File: layout.rb

package info (click to toggle)
ctioga 1.10-1
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 1,052 kB
  • ctags: 953
  • sloc: ruby: 9,306; sh: 504; makefile: 6
file content (595 lines) | stat: -rw-r--r-- 19,118 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
# layout.rb, copyright (c) 2006 by Vincent Fourmond: 
# The core of the layout computation
  
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
  
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details (in the COPYING file).

require 'Tioga/Utils'
require 'CTioga/log'
require 'CTioga/dimension'
require 'CTioga/boundaries'


module CTioga

  Version::register_svn_info('$Revision: 836 $', '$Date: 2008-10-10 01:27:54 +0200 (Fri, 10 Oct 2008) $')

  # This class merely stores various information about the layout,
  # such as the desired mimimum amount of padding on the sides,
  # the desired distance between plots and legends, the size and
  # position of the legend...
  #
  # For now, this class is hardly more than a Struct, but that is
  # a very convenient way to carry across several objects and keep the
  # documentation.
  #
  # Every Container should have a LayoutPreference object in its
  # layout_preferences attribute.
  class LayoutPreferences

    LayoutDefaults = {
      :padding => [Dimension.new(0.05),
                   Dimension.new(0.05),
                   Dimension.new(0.05),
                   Dimension.new(0.05)],
      :legend_size => Dimension.new(0.15),
      :legend_position => :right,
      :legend_glue => Dimension.new("2pt")
    }

    # Padding: (left, right, top, bottom)
    # An array of Dimensions specifiying the desired amount of padding
    # around a given object.
    attr_accessor :padding

    # The legend position: :left, :right, :top, :bottom or :inside
    attr_accessor :legend_position

    # The size of the legend. Not applicable in the case of an
    # :inside legend specification.
    attr_accessor :legend_size

    # The full legend specification, in the case of an inside legend.
    attr_accessor :legend_spec

    # The minimum space between the graph and the legend, when the latter
    # is on one of the sides of the graph.
    attr_accessor :legend_glue

    def initialize
      for key,val in LayoutDefaults
        self.send("#{key}=", val)
      end
    end


    # Converts the padding to values relative to the given
    # frames
    def self.padding_relative_values(p, frames)
      ret_val = []
      4.times do |i|
        if p[i]
          ret_val[i] = p[i].to_relative(frames,
                                        i < 2 ? :horizontal : :vertical)
        else
          ret_val[i] = 0        # safely default to 0 ???
        end
      end
      return ret_val
    end

    def padding_relative_values(frames)
      return LayoutPreferences.padding_relative_values(@padding, frames)
    end
  end

  # Handles the gory details of placement of objects. It can be called
  # to provide any of the specification for a subplot/subfigure, or
  # the hash necessary to be fed to show_plot_with_legend.
  #
  # Every layout object has a root object (object), the base one,
  # the one which
  # limits its capabilities. No layout object should touch anything
  # that is not a descendant of the root object -- or the root object
  # itself.
  #
  # In addition to that, the layout can handle many children of this
  # root object that request it.
  class Layout

    include Log

    # The object the layout is handling. Should never be null.
    attr_accessor :object
    
    # The layouts that would wish to report extensions information
    # to this one.
    attr_accessor :child_layouts

    # The parent layout. Can be nil. Most of the layouts won't
    # reall take something from this.
    attr_accessor :parent

    # Performs basic initialization. All descendants from this class
    # should have at least three arguments, and at most three mandatory
    # ones, always the same. Else, the convert_layout function
    # won't work, and that means trouble.
    def initialize(ro, ch = [], children = [] )
      @object = ro
      @object.layout = self
      @child_layouts = []
      for c in children
        add_child(c)
      end
      @parent = nil
    end

    # Converts self into another layout, whose class is _cls_.
    def convert_layout(cls)
      return cls.new(object, @child_layouts)
    end

    # Ask this layout to manage a child. No check is done to
    # actually ensure that the child really is a child.
    def add_child(child)
      child.parent = self
      @child_layouts << child
    end
    
    # Returns the specs to be fed to show_plot_with_legend
    # for the given _object_.
    #
    # Defaults to full plot.
    def legend_specs(object, t = nil)
      return [0,0,0,0].to_frame("plot_%s_margin")
    end

    # Now, various utility functions that should make the
    # life much easier for derived classes (or at least
    # to the person who'll be writing them).

