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/*
HaikuAudio.cpp:
Haiku real-time audio handling for Csound5
Copyright (C) 2012-2019 Peter J. Goodeve
This file is part of Csound.
The Csound Library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Csound is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <media/BufferGroup.h>
#include <media/Buffer.h>
#include <media/TimeSource.h>
#include <media/MediaDefs.h>
#include <media/MediaRoster.h>
#include <media/BufferProducer.h>
#include <media/MediaEventLooper.h>
#include "haiku_audio.h"
#define XDPRINTF(x)
#define DPRINTF(x)
//#define DPRINTF(x) printf x
// ----------------
// A few global settings for convenience:
// change this to alter default
static BMediaNode::run_mode gRunMode = BMediaNode::B_RECORDING;
/// These have been kept for now:
static size_t gBufferSize = 1024; // specified by default
static bigtime_t gAddLatency = 0; // Added to computed latency
static int gXtraBuffers = 0;
///////////////////////////////////////////////////////////////////
class AudioProducer : public BBufferProducer,
public BMediaEventLooper
{
public:
AudioProducer(struct Generator *_gen, float sampleRate,
int nchans, size_t bufferSize);
~AudioProducer();
/// BMediaNode abstract method instantiation:
BMediaAddOn* AddOn( int32* internal_id) const {return NULL;}
/// BBufferProducer inheritance:
// Abstract method instantiations:
status_t FormatSuggestionRequested(
media_type type,
int32 quality,
media_format* format);
status_t FormatProposal(
const media_source& output,
media_format* format);
status_t FormatChangeRequested(
const media_source& source,
const media_destination& destination,
media_format* io_format,
int32* _deprecated_) {return B_ERROR;}
status_t GetNextOutput( /* cookie starts as 0 */
int32* cookie,
media_output* out_output);
status_t DisposeOutputCookie(int32 cookie) {return B_OK;}
status_t SetBufferGroup(
const media_source& for_source,
BBufferGroup* group);
status_t PrepareToConnect(
const media_source& what,
const media_destination& where,
media_format* format,
media_source* out_source,
char* out_name);
void Connect(
status_t error,
const media_source& source,
const media_destination& destination,
const media_format& format,
char* io_name);
void Disconnect(
const media_source& what,
const media_destination& where);
void LateNoticeReceived(
const media_source& what,
bigtime_t how_much,
bigtime_t performance_time);
void EnableOutput(
const media_source & what,
bool enabled,
int32* _deprecated_);
/// End of BBufferProducer Abstract instantiations ///
status_t GetLatency(
bigtime_t* out_latency);
status_t HandleMessage(
int32 message,
const void* data,
size_t size);
void LatencyChanged(
const media_source& source,
const media_destination& destination,
bigtime_t new_latency,
uint32 flags);
/// BMediaLooper inheritance:
/// Abstract instantiation:
void HandleEvent(
const media_timed_event* event,
bigtime_t lateness,
bool realTimeEvent = false);
////////////////////////////////////////
void NodeRegistered();
void Start(bigtime_t performance_time);
void SetRunMode(run_mode mode);
private:
void AllocateBuffers();
BBuffer* FillNextBuffer(bigtime_t event_time);
Generator *gen;
BBufferGroup* mBufferGroup;
bigtime_t mLatency, mInternalLatency;
media_output mOutput;
bool mOutputEnabled;
media_format mPreferredFormat;
size_t mBufferSize;
BMediaNode::run_mode mRunMode;
int mChans;
uint64 mSamplesSent;
bigtime_t mStartTime;
};
////////////////////////////////////////////////////////////////
AudioProducer::AudioProducer(Generator *_gen, float sampleRate,
int nchans, size_t bufferSize)
: BMediaNode("Csound"),
BBufferProducer(B_MEDIA_RAW_AUDIO),
BMediaEventLooper(),
gen(_gen),
mBufferGroup(NULL),
mLatency(0),
mInternalLatency(0),
mOutputEnabled(true),
mBufferSize(bufferSize),
