File: pickup.en

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'pickup' changes how you pick up items when you step on them. To pickup an item manually, use the ',' key.

Mode 0: Don't pick up items.
Mode 1: Pick up one item
Mode 2: Pickup up one item and stop
Mode 3: Stop before picking up items
Mode 4: Pick up all items
Mode 5: Pick up all items and stop
Mode 6: Pick up all magical items
Mode 7: Pick up all coins and gems

Modes above 7: Pickup items with a value density greater than the pickup mode.

Value density is value in gold/weight in kilograms.

The value in gold is what the item is worth if you sold it in the shop.

Gold coins have a value density of 66,

Density 10 will pickup silver, gold, rings, wands, books, and scrolls. Artifacts are also picked up.

You can also use the syntax 'pickup +<type>' to just add the specified type to what you pickup.

Valid types are:
- debug
- inhibit
- stop
- food
- drink
- valuables
- bow
- arrow
- helmet
- shield
- armour
- boots
- gloves
- cloak
- key
- missile
- allweapon
- magical
- potion
- spellbook
- skillscroll
- readables
- magicdevice
- notcursed
- jewels
- flesh

Three options are possible for the first character: + will make you pick the item type, - will make you stop picking the item type and ! will toggle the pick mode.