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/*
shaker.h:
Copyright (C) 1996, 1997 Perry Cook, John ffitch
This file is part of Csound.
The Csound Library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Csound is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA
*/
/******************************************/
/* Maracha (& other shakers) Simulation */
/* by Perry R. Cook, 1996 */
/* by Perry Cook, 1995-96 */
/* */
/* See ICMC96 paper "PhISM: Percussive */
/* Synthesis." for more exciting details */
/******************************************/
#if !defined(__Shaker_h)
#define __Shaker_h
#include "physutil.h"
typedef struct Shaker {
OPDS h;
MYFLT *ar; /* Output */
MYFLT *amp, *kfreq;
MYFLT *beancount, *shake_damp;
MYFLT *times, *dettack;
BiQuad filter;
ADSR envelope;
int32_t num_beans;
int32_t wait_time;
int32_t shake_num;
MYFLT shake_speed; /* A + amp*N -- hides two parameters */
MYFLT res_freq;
MYFLT coll_damp;
MYFLT shakeEnergy;
MYFLT noiseGain;
MYFLT gain_norm;
int32_t
kloop;
MYFLT freq;
} SHAKER;
#endif
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