mRunMode(gRunMode),
mChans(nchans)
{
mPreferredFormat.type = B_MEDIA_RAW_AUDIO;
mPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
mPreferredFormat.u.raw_audio.channel_count = mChans;
mPreferredFormat.u.raw_audio.frame_rate = sampleRate; // measured in Hertz
mPreferredFormat.u.raw_audio.byte_order =
(B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
if (mBufferSize)
mPreferredFormat.u.raw_audio.buffer_size = mBufferSize;
else
mPreferredFormat.u.raw_audio.buffer_size
= media_raw_audio_format::wildcard.buffer_size;
mOutput.destination = media_destination::null;
mOutput.format = mPreferredFormat;
}
AudioProducer::~AudioProducer()
{
Quit();
}
status_t
AudioProducer::FormatSuggestionRequested(media_type type, int32 /*quality*/,
media_format* format)
{
if (!format) return B_BAD_VALUE;
*format = mPreferredFormat;
if (type == B_MEDIA_UNKNOWN_TYPE) type = B_MEDIA_RAW_AUDIO;
if (type != B_MEDIA_RAW_AUDIO) return B_MEDIA_BAD_FORMAT;
else return B_OK;
}
status_t
AudioProducer::FormatProposal(const media_source& output, media_format* format)
{
if (output != mOutput.source)
return B_MEDIA_BAD_SOURCE;
media_type requestedType = format->type;
*format = mPreferredFormat;
if ((requestedType != B_MEDIA_UNKNOWN_TYPE) &&
(requestedType != B_MEDIA_RAW_AUDIO))
return B_MEDIA_BAD_FORMAT;
else return B_OK; // raw audio or wildcard type, either is okay by us
}
status_t
AudioProducer::GetNextOutput(int32* cookie, media_output* out_output)
{
if (0 == *cookie)
{
*out_output = mOutput;
*cookie += 1;
return B_OK;
}
else return B_BAD_INDEX;
}
status_t
AudioProducer::SetBufferGroup(const media_source& for_source,
BBufferGroup* newGroup)
{
if (for_source != mOutput.source) return B_MEDIA_BAD_SOURCE;
if (newGroup == mBufferGroup) return B_OK;
delete mBufferGroup; // waits for all buffers to recycle
if (newGroup != NULL)
mBufferGroup = newGroup;
else
{
size_t size = mOutput.format.u.raw_audio.buffer_size;
int32 count =
int32(mLatency / BufferDuration() + 1 + 1 + gXtraBuffers);
mBufferGroup = new BBufferGroup(size, count);
}
return B_OK;
}
status_t
AudioProducer::GetLatency(bigtime_t* out_latency)
{
*out_latency = EventLatency() + SchedulingLatency();
return B_OK;
}
status_t
AudioProducer::PrepareToConnect(const media_source& what,
const media_destination& where,
media_format* format, media_source* out_source,
char* out_name)
{
if (what != mOutput.source) return B_MEDIA_BAD_SOURCE;
if (mOutput.destination != media_destination::null)
return B_MEDIA_ALREADY_CONNECTED;
if (format->type != B_MEDIA_RAW_AUDIO)
return B_MEDIA_BAD_FORMAT;
else if (format->u.raw_audio.format !=
media_raw_audio_format::B_AUDIO_FLOAT)
return B_MEDIA_BAD_FORMAT;
if (format->u.raw_audio.buffer_size ==
media_raw_audio_format::wildcard.buffer_size)
format->u.raw_audio.buffer_size = mBufferSize;
mOutput.destination = where;
mOutput.format = *format;
*out_source = mOutput.source;
strncpy(out_name, mOutput.name, B_MEDIA_NAME_LENGTH);
return B_OK;
}
void
AudioProducer::Connect(status_t error, const media_source& source,
const media_destination& destination,
const media_format& format, char* io_name)
{
if (error)
{
mOutput.destination = media_destination::null;
mOutput.format = mPreferredFormat;
return;
}
mOutput.destination = destination;
mOutput.format = format;
strncpy(io_name, mOutput.name, B_MEDIA_NAME_LENGTH);
media_node_id id;
FindLatencyFor(mOutput.destination, &mLatency, &id);
size_t samplesPerBuffer
= mOutput.format.u.raw_audio.buffer_size / (sizeof(float)*mChans);
SetEventLatency(mLatency + gAddLatency); // ignore internal time for now
{
bigtime_t realtime, perftime;
float drift;
TimeSource()->GetTime(&perftime, &realtime, & drift);
}
bigtime_t duration
= bigtime_t(1000000) * samplesPerBuffer /
bigtime_t(mOutput.format.u.raw_audio.frame_rate);
SetBufferDuration(duration);