    # A utility function that adds an extension as reported by
    # Axes#extension (or any other, for what matters)
    # to an already existing array of _extensions_.
    # It will replace the current element unless it is smaller.
    def update_extension_with_object(extensions, object, t, scale = 1)
      new_ext = object.extension(t,scale)
      return update_extensions(extensions, new_ext)
    end

    # Simply updates the given extensions with the new ones, making
    # sure that nall the objects can be crammed inside.
    def update_extensions(extensions, new_ext)
      return Dimension.update_extensions(extensions, new_ext)
    end

    # Returns the extension of the layout
    def extension(t)
      extensions = [0,0,0,0]
      # TODO: maybe this code should move within the PlotStyle object
      for a in [:title, :xlabel, :ylabel]
        update_extension_with_object(extensions, 
                                     @object.plot_style.send(a),
                                     t, @object.rescale || 1)
      end
      update_extension_with_object(extensions, @object.plot_style.edges,t)
      debug "Layout #{"%x" % self.object_id} extensions #{extensions.inspect}"
      return extensions
    end

    # Computes the extension for the legend, according to the
    # position. Does not check if the object actually needs to
    # display any legend whatsoever.
    def legend_extension(t)
      frame = @object.outer_frame(t)
      case @object.layout_preferences.legend_position
      when :left
        return [@object.layout_preferences.
                legend_size.to_absolute(frame, :horizontal),0,0,0]
      when :right
        return [0,@object.layout_preferences.
                legend_size.to_absolute(frame, :horizontal),0,0]
      when :top
        return [0,0,@object.layout_preferences.
                legend_size.to_absolute(frame, :vertical),0]
      when :bottom
        return [0,0,0,
                @object.layout_preferences.
                legend_size.to_absolute(frame, :vertical)]
      when :inside
        return [0,0,0,0]        # Inside doesn't count !
      else
        warn "Invalid legend position specification"
        return [0,0,0,0]        # Does not count.
      end
    end

    # All the things about legends here should eventually be
    # moved to their own file, very much like the axes things. There
    # is no real reason to differentiate them.

    # Converts the legend extension to a full legend specification.
    def legend_only_specs(t, padding)
      frame = @object.outer_frame(t)
      case @object.layout_preferences.legend_position
      when :inside
        # Use the legend_spec without any other modification.
        return @object.layout_preferences.legend_spec
      else
        ext = legend_extension(t)
        mar = Dimension.absolute_to_relative(ext, frame)
      end

      target = [0,0,0,0]
      4.times do |i|
        if mar[i] > 0
          target[(i/2) * 2 + ((i+1) % 2)] = 1 - mar[i]
        end
      end

      # Now, the legend spec is nearly ready; we just need to
      # modify it so that it matches the sides of the plot.
      case @object.layout_preferences.legend_position
      when :left, :right
        target[2] = padding[2]
        target[3] = padding[3]
      when :top, :bottom
        target[0] = padding[0]
        target[1] = padding[1]
      end

      return target.to_frame("legend_%s_margin")
    end

    # Returns the padding for the given object, taking into
    # account the position of legends:
    def compute_padding(object)
      prefs = @object.layout_preferences
      padding = @object.layout_preferences.padding.dup

      # If the object has a legend 
      if @object.display_legend? && Utils::side?(prefs.legend_position)
        padding[Utils::side(prefs.legend_position)] = 
          prefs.legend_glue.dup
      end
      return padding
    end

  end

  # Now come the interesting part: the layouts !!!!


  # This class takes care of simple plots. All children
  # are considered for computing the extension of the plots, but
  # they won't receive anything else than a default full frame.
  #
  # For now, the legend is not taken into consideration -- and the
  # children as well ;-) !!
  #
  # The SimpleLayout class is also meant as a base class for any
  # layout that would need to know its extensions, but that will
  # not get positionned at all in the same way.
  class SimpleLayout < Layout

