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<CsoundSynthesizer>
<CsOptions>
-odac
</CsOptions>
<CsInstruments>
instr 6
ifunc = p11 ; select the basic waveform
irel = 0.01 ; set vibrato release time
idel1 = p3 * p10 ; calculate initial delay (% of dur)
isus = p3 - (idel1 + irel) ; calculate remaining duration
iamp = ampdb(p4)
iscale = iamp * .333 ; p4=amp
inote = cpspch(p5) ; p5=freq
k3 linseg 0, idel1, p9, isus, p9, irel, 0 ; p6=attack time
k2 oscil k3, p8, 1 ; p7=release time
k1 linen iscale, p6, p3, p7 ; p8=vib rate
a3 oscil k1, inote*.999+k2, ifunc ; p9=vib depth
a2 oscil k1, inote*1.001+k2, ifunc ; p10=vib delay (0-1)
a1 oscil k1, inote+k2, ifunc
out a1+a2+a3
endin
</CsInstruments>
<CsScore>
f1 0 2048 10 1 ; Sine
f2 0 2048 10 1 0.5 0.3 0.25 0.2 0.167 0.14 0.125 .111 ; Sawtooth
f3 0 2048 10 1 0 0.3 0 0.2 0 0.14 0 .111 ; Square
f4 0 2048 10 1 1 1 1 0.7 0.5 0.3 0.1 ; Pulse
;ins strt dur amp frq atk rel vbrt vbdpt vibdl waveform
i6 0 2 86 8.00 .03 .7 6 9 .8 1
i6 3 2 86 8.02 .03 .7 6 9 .8 2
i6 6 2 86 8.04 .03 .7 6 9 .8 3
i6 9 3 86 8.05 .03 .7 6 9 .8
</CsScore>
</CsoundSynthesizer>
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