if (!mBufferGroup) AllocateBuffers();
}
void
AudioProducer::Disconnect(const media_source& what, const media_destination& where)
{
DPRINTF(("trying to disconnect AudioProducer\n");)
if ((where == mOutput.destination) && (what == mOutput.source))
{
mOutput.destination = media_destination::null;
mOutput.format = mPreferredFormat;
delete mBufferGroup;
mBufferGroup = NULL;
}
}
void
AudioProducer::LateNoticeReceived(const media_source& what, bigtime_t how_much,
bigtime_t performance_time)
{
if (what == mOutput.source)
{
if (RunMode() == B_RECORDING)
{
// nothing to do
}
else if (RunMode() == B_INCREASE_LATENCY)
{
mInternalLatency += how_much;
SetEventLatency(mLatency + mInternalLatency);
}
else
{
size_t nSamples
= mOutput.format.u.raw_audio.buffer_size /
(sizeof(float)*mChans);
mSamplesSent += nSamples;
}
}
}
void
AudioProducer::EnableOutput(const media_source& what, bool enabled,
int32* _deprecated_)
{
if (what == mOutput.source)
mOutputEnabled = enabled;
}
status_t
AudioProducer::HandleMessage(int32 message, const void* data, size_t size)
{
return B_ERROR;
}
void
AudioProducer::LatencyChanged(const media_source& source,
const media_destination& destination,
bigtime_t new_latency, uint32 flags)
{
if ((source == mOutput.source) && (destination == mOutput.destination))
{
mLatency = new_latency;
SetEventLatency(mLatency + mInternalLatency);
}
}
void
AudioProducer::NodeRegistered()
{
SetPriority(B_REAL_TIME_PRIORITY);
Run();
mOutput.source.port = ControlPort();
mOutput.source.id = 0;
mOutput.node = Node();
::strcpy(mOutput.name, "Csound Output");
}
void
AudioProducer::Start(bigtime_t performance_time)
{
BMediaRoster::Roster()->SetRunModeNode(Node(), mRunMode);
BMediaEventLooper::Start(performance_time);
}
void
AudioProducer::SetRunMode(run_mode mode)
{
if (B_OFFLINE == mode)
ReportError(B_NODE_FAILED_SET_RUN_MODE);
}
void
AudioProducer::HandleEvent(const media_timed_event* event,
bigtime_t lateness, bool realTimeEvent)
{
switch (event->type)
{
case BTimedEventQueue::B_START:
if (RunState() != B_STARTED)
{
mSamplesSent = 0;
mStartTime = event->event_time;
media_timed_event
firstBufferEvent(mStartTime,
BTimedEventQueue::B_HANDLE_BUFFER);
EventQueue()->AddEvent(firstBufferEvent);
}
break;
case BTimedEventQueue::B_STOP:
DPRINTF(("Stop event arrived\n");)
EventQueue()->FlushEvents(0, BTimedEventQueue::B_ALWAYS,
true, BTimedEventQueue::B_HANDLE_BUFFER);
break;
case BTimedEventQueue::B_HANDLE_BUFFER:
{
if ((RunState() == BMediaEventLooper::B_STARTED)
&& (mOutput.destination != media_destination::null))
{
BBuffer* buffer = FillNextBuffer(event->event_time);
if (buffer)
{
status_t err = B_ERROR;
if (mOutputEnabled)
err = SendBuffer(buffer, mOutput.source,
mOutput.destination);
if (err) buffer->Recycle();
}
size_t nSamples =
mOutput.format.u.raw_audio.buffer_size /
(sizeof(float)*mChans);
mSamplesSent += nSamples;
bigtime_t nextEvent = mStartTime +
bigtime_t(double(mSamplesSent) /
double(mOutput.format.u.raw_audio.frame_rate)
* 1000000.0);
media_timed_event
nextBufferEvent(nextEvent,
BTimedEventQueue::B_HANDLE_BUFFER);
EventQueue()->AddEvent(nextBufferEvent);
}
}
break;
default:
break;
}
}
void
AudioProducer::AllocateBuffers()
{
size_t size = mOutput.format.u.raw_audio.buffer_size;
int32 count = int32(mLatency / BufferDuration() + 1 + 1 + gXtraBuffers);
mBufferGroup = new BBufferGroup(size, count);
}
static int nclr = 0;
BBuffer*
AudioProducer::FillNextBuffer(bigtime_t event_time)
{
BBuffer* buf =
mBufferGroup->RequestBuffer(mOutput.format.u.raw_audio.buffer_size,
BufferDuration());
if (!buf) {
DPRINTF(("Couldn't get buffer!\n");)
return NULL;
}
// number of samples (not frames) to be copied
int32 numSamples = gen->mXferSize / gen->mSampleSize;
float* data = (float*) buf->Data();
if (gen->mDataBuf) {
for (int32 indx=0; indx < numSamples; indx++)