    # A hash setting the 'bounding box' for the plot. It is relative
    # to the Container#outer_frame. Defaults to 0: the object occupies
    # all the frame.
    attr_accessor :bounding_box

    def initialize(ro, ch = [], children = [] )
      super
      @bounding_box = [0.0, 0.0, 0.0, 0.0]
    end

    # Returns the object's frame.
    def legend_specs(t = nil)
      a = extension(t)
      frames = @object.outer_frame(t)
      padding = Dimension.absolute_to_relative(a, frames)

      padding_prefs = 
        LayoutPreferences.padding_relative_values(compute_padding(@object), 
                                                  frames)

      update_extensions(padding, padding_prefs)
      
      # If we display a legend, add the legend to the side.
      if @object.display_legend?
        a = Dimension.absolute_to_relative(legend_extension(t),frames)
        4.times do |i|
          padding[i] += a[i]
        end
      end
      
      specs = {}
      i = 0
      for side in %w(left right top bottom)
        specs["plot_#{side}_margin"] = padding[i] + @bounding_box[i]
        i += 1
      end
      if @object.display_legend?
        a = legend_only_specs(t, padding)
        return specs.merge(a)
      else
        return specs
      end
    end

    # Returns this layout's extension. By default, it also
    # includes the children's extensions, unless the
    # @ignore_children_extensions variable is set.
    def extension(t)
      # We use the simple extensions computation from Layout
      a = super
      # We update it with the children's informations:
      unless @ignore_children_extensions
        for f in @child_layouts
          update_extensions(a, f.extension(t))
        end
      end
      return a
    end

  end

  # This class implements a layout for objects that only need to report
  # extension information to the parent but don't need to really take
  # this into consideration for themselves. A good example is the
  # 'alternative axes' things.
  class FixedLayout < SimpleLayout

    # The margins of the given object, either an array or a hash
    # with plot_%s_margin
    attr_accessor :position

    # Creates a Fixed layout for the given object.
    def initialize(ro, ch = [], children = [])
      super
      @position = [0, 0, 0, 0]
    end

    # Return default plot specifications: we don't take the
    # legend into consideration, for instance.
    def legend_specs(object, t = nil)

      # First, the position of the layout:
      if @position.is_a? Hash
        specs = @position.dup
      else
        specs = @position.to_frame("plot_%s_margin")
      end


      # Then handling of the legends if applicable:
      # TODO: this will fail for normal legends....
      if @object.display_legend?
        case @object.layout_preferences.legend_position
        when :inside
          a = @object.layout_preferences.legend_spec
          
          legend = Utils::frame_to_array(a, "legend_%s_margin")
          frame = Utils::frame_to_array(specs, "plot_%s_margin")
          
          target = Utils::compose_margins(frame, legend)
          a = target.to_frame("legend_%s_margin")
        else
          warn "Legend position #{@object.layout_preferences.legend_position.inspect} not implemented for FixedLayout"
          a = {}
        end
        return specs.merge(a)
      else
        return specs
      end
    end

  end

  # A layout that will handle objects aligned on a grid. All objects
  # belonging to one row of the grid will share the same vertical padding.
  # All the ones belonging to a column will share the same
  # horizontal padding. All layouts added to this one should
  # be a GridItemLayout or a descendant, or at least something
  # behaving correctly in that respect.
  class GridLayout < SimpleLayout

    def initialize(*a)
      super
      # We don't want the children's extensions messing
      # with this layout's extension
      @ignore_children_extensions = true
    end

    # Some various 'accessors' for rows and columns:

    # Sets the number of rows. The number of columns will be computed
    # automatically.
    def rows=(nb)
      @rows = nb
      @columns = false
    end

    # Returns the number of rows
    def rows
      return @rows if @rows
      return (@child_layouts.size.to_f / @columns).ceil
    end

