File: zkwm.csd

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csound-manual 1%3A6.02~dfsg-2
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<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o zkwm.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1

; Initialize the ZAK space.
; Create 1 a-rate variable and 1 k-rate variable.
zakinit 1, 1

; Instrument #1 -- a basic instrument.
instr 1
  ; Generate a k-rate signal.
  ; The signal goes from 30 to 20,000 then back to 30.
  kramp linseg 30, p3/2, 20000, p3/2, 30

  ; Mix the signal into the zk variable #1.
  zkwm kramp, 1
endin

; Instrument #2 -- another basic instrument.
instr 2
  ; Generate another k-rate signal.
  ; This is a low frequency oscillator.
  klfo lfo 3500, 2

  ; Mix this signal into the zk variable #1.
  zkwm klfo, 1
endin

; Instrument #3 -- generates audio output.
instr 3
  ; Read zk variable #1, containing a mix of both signals.
  kamp zkr 1

  ; Create a sine waveform. Its amplitude will vary
  ; according to the values in zk variable #1.
  a1 oscil kamp, 880, 1

  ; Generate the audio output.
  out a1

  ; Clear the zk variable, get it ready for 
  ; another pass.
  zkcl 0, 1
endin


</CsInstruments>
<CsScore>

; Table #1, a sine wave.
f 1 0 16384 10 1

; Play Instrument #1 for 5 seconds.
i 1 0 5
; Play Instrument #2 for 5 seconds.
i 2 0 5
; Play Instrument #3 for 5 seconds.
i 3 0 5
e


</CsScore>
</CsoundSynthesizer>