File: widglobals.h

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/*
    wdglobals.h:

    Copyright (C) 2007 Andres Cabrera, Michael Gogins

    This file is part of Csound.

    The Csound Library is free software; you can redistribute it
    and/or modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    Csound is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with Csound; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
    02110-1301 USA
*/

#include <cstdio>
#include <cstdlib>
#include <cmath>

#if defined(WIN32)
#  include <windows.h>
#endif /* defined(WIN32) */

#if defined(LINUX)
#  include <pthread.h>
#  include <sched.h>
#  include <sys/time.h>
#endif /* defined(LINUX) */

#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Double_Window.H>

#include <FL/Fl_Box.H>
#include <FL/Fl_Slider.H>
#include <FL/Fl_Value_Slider.H>
#include <FL/Fl_Adjuster.H>
#include <FL/Fl_Counter.H>
#include <FL/Fl_Dial.H>
#include <FL/Fl_Roller.H>
#include <FL/Fl_Value_Input.H>
#include <FL/Fl_Value_Output.H>
#include <FL/Fl_Scrollbar.H>
#include <FL/Fl_Scrollbar.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Output.H>
#include <FL/Fl_Scroll.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Tabs.H>
#include <FL/Fl_Positioner.H>
#include <FL/Fl_Button.H>
#include <FL/Fl_Light_Button.H>
#include <FL/Fl_Check_Button.H>
#include <FL/Fl_Round_Button.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Group.H>
#include <FL/Fl_Valuator.H>
#include <FL/Fl_Input.H>
#include <FL/fl_ask.H>

#include <map>
#include <vector>
#include <string>
#include <fstream>
#include <sstream>
#include <cstdlib>

using namespace std;

#include "csdl.h"
#include "winFLTK.h"

#ifdef CS_IMAGE
#  include "stdpch.h"
#  include "anydec.h"
#  include "anybmp.h"
#  include "imagestruct.h"
#endif

#define CSOUND_WIDGETS_CPP 1
#include "widgets.h"

#define LIN_ (0)
#define EXP_ (-1)
#undef min
#undef max

typedef struct rtEvt_s {
    struct rtEvt_s  *nxt;
    EVTBLK          evt;
} rtEvt_t;

#ifndef NO_FLTK_THREADS
typedef struct widgetsGlobals_s {
    rtEvt_t     *eventQueue;
    void        *mutex_;
    int         exit_now;       /* set by GUI when all windows are closed   */
    int         end_of_perf;    /* set by main thread at end of performance */
    void        *threadHandle;
    int         fltkFlags;
} widgetsGlobals_t;
#endif

struct ADDR {
    void *opcode;
    void *WidgAddress;
};

struct ADDR_STACK { /*: ADDR*/
    OPDS *h;
    void *WidgAddress;
    int     count;
    ADDR_STACK(OPDS *new_h,void *new_address,  int new_count)
        : h(new_h),WidgAddress(new_address), count(new_count) {}
    ADDR_STACK()
    {
        h=NULL;
        WidgAddress = NULL;
        count=0;
    }
};

struct VALUATOR_FIELD {
    MYFLT value, value2;
    MYFLT min,max, min2,max2;
    int     exp, exp2;
    string widg_name;
    string opcode_name;
    SLDBK_ELEMENT *sldbnk;
private:
    vector<MYFLT> sldbnkValues;
public:
    VALUATOR_FIELD()
    {
        value = 0;
        value2 =0;
        widg_name= "";
        opcode_name ="";
        min = 0;
        max =1;
        min2=0;
        max2=1;
        exp=LIN_;
        exp2=LIN_;
        sldbnk=0;
    }
    void set_sldbnk(int ndx, MYFLT val)
    {
        if (ndx >= (int)sldbnkValues.size()) {
            sldbnkValues.resize(ndx+1);
        }
        sldbnkValues[ndx]= val;
    }
    MYFLT get_sldbnk(int ndx)
    {
        return sldbnkValues[ndx];
    }
//   ~VALUATOR_FIELD() { if (sldbnk != 0) delete sldbnk;
//   if (sldbnkValues !=0) delete sldbnkValues; }
};


