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<H3> 6.6.5 Quick Tutorial </H3>
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<P>
In the following discussion I will try to explain how to build simple
applications using the Crystal Space Windowing System. I hope you will
understand enough to start writing your own applications; I also hope you will
get a deeper knowledge of CSWS during your development (or lab) sessions.
In fact, I highly recommend perusing the CSWS header files (or
alternatively at the HTML documentation generated from the header files)
as they contain a lot of useful information which is not present here.
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<H4> A Simple Application </H4>
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<P>
The simplest possible application should do the following:
</P><P>
<UL>
<LI>
Create and initialize a system driver object.
<LI>
Create and initialize an application object (`<SAMP>csApp</SAMP>') based on the
system driver.
<LI>
Run the application; meaning run the main event processing loop.
<LI>
Finish the application; that is, delete the object.
</UL>
<P>
Let's try:
</P><P>
<TABLE><tr><td> </td><td class=example><pre>#include "csws/csws.h"
int main(int argc, char const* const argv[])
{
SysSystemDriver sys;
if (!sys.Initialize(argc, argv, "/config/cswstest,cfg"))
return -1;
if (!sys.Open("Crystal Space Windowing System"))
return -1;
csApp app(&sys);
if (app.Initialize("/csws/csws.cfg"))
app.Loop();
}
</pre></td></tr></table></P><P>
Pretty simple, eh? So the result is simple as well. We got a grey background,
a mouse and nothing more. What the program does is:
</P><P>
<UL>
<LI>
First of all, it creates the system driver object. You can provide a
configuration file which contains the list of all plugins to be loaded, in
addition to other things. You can use the `<TT>cswstest.cfg</TT>' file as a
template. You can also pass `<SAMP>NULL</SAMP>' as the file name, in which case you
will have to manually tell to the system driver which plug-ins to load (via the
<CODE>iSystem::RequestPlugin()</CODE> method).
<P>
<LI>
Second, it creates a `<SAMP>csApp</SAMP>' object called `<SAMP>app</SAMP>'. To initialize the
application you pass a pointer to the system driver object.
<P>
<LI>
The next step is to call <CODE>csApp::Initialize()</CODE>. You pass the name of the
CSWS configuration file (which is different from system configuration
file). This configuration file tells CSWS which textures to use for
windowing system components; where on the textures the respective pictures are
placed; and other skin-dependent information. You may want to override this
method to initialize your application here (after calling the parent's
<CODE>Initialize()</CODE>). For instance, create a popup menu, insert it onto the
desktop, add some windows, check configuration files, etc.
<P>
<LI>
And finally we run the main application loop. The event consuming loop does
the following. While there are events in input queue it read an event and
passes it to <CODE>HandleEvent()</CODE>. If there weren't any events in the loop,
it calls <CODE>Idle()</CODE> method to give some time slices to other running
applications (if <CODE>csSystemDriver::Sleep()</CODE> method is implemented
properly). If some window needs redrawing, it is redrawn. After this the
screen is updated and everything starts again from the beginning.
</UL>
<P>
If you observe, the above program does not delete the `<SAMP>SysSystemDriver</SAMP>'
or `<SAMP>csApp</SAMP>' objects. That's because they are automatic variables and not
pointers, so they are automatically deleted when they go out of scope.
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