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/*
This program demonstrates several aspects of SCF usage:
- Dynamic class loading/unloading (Dog and Worm classes)
- Always-static class linkage (Frog class)
- Object-created-within-object (Worm::Split method)
- Run-time class registration with SCF kernel (no need for scf.cfg)
- Embedded interface (iName within iDog)
- Multiple interfaces (iFrog also supports iName)
*/
#include <stdio.h>
#include "cssysdef.h"
#include "csutil/scf.h"
#include "csutil/cfgfile.h"
#include "iname.h"
#include "idog.h"
#include "iworm.h"
#include "ifrog.h"
CS_IMPLEMENT_APPLICATION
// for the case we're using static linking ...
#ifdef CS_STATIC_LINKED
SCF_REGISTER_STATIC_LIBRARY (dog)
SCF_REGISTER_STATIC_LIBRARY (worm)
#endif
// frog is always statically linked
SCF_REGISTER_STATIC_LIBRARY (Frog)
// This function will clone given object, do something with him
// and finally destroy
void Clone (iBase *iObject)
{
printf ("--- cloning the object\n");
iFactory *factory = SCF_QUERY_INTERFACE (iObject, iFactory);
if (!factory)
{
fprintf (stderr, "Object does not support the iFactory interface!\n");
return;
}
printf ("Class description: %s\n", factory->QueryDescription ());
// Create a new instance of the class
iBase *newobj = (iBase *)factory->CreateInstance ();
// Release the factory interface of the parent - we don't need it anymore
factory->DecRef ();
if (!newobj)
{
fprintf (stderr, "Failed to create a object of the same type!\n");
return;
}
// Check if the object supports the iName interface
iName *name = SCF_QUERY_INTERFACE (newobj, iName);
if (name)
{
if (!name->GetName())
printf ("Object is unnamed; renaming to \"Clone\"\n");
else
printf ("Object's name is \"%s\"; renaming to \"Clone\"\n",
name->GetName ());
name->SetName ("Clone");
name->DecRef ();
}
// Delete the clone
newobj->DecRef ();
}
//Changing this causes a link2001 error for win32.
//int main(int,char **)
int main(int argc, char *argv[])
{
(void)argc;
(void)argv;
#if 0
// This method requires you register dlls with scfreg (or manually) in scf.cfg
csConfigFile config ("scf.cfg");
scfInitialize (&config);
#else
// Don't use a .cfg file, instead manually register classes
scfInitialize (NULL);
iSCF::SCF->RegisterClass ("test.dog", "dog");
iSCF::SCF->RegisterClass ("test.worm", "worm");
#endif
iDog *dog = SCF_CREATE_INSTANCE ("test.dog", iDog);
if (!dog)
fprintf (stderr, "No csDog shared class!\n");
else
{
iName *name = SCF_QUERY_INTERFACE (dog, iName);
if (!name)
fprintf (stderr, "dog does not support iName interface!\n");
else
{
name->SetName ("Droopy");
dog->Walk ();
dog->Barf ("hello!");
printf ("Dog's name is %s\n", name->GetName ());
name->DecRef ();
}
Clone (dog);
dog->DecRef ();
}
printf ("----------------\n");
iWorm *worm = SCF_CREATE_INSTANCE ("test.worm", iWorm);
if (!worm)
fprintf (stderr, "No csWorm shared class!\n");
else
{
worm->Crawl ();
printf ("Worm 1 length is %d\n", worm->Length ());
printf ("Splitting worm into two ...\n");
iWorm *worm2 = worm->Split (60, 40);
if (!worm2)
fprintf (stderr, "Failed to split the worm!\n");
else
{
printf ("Worm1 length: %d Worm2 length: %d\n", worm->Length (), worm2->Length ());
worm2->Crawl ();
worm2->DecRef ();
}
Clone (worm);
worm->DecRef ();
}
printf ("----------------\n");
iFrog *frog = SCF_CREATE_INSTANCE ("test.frog", iFrog);
if (!frog)
fprintf (stderr, "No csFrog shared class!\n");
else
{
iName *name = SCF_QUERY_INTERFACE (frog, iName);
if (!name)
fprintf (stderr, "frog does not support iName interface!\n");
else
{
name->SetName ("Froggy");
frog->Jump ();
frog->Croak ("Barf");
printf ("Frog's name is %s\n", name->GetName ());
name->DecRef ();
}
Clone (frog);
frog->DecRef ();
}
iSCF::SCF->Finish ();
return 0;
}
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