enum FL_ENUM {FL_WIDG=0, FL_JOY, JOY_X=128, JOY_Y }; //gab

struct ADDR_SET_VALUE { /*: ADDR*/
    int exponential;
    MYFLT min,max;
    void  *WidgAddress,  *opcode;
    FL_ENUM widg_type; //gab
    FL_ENUM joy;  //gab
    int group; // group for snapshot groups
    ADDR_SET_VALUE(int new_exponential,MYFLT new_min, MYFLT new_max,
                   void *new_WidgAddress, void *new_opcode,  int grp = 0) :
        exponential(new_exponential),min(new_min), max(new_max),
        WidgAddress(new_WidgAddress),opcode(new_opcode),
        widg_type(FL_WIDG), joy(FL_JOY), group(grp) {}
    ADDR_SET_VALUE()
    {
        exponential=LIN_;
        min=0;
        max=0;
        WidgAddress=NULL;
        opcode=NULL;
        widg_type = FL_WIDG;
        group = 0;
        joy = FL_JOY;
    }
};

struct PANELS {
    Fl_Window *panel;
    int     is_subwindow;
    PANELS(Fl_Window *new_panel, int flag) : panel(new_panel),
        is_subwindow(flag) { }
    PANELS()
    {
        panel = NULL;
        is_subwindow=0;
    }
};

struct SNAPSHOT {
    int is_empty;
    vector<VALUATOR_FIELD> fields;
    SNAPSHOT(vector<ADDR_SET_VALUE>& valuators, int snapGroup = 0);
    SNAPSHOT()
    {
        is_empty = 1;
    }
    int get(vector<ADDR_SET_VALUE>& valuators, int snapGroup = 0);
};

typedef vector<SNAPSHOT> SNAPVEC; //gab

struct WIDGET_GLOBALS {
    WIDGET_GLOBALS();
    ~WIDGET_GLOBALS()
    {
        fl_windows.resize(0);
        AddrStack.resize(0); //addresses of containers
        AddrSetValue.resize(0); //addresses of valuators
        for (int i = 0, n = allocatedStrings.size(); i < n; ++i) {
            delete[] allocatedStrings[i];
        }
        allocatedStrings.resize(0);
        snapshots.resize(0);
    }
    char hack_o_rama1;       // IV - Aug 23 2002
    char hack_o_rama2;
    int ix, drag, indrag, sldrag;
    int stack_count;
    int FLcontrol_iheight;
    int FLroller_iheight;
    int FLcontrol_iwidth;
    int FLroller_iwidth;
    int FLvalue_iwidth;
    int FLcolor;
    int FLcolor2;
    int FLtext_size;
    int FLtext_color;
    int FLtext_font;
    int FLtext_align;
    int currentSnapGroup; // GAB for snapshot groups
    int last_KEY;  // GAB
    bool isKeyDown;  //GAB
    int FL_ix;
    int FL_iy;
    vector<PANELS> fl_windows; // all panels
    vector<ADDR_STACK> AddrStack; //addresses of containers
    vector<ADDR_SET_VALUE> AddrSetValue; //addresses of valuators
    vector<char*> allocatedStrings;
    int last_sldbnk;
    FL_MIDI_WIDGET_VALUE *midiFLaddress[16][128]; // gab128 cc * 16 midi channels
    int midiFLold_val[16][128]; //gab
    vector<SNAPVEC> snapshots;
    vector<SNAPVEC>::iterator snapshots_iterator;
    FLTKMETER *p_vumeter;
#ifdef CS_IMAGE
    vector<ImageSTRUCT> Bm_image; // map of pointers to CAnyBmp objects
    vector<ImageSTRUCT>::iterator Bm_image_iterator; // iterator of the map
#endif
};