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/* $Id: Howto.h,v 1.7 2003/07/16 16:03:38 nan Exp $ */
// Copyright (C) 2000, 2001 神南 吉宏(Kanna Yoshihiro)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef _Howto_
#define _Howto_
#include "Control.h"
#include "HowtoView.h"
class Howto : public Control {
public:
Howto();
virtual ~Howto();
bool Init();
static void Create();
virtual bool Move( SDL_keysym *KeyHistory, long *MouseXHistory,
long *MouseYHistory, unsigned long *MouseBHistory,
int Histptr );
long GetMode() {return m_mode;}
long GetCount() {return m_count;}
long GetMouseX() {return m_mouseX;}
long GetMouseY() {return m_mouseY;}
long GetMouseB() {return m_mouseB;}
virtual bool LookAt( double &srcX, double &srcY, double &srcZ,
double &destX, double &destY, double &destZ );
virtual bool IsPlaying() { return false; };
virtual View *GetView() { return m_View; };
protected:
HowtoView *m_View;
long m_mode;
long m_count;
long m_mouseX;
long m_mouseY;
long m_mouseB;
bool IsMove();
};
#endif // _Howto_
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