills.c\
skill_util.c\
spell_attack.c\
spell_effect.c\
spell_util.c\
swap.c\
time.c\
timers.c\
weather.c\
server.c
AM_CPPFLAGS = -I$(top_srcdir)/include -DDATADIR=\"$(pkgdatadir)\" -DCONFDIR=\"$(pkgconfdir)\" \
-DLIBDIR=\"$(pkglibdir)\" -DLOCALDIR=\"$(pkgstatedir)\" \
-DPLUGIN_SUFFIX=\".so\"
if HAVE_LIBDL
crossfire_server_LDFLAGS=-export-dynamic
else
crossfire_server_LDFLAGS=
endif
crossfire_server_LDADD = libserver.a ../common/libcross.a ../random_maps/librandom_map.a \
../socket/libsocket.a ../types/libtypes.a $(LIBS)
../common/libcross.a:
( cd ../common ; make libcross.a )
../random_maps/librandom_map.a:
( cd ../random_maps ; make librandom_map.a )
../socket/libsocket.a:
( cd ../socket ; make libsocket.a )
../types/libtypes.a:
( cd ../types ; make libtypes.a )
# Check if everything is installed as it should
installcheck-local:
$(bindir)/crossfire-server -o
proto:
cproto -D__CEXTRACT__ -o ../include/sproto.h $(CPPFLAGS) $(AM_CPPFLAGS) \
`echo $(libserver_a_SOURCES) " " | $(AWK) -v RS=" " '/.c$$/ { print }'`
chmod 644 ../include/sproto.h
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