File: inleta.csd

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csound-manual 1%3A6.08.0~dfsg-1
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<CsoundSynthesizer> 
<CsOptions> 
; Select audio/midi flags here according to platform
-odac     ;;;realtime audio out
;-iadc    ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o inleta.wav -W ;;; for file output any platform
</CsOptions> 
<CsInstruments> 

sr = 44100
ksmps = 32
nchnls = 2

; Connect up instruments and effects to create the signal flow graph. 

connect "SimpleSine",   "leftout", "Reverberator", "leftin" 
connect "SimpleSine",   "rightout","Reverberator", "rightin" 

connect "Moogy",        "leftout", "Reverberator", "leftin" 
connect "Moogy",        "rightout","Reverberator", "rightin" 

connect "Reverberator", "leftout", "Compressor",   "leftin" 
connect "Reverberator", "rightout","Compressor",   "rightin" 

connect "Compressor",   "leftout", "Soundfile",    "leftin" 
connect "Compressor",   "rightout","Soundfile",    "rightin" 

; Turn on the "effect" units in the signal flow graph. 

alwayson "Reverberator", 0.91, 12000 
alwayson "Compressor" 
alwayson "Soundfile" 

; Define instruments and effects in order of signal flow.

instr SimpleSine 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Default values:   p1  p2  p3  p4  p5  p6  p7  p8  p9  p10
                pset	        0,  0,  10, 0,  0,  0,  0.5
iattack		= 0.015
idecay		= 0.07
isustain	= p3
irelease	= 0.3
p3		= iattack + idecay + isustain + irelease
adamping	linsegr 0.0, iattack, 1.0, idecay + isustain, 1.0, irelease, 0.0
iHz 		= cpsmidinn(p4) 
; Rescale MIDI velocity range to a musically usable range of dB. 
iamplitude 	= ampdb(p5 / 127 * 15.0 + 60.0) 
; Use ftgenonce instead of ftgen, ftgentmp, or f statement. 
icosine		ftgenonce 0, 0, 65537, 11, 1 
aoscili		oscili iamplitude, iHz, icosine 
aadsr 		madsr iattack, idecay, 0.6, irelease 
asignal 	= aoscili * aadsr 
aleft, aright	pan2 asignal, p7
; Stereo audio output to be routed in the orchestra header. 
		outleta "leftout", aleft
		outleta "rightout", aright
endin 

instr Moogy 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Default values:   p1  p2  p3  p4  p5  p6  p7  p8  p9  p10
		pset            0,  0,  10, 0,  0,  0,  0.5
iattack		= 0.003
isustain	= p3
irelease	= 0.05
p3		= iattack + isustain + irelease
adamping	linsegr	0.0, iattack, 1.0, isustain, 1.0, irelease, 0.0
iHz 		= cpsmidinn(p4)
; Rescale MIDI velocity range to a musically usable range of dB. 
iamplitude 	= ampdb(p5 / 127 * 20.0 + 60.0) 
		print iHz, iamplitude 
; Use ftgenonce instead of ftgen, ftgentmp, or f statement. 
isine 		ftgenonce 0, 0, 65537, 10, 1 
asignal 	vco iamplitude, iHz, 1, 0.5, isine 
kfco 		line 2000, p3, 200
krez 		= 0.8 
asignal 	moogvcf asignal, kfco, krez, 100000 
asignal		= asignal * adamping
aleft, aright	pan2 asignal, p7
; Stereo audio output to be routed in the orchestra header. 
		outleta "leftout", aleft
		outleta "rightout", aright 
endin 

instr Reverberator 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Stereo input. 
aleftin 	inleta "leftin" 
arightin 	inleta "rightin" 
idelay 		= p4 
icutoff 	= p5 
aleft, aright 	reverbsc aleftin, arightin, idelay, icutoff 
; Stereo output. 
		outleta "leftout", aleft 
		outleta "rightout", aright 
endin 

instr Compressor 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Stereo input. 
aleftin 	inleta "leftin" 
arightin 	inleta "rightin" 
kthreshold 	= 25000 
icomp1 		= 0.5 
icomp2 		= 0.763 
irtime 		= 0.1 
iftime 		= 0.1 
aleftout 	dam aleftin, kthreshold, icomp1, icomp2, irtime, iftime 
arightout 	dam arightin, kthreshold, icomp1, icomp2, irtime, iftime 
; Stereo output. 
		outleta "leftout", aleftout 
		outleta "rightout", arightout 
endin 

instr Soundfile 
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Stereo input. 
aleftin 	inleta "leftin" 
arightin 	inleta "rightin" 
		outs aleftin, arightin 
endin 

</CsInstruments> 
<CsScore> 

; It is not necessary to activate "effects" or create f-tables in the score! 
; Overlapping notes create new instances of instruments with proper connections. 

i "SimpleSine" 1 5 60 85 
i "SimpleSine" 2 5 64 80 
i "Moogy" 3 5 67 75 
i "Moogy" 4 5 71 70 
;1 extra second after the performance
e 1 

</CsScore> 
</CsoundSynthesizer>