*data++ = (float)gen->mDataBuf[indx];
gen->mDataBuf = NULL;
release_sem(gen->cs_sem);
} else {// I guess we've finished, so clear the buffers
memset(data, 0, mOutput.format.u.raw_audio.buffer_size);
DPRINTF(("cleared buffer %d\n", ++nclr);)
}
media_header* hdr = buf->Header();
hdr->type = B_MEDIA_RAW_AUDIO;
hdr->size_used = mOutput.format.u.raw_audio.buffer_size;
hdr->time_source = TimeSource()->ID();
bigtime_t stamp;
if (RunMode() == B_RECORDING)
stamp = event_time;
else
stamp = mStartTime + bigtime_t(double(mSamplesSent) /
double(mOutput.format.u.raw_audio.frame_rate) * 1000000.0);
hdr->start_time = stamp;
return buf;
}
///////////////////////////////////////////////////
struct Generator_Private {
media_node producer, consumer;
media_source source;
media_destination destination;
media_format format;
class AudioProducer* mAudioNode;
bool mIsConnected;
bool mIsRunning;
media_node mTimeSource;
};
static void ErrorCheck(status_t err, const char* msg)
{
if (err)
{
fprintf(stderr, "* FATAL ERROR (%s): %s\n", strerror(err), msg);
exit(1);
}
}
Generator::Generator(float sampleRate, int nchans, size_t bufferSize,
int32 sampleSize) :
mBufSize(bufferSize),
mFrameRate(sampleRate),
mChans(nchans),
mSampleSize(sampleSize),
mDataBuf(NULL),
mXferSize(mBufSize),
state(new Generator_Private())
{
cs_sem = create_sem(0, "Csound_wait"); // intially locked
}
Generator::~Generator()
{
BMediaRoster* r = BMediaRoster::Roster();
status_t err;
DPRINTF(("destructing Generator\n");)
if (state->mIsRunning) {
DPRINTF(("stopping producer node\n");)
err = r->StopNode(state->producer, 0, true);
if (err)
{
fprintf(stderr, "* Error stopping producer: %ld (%s)\n",
err, strerror(err));
}
}
if (state->mIsConnected)
{
DPRINTF(("disconnecting Generator\n");)
err = r->Disconnect(state->producer.node, state->source,
state->consumer.node, state->destination);
if (err)
{
fprintf(stderr, "* Error disconnecting nodes: %ld (%s)\n",
err, strerror(err));
}
DPRINTF(("releasing nodes\n");)
r->ReleaseNode(state->producer);
r->ReleaseNode(state->consumer);
delete state->mAudioNode;
}
DPRINTF(("Generator destructed\n");)
}
int Generator::RunAudio() {
status_t err;
BMediaRoster* r = BMediaRoster::Roster();
state->mAudioNode = new AudioProducer(this, mFrameRate, mChans, mBufSize);
err = r->RegisterNode(state->mAudioNode);
ErrorCheck(err, "unable to register Csound node!\n");
r->GetNodeFor(state->mAudioNode->Node().node, &state->producer);
err = r->GetAudioMixer(&state->consumer);
ErrorCheck(err, "unable to get the system mixer");
r->GetTimeSource(&state->mTimeSource);
r->SetTimeSourceFor(state->producer.node, state->mTimeSource.node);
media_input mixerInput;
media_output soundOutput;
int32 count = 1;
err = r->GetFreeOutputsFor(state->producer, &soundOutput, 1, &count);
ErrorCheck(err, "unable to get a free output from the producer node");
count = 1;
err = r->GetFreeInputsFor(state->consumer, &mixerInput, 1, &count);
ErrorCheck(err, "unable to get a free input to the mixer");
media_format format;
format.type = B_MEDIA_RAW_AUDIO;
format.u.raw_audio = media_raw_audio_format::wildcard;
err = r->Connect(soundOutput.source, mixerInput.destination,
&format, &soundOutput, &mixerInput);
ErrorCheck(err, "unable to connect nodes");
state->format = format;
state->source = soundOutput.source;
state->destination = mixerInput.destination;
state->mIsConnected = true;
r->SetRunModeNode(state->producer, gRunMode);
BTimeSource* ts = r->MakeTimeSourceFor(state->producer);
if (!ts)
{
fprintf(stderr,
"* ERROR - MakeTimeSourceFor(producer) returned NULL!\n");
exit(1);
}
bigtime_t latency = 0;
r->GetLatencyFor(state->producer, &latency);
r->StartNode(state->producer, ts->Now() + latency);
ts->Release();
state->mIsRunning = true;
return 0; // always for now...
}
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