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/*
CsoundUI.m:
Copyright (C) 2014 Steven Yi, Victor Lazzarini, Aurelius Prochazka
This file is part of Csound iOS Examples.
The Csound for iOS Library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Csound is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*/
#import "CsoundUI.h"
#import "CsoundButtonBinding.h"
#import "CsoundLabelBinding.h"
#import "CsoundMomentaryButtonBinding.h"
#import "CsoundSliderBinding.h"
#import "CsoundSwitchBinding.h"
@interface CsoundUI () {
CsoundObj *csoundObj;
}
@end
@implementation CsoundUI
- (instancetype)initWithCsoundObj:(CsoundObj *)csound {
self = [super init];
if (self) {
csoundObj = csound;
}
return self;
}
- (void)addLabel:(UILabel *)uiLabel
forChannelName:(NSString *)channelName
{
CsoundLabelBinding *labelBinding;
labelBinding = [[CsoundLabelBinding alloc] initLabel:uiLabel
channelName:channelName];
if(!_labelPrecision) {
_labelPrecision = 8;
}
labelBinding.precision = _labelPrecision;
[csoundObj addBinding:labelBinding];
}
- (void)addButton:(UIButton *)uiButton forChannelName:(NSString *)channelName
{
CsoundButtonBinding *buttonBinding;
buttonBinding = [[CsoundButtonBinding alloc] initButton:uiButton
channelName:channelName];
[csoundObj addBinding:buttonBinding];
}
- (void)addSlider:(UISlider *)uiSlider forChannelName:(NSString *)channelName
{
CsoundSliderBinding *sliderBinding;
sliderBinding = [[CsoundSliderBinding alloc] initSlider:uiSlider
channelName:channelName];
[csoundObj addBinding:sliderBinding];
}
- (void)addSwitch:(UISwitch *)uiSwitch forChannelName:(NSString *)channelName
{
CsoundSwitchBinding *switchBinding;
switchBinding = [[CsoundSwitchBinding alloc] initSwitch:uiSwitch
channelName:channelName];
[csoundObj addBinding:switchBinding];
}
- (void)addMomentaryButton:(UIButton *)uiButton forChannelName:(NSString *)channelName
{
CsoundMomentaryButtonBinding *momentaryButtonBinding;
momentaryButtonBinding = [[CsoundMomentaryButtonBinding alloc] initButton:uiButton
channelName:channelName];
[csoundObj addBinding:momentaryButtonBinding];
}
@end
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