File: vbap8move.csd

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csound-manual 1%3A6.02~dfsg-2
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<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in
-odac           -iadc    ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o vbap4move.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

sr = 48000
ksmps = 10
nchnls = 8

;Example by Hector Centeno 2007

vbaplsinit    2, 8, 15, 65, 115, 165, 195, 245, 295, 345

    instr 1
ifldnum = 9
ispread = 30
idur = p3

;; Generate a sound source
kenv loopseg 10, 0, 0, 0, 0.5, 1, 10, 0
a1 pinkish 3000*kenv

;; Move circling around once all the speakers
aout1, aout2, aout3, aout4, aout5, aout6, aout7, aout8 vbap8move a1, idur, ispread, ifldnum, 15, 65, 115, 165, 195, 245, 295, 345, 15

;; Speaker mapping
aFL = aout8 ; Front Left
aFR = aout1 ; Front Right
aMFL = aout7 ; Mid Front Left
aMFR = aout2 ; Mid Front Right
aMBL = aout6 ; Mid Back Left
aMBR = aout3 ; Mid Back Right
aBL = aout5 ; Back Left
aBR = aout4 ; Back Right

outo aFL, aFR, aMFL, aMFR, aMBL, aMBR, aBL, aBR

    endin

</CsInstruments>
<CsScore>
i1 0 30
e
</CsScore>
</CsoundSynthesizer>