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/*
CrossFire, A Multiplayer game for X-windows
Copyright (C) 2006 Mark Wedel & Crossfire Development Team
Copyright (C) 1992 Frank Tore Johansen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The authors can be reached via e-mail to crossfire-devel@real-time.com
*/
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sproto.h>
/** @file process.c
* Legacy implementation of the process method.
*/
method_ret legacy_ob_process(ob_methods *context, object *op) {
switch (op->type) {
case ROD:
regenerate_rod(op);
return METHOD_OK;
case FORCE:
case POTION_RESIST_EFFECT:
legacy_remove_force(op);
return METHOD_OK;
case DISEASE:
move_disease(op);
return METHOD_OK;
case SYMPTOM:
move_symptom(op);
return METHOD_OK;
case DOOR:
remove_door(op);
return METHOD_OK;
case LOCKED_DOOR:
remove_locked_door(op);
return METHOD_OK;
case GOLEM:
pets_move_golem(op);
return METHOD_OK;
case EARTHWALL:
hit_player(op, 2, op, AT_PHYSICAL, 1);
return METHOD_OK;
case FIREWALL:
move_firewall(op);
if (op->stats.maxsp)
animate_turning(op);
return METHOD_OK;
case TRIGGER_BUTTON:
case TRIGGER_PEDESTAL:
case TRIGGER_ALTAR:
legacy_animate_trigger(op);
return METHOD_OK;
case DIRECTOR:
if (op->stats.maxsp)
animate_turning(op);
return METHOD_OK;
case HOLE:
legacy_move_hole(op);
return METHOD_OK;
case PLAYERMOVER:
move_player_mover(op);
return METHOD_OK;
}
return METHOD_UNHANDLED;
}
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