File: FindCsound.cmake

package info (click to toggle)
csound 1%3A6.18.1%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 63,220 kB
  • sloc: ansic: 192,643; cpp: 14,149; javascript: 9,654; objc: 9,181; python: 3,376; java: 3,337; sh: 1,840; yacc: 1,255; xml: 985; perl: 635; lisp: 411; tcl: 341; lex: 217; makefile: 128
file content (29 lines) | stat: -rw-r--r-- 1,108 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
# Try to find the Csound library.
# Once done this will define:
#  CSOUND_FOUND - System has the Csound library
#  CSOUND_INCLUDE_DIRS - The Csound include directories.
#  CSOUND_LIBRARIES - The libraries needed to use the Csound library.

if(APPLE)
find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers
"$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers")
else()
find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound)
endif()

if(APPLE)
find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/
"$ENV{HOME}/Library/Frameworks/CsoundLib64.framework")
else()
find_library(CSOUND_LIBRARY NAMES csound64 csound)
endif()

include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set CSOUND_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args(CSOUND
                                  CSOUND_LIBRARY CSOUND_INCLUDE_DIR)
mark_as_advanced(CSOUND_INCLUDE_DIR CSOUND_LIBRARY)

set(CSOUND_INCLUDE_DIRS ${CSOUND_INCLUDE_DIR})
set(CSOUND_LIBRARIES ${CSOUND_LIBRARY} )