1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144
|
/*
Unix SMB/CIFS implementation.
signal handling functions
Copyright (C) Andrew Tridgell 1998
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "includes.h"
#include "system/wait.h"
/**
* @file
* @brief Signal handling
*/
/****************************************************************************
Catch child exits and reap the child zombie status.
****************************************************************************/
static void sig_cld(int signum)
{
while (waitpid((pid_t)-1,(int *)NULL, WNOHANG) > 0)
;
/*
* Turns out it's *really* important not to
* restore the signal handler here if we have real POSIX
* signal handling. If we do, then we get the signal re-delivered
* immediately - hey presto - instant loop ! JRA.
*/
#if !defined(HAVE_SIGACTION)
CatchSignal(SIGCLD, sig_cld);
#endif
}
/****************************************************************************
catch child exits - leave status;
****************************************************************************/
static void sig_cld_leave_status(int signum)
{
/*
* Turns out it's *really* important not to
* restore the signal handler here if we have real POSIX
* signal handling. If we do, then we get the signal re-delivered
* immediately - hey presto - instant loop ! JRA.
*/
#if !defined(HAVE_SIGACTION)
CatchSignal(SIGCLD, sig_cld_leave_status);
#endif
}
/**
Block sigs.
**/
void BlockSignals(bool block, int signum)
{
#ifdef HAVE_SIGPROCMASK
sigset_t set;
sigemptyset(&set);
sigaddset(&set,signum);
sigprocmask(block?SIG_BLOCK:SIG_UNBLOCK,&set,NULL);
#elif defined(HAVE_SIGBLOCK)
if (block) {
sigblock(sigmask(signum));
} else {
sigsetmask(siggetmask() & ~sigmask(signum));
}
#else
/* yikes! This platform can't block signals? */
static int done;
if (!done) {
DEBUG(0,("WARNING: No signal blocking available\n"));
done=1;
}
#endif
}
/**
Catch a signal. This should implement the following semantics:
1) The handler remains installed after being called.
2) The signal should be blocked during handler execution.
**/
void (*CatchSignal(int signum,void (*handler)(int )))(int)
{
#ifdef HAVE_SIGACTION
struct sigaction act;
struct sigaction oldact;
ZERO_STRUCT(act);
act.sa_handler = handler;
#ifdef SA_RESTART
/*
* We *want* SIGALRM to interrupt a system call.
*/
if(signum != SIGALRM)
act.sa_flags = SA_RESTART;
#endif
sigemptyset(&act.sa_mask);
sigaddset(&act.sa_mask,signum);
sigaction(signum,&act,&oldact);
return oldact.sa_handler;
#else /* !HAVE_SIGACTION */
/* FIXME: need to handle sigvec and systems with broken signal() */
return signal(signum, handler);
#endif
}
/**
Ignore SIGCLD via whatever means is necessary for this OS.
**/
void CatchChild(void)
{
CatchSignal(SIGCLD, sig_cld);
}
/**
Catch SIGCLD but leave the child around so it's status can be reaped.
**/
void CatchChildLeaveStatus(void)
{
CatchSignal(SIGCLD, sig_cld_leave_status);
}
|