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/*
CsoundMotion.m:
Copyright (C) 2014 Steven Yi, Victor Lazzarini, Aurelius Prochazka
This file is part of Csound iOS Examples.
The Csound for iOS Library is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Csound is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*/
#import "CsoundMotion.h"
#import "CsoundAccelerometerBinding.h"
#import "CsoundAttitudeBinding.h"
#import "CsoundGyroscopeBinding.h"
@interface CsoundMotion () {
CsoundObj *csoundObj;
}
@end
@implementation CsoundMotion
- (instancetype)initWithCsoundObj:(CsoundObj *)csound {
self = [super init];
if (self) {
csoundObj = csound;
_motionManager = [[CMMotionManager alloc] init];
[csoundObj addListener:self];
}
return self;
}
- (void)enableAccelerometer {
if (!_motionManager.accelerometerAvailable) {
NSLog(@"Accelerometer not available");
}
CsoundAccelerometerBinding *accelerometer = [[CsoundAccelerometerBinding alloc] init:_motionManager];
[csoundObj addBinding:accelerometer];
_motionManager.accelerometerUpdateInterval = 1 / 100.0; // 100 hz
[_motionManager startAccelerometerUpdates];
}
- (void)enableGyroscope {
if (!_motionManager.isGyroAvailable) {
NSLog(@"Gyroscope not available");
}
CsoundGyroscopeBinding *gyro = [[CsoundGyroscopeBinding alloc] init:_motionManager];
[csoundObj addBinding:gyro];
_motionManager.gyroUpdateInterval = 1 / 100.0; // 100 hz
[_motionManager startGyroUpdates];
}
- (void)enableAttitude {
if (!_motionManager.isDeviceMotionAvailable) {
NSLog(@"Attitude not available");
}
CsoundAttitudeBinding *attitude = [[CsoundAttitudeBinding alloc] init:_motionManager];
[csoundObj addBinding:attitude];
_motionManager.deviceMotionUpdateInterval = 1 / 100.0; // 100hz
[_motionManager startDeviceMotionUpdates];
}
#pragma mark CsoundObjListener
- (void)csoundObjCompleted:(CsoundObj *)csoundObj {
[_motionManager stopAccelerometerUpdates];
[_motionManager stopGyroUpdates];
[_motionManager stopDeviceMotionUpdates];
}
@end
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