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<H2> 7.6 The 3D Engine (<CODE>csEngine</CODE>) </H2>
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This section will describe how to use the 3D Engine plug-in (<CODE>csEngine</CODE>).
Currently only some separate documents about the engine are available:
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<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_169.html#SEC360">7.6.1 Components of a World</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_170.html#SEC362">7.6.2 Portal Engine</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_171.html#SEC368">7.6.3 Lighting</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_172.html#SEC373">7.6.4 Cameras and Matrices</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_173.html#SEC376">7.6.5 Space Warping</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_174.html#SEC377">7.6.6 Texture Mapping</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_181.html#SEC390">7.6.7 Visibility Culling In Detail</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_190.html#SEC405">7.6.8 Rendering Loop</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_191.html#SEC409">7.6.9 3D Sprites</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="cs_195.html#SEC413">7.6.10 Dynamic Worlds</A></TD><TD> </TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
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