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/*
Crystal Space Windowing System: default skin
Copyright (C) 2000 by Andrew Zabolotny <bit@eltech.ru>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __SDEFAULT_H__
#define __SDEFAULT_H__
#include "csskin.h"
#include "csbackgr.h"
#define CSWS_SKIN_DECLARE_DEFAULT(var) \
CSWS_SKIN_DECLARE (my##var##Type, csSkin); \
CSWS_SKIN_SLICE (DefaultScrollBar); \
CSWS_SKIN_SLICE (DefaultButton); \
CSWS_SKIN_SLICE (DefaultWindow); \
CSWS_SKIN_SLICE (DefaultDialog); \
CSWS_SKIN_SLICE (DefaultTitlebar); \
CSWS_SKIN_SLICE (DefaultListBox); \
CSWS_SKIN_SLICE (DefaultListBoxItem); \
CSWS_SKIN_DECLARE_END var
class csButton;
class csListBox;
struct iTextureHandle;
/**
* This is the default skin for buttons.
*/
class csDefaultButtonSkin : public csButtonSkin
{
public:
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
/// Suggest the optimal size of the button, given an already filled object
virtual void SuggestSize (csButton &This, int &w, int &h);
};
/**
* This is the default skin for windows.
*/
class csDefaultWindowSkin : public csWindowSkin
{
// The texture for titlebar buttons
iTextureHandle *ButtonTex;
// Window background
csBackground Back;
// The parent skin object
csSkin *Skin;
public:
/// Initialize the window skin slice
csDefaultWindowSkin () : ButtonTex (NULL), Skin (NULL) {}
/// Query the required resources from application
virtual void Initialize (csApp *iApp, csSkin *Parent);
/// Free the resources allocated in Initialize()
virtual void Deinitialize ();
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
/// Place all gadgets (titlebar, buttons, menu and toolbar)
virtual void PlaceGadgets (csWindow &This);
/// Create a button for window's titlebar
virtual csButton *CreateButton (csWindow &This, int ButtonID);
/// Called to reflect some specific window state change on gagdets
virtual void SetState (csWindow &This, int Which, bool State);
/// Set window border width and height depending on frame style
virtual void SetBorderSize (csWindow &This);
protected:
void SetButtBitmap (csButton *button, const char *id);
};
/**
* This is the default skin for dialogs.
*/
class csDefaultDialogSkin : public csDialogSkin
{
// The background
csBackground Back;
public:
/// Query the required resources from application
virtual void Initialize (csApp *iApp, csSkin *Parent);
/// Free the resources allocated in Initialize()
virtual void Deinitialize ();
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
/// Set dialog border width and height depending on frame style
virtual void SetBorderSize (csDialog &This);
};
/**
* This is the default skin for window titlebars.
*/
class csDefaultTitlebarSkin : public csTitlebarSkin
{
// The active window titlebar background
csBackground ABack;
// The inactive window titlebar background
csBackground IBack;
/// Whenever to enable titlebar hashing
bool Hash;
public:
/// Query the required resources from application
void Initialize (csApp *iApp, csSkin *Parent);
/// Free the resources allocated in Initialize()
virtual void Deinitialize ();
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
};
/**
* This is the default skin for listboxes
*/
class csDefaultListBoxSkin : public csListBoxSkin
{
public:
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
/// Suggest the optimal size of the ListBox
virtual void SuggestSize (csListBox &This, int &w, int &h);
};
/**
* This is the default skin for listbox items
*/
class csDefaultListBoxItemSkin : public csListBoxItemSkin
{
public:
/// Draw the component we are responsible for
virtual void Draw (csComponent &iComp);
};
/**
* This is the default skin for scroll bars
*/
class csDefaultScrollBarSkin : public csScrollBarSkin
{
public:
/// Draw the component we are responsible for
virtual void Draw(csComponent &iComp);
};
#endif // __SDEFAULT_H__
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