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/* $Id: Title.h,v 1.11 2003/07/16 15:58:17 nan Exp $ */
// Copyright (C) 2000, 2001 神南 吉宏(Kanna Yoshihiro)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef _Title_
#define _Title_
#include "Control.h"
#include "TitleView.h"
// major menu
#define MENU_MAIN 0
#define MENU_CONFIG 1
// minor menu
#define MENU_ALL 0 // number of all menus
#define MENU_CONFIG_LEVEL 1 // level menu(in config menu)
#define MENU_CONFIG_MODE 2 // mode(in config menu)
#define MENU_CONFIG_PLAYER 3 // player(in config menu)
class MenuItem;
class Title : public Control {
public:
Title();
virtual ~Title();
virtual bool Init();
static void Create();
virtual bool Move( SDL_keysym *KeyHistory, long *MouseXHistory,
long *MouseYHistory, unsigned long *MouseBHistory,
int Histptr );
MenuItem *GetSelected();
long GetSelectMode();
long GetCount();
long GetMenuNum( long major, long minor=0 );
virtual bool LookAt( double &srcX, double &srcY, double &srcZ,
double &destX, double &destY, double &destZ );
virtual bool IsPlaying() { return false; };
virtual View *GetView() { return m_View; };
protected:
TitleView *m_View;
long m_selected; // Selected : m_selected > 0
long m_selectMode; // Normal : 0
// config : 1
long m_count;
MenuItem *m_menuItem[16];
void CreateMenu( long menuMajorNum );
long SetSelected( long selected );
long HitTest( long x, long y );
};
#endif // _Title_
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