1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
|
/*
MultiTouchXYViewController.swift
Nikhil Singh, Dr. Richard Boulanger
Adapted from the Csound iOS Examples by Steven Yi and Victor Lazzarini
This file is part of Csound iOS SwiftExamples.
The Csound for iOS Library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Csound is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*/
import UIKit
class MultiTouchXYViewController: BaseCsoundViewController {
private var touchIds = [Int](repeatElement(0, count: 10))
private var touchArray = [UITouch?](repeatElement(nil, count: 10))
private var touchesCount = 0
fileprivate var touchX = [Float](repeatElement(0, count: 10))
fileprivate var touchY = [Float](repeatElement(0, count: 10))
fileprivate var touchXPtr = [UnsafeMutablePointer<Float>?](repeatElement(nil, count: 10))
fileprivate var touchYPtr = [UnsafeMutablePointer<Float>?](repeatElement(nil, count: 10))
@IBOutlet var touchesLabel: UILabel!
override func viewDidLoad() {
title = "15. MultiTouch XY Pad"
super.viewDidLoad()
}
override func viewDidAppear(_ animated: Bool) {
let tempFile = Bundle.main.path(forResource: "multiTouchXY", ofType: "csd")
csound.stop()
csound = CsoundObj()
csound.addBinding(self)
csound.play(tempFile)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func cleanup() {
for i in 0 ..< 10 {
touchXPtr[i] = nil
touchYPtr[i] = nil
}
}
func getTouchIdAssignment() -> Int {
for i in 0 ..< 10 {
if touchIds[i] == 0 {
return i
}
}
return -1
}
func getTouchId(_ touch: UITouch) -> Int {
for i in 0 ..< 10 {
if touchArray[i] == touch {
return i
}
}
return -1
}
// MARK: Touch Handling Code
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let touchId = getTouchIdAssignment()
if touchId != -1 {
touchArray[touchId] = touch
touchIds[touchId] = 1
let pt = touch.location(in: view)
touchX[touchId] = Float(pt.x / view.frame.size.width)
touchY[touchId] = Float(1 - (pt.y / view.frame.size.height)) // Invert Y axis
touchXPtr[touchId]?.pointee = touchX[touchId]
touchYPtr[touchId]?.pointee = touchY[touchId]
csound.sendScore("i1.\(touchId) 0 -1 \(touchId)")
touchesCount += touches.count
touchesLabel.text = "Touches \(touchesCount)"
if touchesCount > (event?.allTouches?.count)! {
touchesCount = (event?.allTouches?.count)!
}
}
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let touchId = getTouchId(touch)
if touchId != -1 {
let pt = touch.location(in: view)
touchX[touchId] = Float(pt.x / view.frame.size.width)
touchY[touchId] = Float(1 - (pt.y / view.frame.size.height))
}
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let touchId = getTouchId(touch)
if touchId != -1 {
touchIds[touchId] = 0
touchArray[touchId] = nil
csound.sendScore("i-1.\(touchId) 0 0 \(touchId)")
}
}
}
override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let touchId = getTouchId(touch)
if touchId != -1 {
touchIds[touchId] = 0
touchArray[touchId] = nil
csound.sendScore("i-1.\(touchId) 0 0 \(touchId)")
}
}
}
@IBAction func showInfo(_ sender: UIButton) {
infoVC.preferredContentSize = CGSize(width: 300, height: 120)
infoText = "Multitouch XY Pad demonstrates a multitouch performance surface. Each touch is dynamically mapped to a unique instance of a Csound instrument."
displayInfo(sender)
}
}
extension MultiTouchXYViewController: CsoundBinding {
func setup(_ csoundObj: CsoundObj!) {
for i in 0 ..< 10 {
touchXPtr[i] = csoundObj.getInputChannelPtr("touch.\(i).x", channelType: CSOUND_CONTROL_CHANNEL)
touchYPtr[i] = csoundObj.getOutputChannelPtr("touch.\(i).y", channelType: CSOUND_CONTROL_CHANNEL)
}
}
func updateValuesToCsound() {
for i in 0 ..< 10 {
touchXPtr[i]?.pointee = touchX[i]
touchYPtr[i]?.pointee = touchY[i]
}
}
}
|