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/**
* @file
* Object type functions and variables.
*/
#ifndef OB_METHODS_H
#define OB_METHODS_H
/**
* Define some standard return values for callbacks which don't need to return
* any other results. Later this might be expanded into a more complex return
* value system if necessary
*/
typedef char method_ret;
#define METHOD_OK 0
#define METHOD_UNHANDLED 1
#define METHOD_ERROR 2
#define METHOD_SILENT_ERROR 3 /**< Player was warned she can't use the item for now. */
/**
* Typedefs for ob_methods. Also used in ob_types.c for storing the pointers
* temporarily. As a convention, callbacks parameters should begin with
* "ob_methods *context, object *ob", and return method_ret unless it needs to
* return something else.
*/
/* Example:
* typedef method_ret (apply_func)(ob_methods *context, object *ob);
*/
/**
* @struct ob_methods
* This struct stores function pointers for actions that can be done to objects.
* It is currently just used for type-specific object code. Add new function
* pointers here when moving type specific code into the server/types/ *.c area.
* When adding function pointers here, be sure to add to init_ob_methods() in
* ob_types.c as necessary.
*/
typedef struct ob_methods ob_methods;
typedef method_ret (*apply_func)(ob_methods *, object *, object *, int);
typedef method_ret (*process_func)(ob_methods *, object *);
typedef void (*describe_func)(const ob_methods *, const object *, const object *, int use_media_tags, char *buf, size_t size);
typedef method_ret (*move_on_func)(ob_methods *, object *, object *, object *);
typedef method_ret (*trigger_func)(ob_methods *, object *, object *, int);
struct ob_methods {
apply_func apply; /**< The apply method */
process_func process; /**< The process method */
describe_func describe; /**< The describe method */
move_on_func move_on; /**< The move_on method */
trigger_func trigger; /**< When something is triggered via a button. */
struct ob_methods *fallback; /**< ob_method structure to fallback to */
/* Example:
* apply_func *apply;
*/
};
#endif /* OB_METHODS_H */
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