    # Sets the number of columns. The number of rows will be computed
    # automatically.
    def columns=(nb)
      @columns = nb
      @rows = false
    end

    # Returns the number of rows
    def columns
      return @columns if @columns
      return (@child_layouts.size.to_f / @rows).ceil
    end

    # Returns the position of the given child layout in terms of
    # [row, col]. The layouts are added first in columns
    def child_position(child)
      i = @child_layouts.index(child)
      return [i % rows, i / rows]
    end

    # Returns the child at position (row, col)
    def child(row, col)
      return @child_layouts[col * rows + row ]
    end
    
    # Computes the various extensions for each columns and row
    def compute_extensions(t)
      @rows_extensions = []
      rows.times do |i|
        a = [0,0,0,0]
        columns.times do |j|
          update_extensions(a, child(i,j).extension(t)) if child(i,j)
        end
        @rows_extensions[i] = a
      end
      debug "Grid layout rows #{@rows_extensions.inspect}"
      @columns_extensions = []
      columns.times do |j|
        a = [0,0,0,0]
        columns.times do |i|
          update_extensions(a, child(i,j).extension(t)) if child(i,j)
        end
        @columns_extensions[j] = a
      end
      debug "Grid layout columns #{@columns_extensions.inspect}"
    end

    # Computes the positions of the various columns/rows, so that
    # all the objects in the same line/column share the same size
    # in both directions -- that is, all plots are identical.
    def compute_positions(t)
      compute_extensions(t) unless @rows_extensions
      frame = @object.outer_frame(t)
      @rows_positions = []
      vert_ext = 0
      vert_top = []
      vert_bottom = []
      for f in @rows_extensions
        a = Dimension.absolute_to_relative(f,frame)
        vert_top << a[2]
        vert_bottom << a[3]
        vert_ext += a[2] + a[3]
      end

      # Now, vert_top and vert_bottom contain the necessary
      # spacing above and below each element, in relative size.
      height = (1.0 - vert_ext)/rows
      debug "Grid layout height #{height}"
      current = 0
      rows.times do |i|
        new = current + vert_top[i] + height + vert_bottom[i]
        @rows_positions << [0,0, # ignored
                            current, 1 - new]
        current  = new
      end

      debug "Grid layout rows positions #{@rows_positions.inspect}"

      # Now, rows_positions contains the vertical position of
      # the given row.

      # We can now do the same for the horizontal positions:
      @columns_positions = []
      horiz_ext = 0
      horiz_left = []
      horiz_right = []
      for f in @columns_extensions
        a = Dimension.absolute_to_relative(f,frame)
        horiz_left << a[0]
        horiz_right << a[1]
        horiz_ext += a[0] + a[1]
      end
      debug "Grid horiz left #{ horiz_left.inspect }"
      debug "Grid horiz right #{horiz_right.inspect}"

      # Now, horiz_left and horiz_right contain the necessary
      # spacing above and below each element, in relative size.
      width = (1.0 - horiz_ext)/columns
      debug "Grid layout width #{width}"
      current = 0
      columns.times do |i|
        new = current + horiz_left[i] + width + horiz_right[i]
        @columns_positions << [current, 1 - new, 0, 0]
        current =  new
      end
      debug "Grid layout columns positions #{@columns_positions.inspect}"
      
    end

    # Returns the extension for the given child.
    def child_extension(child,t)
      compute_extensions(t) unless @columns_extensions
      row,col = child_position(child)
      a = @rows_extensions[row].dup
      # We override the horizontal extensions with the
      # @columns_extensions
      a[0] = @columns_extensions[col][0]
      a[1] = @columns_extensions[col][1]
      return a
    end

    # Returns the frame allocated for one item of the layout.
    def child_frame(t, row,col = nil)
      if row.is_a? Layout       # Row is a child, actually...
        return child_frame(t, *child_position(row))
      end

      compute_positions(t) unless @rows_positions
      a = @rows_positions[row].dup
      a[0] = @columns_positions[col][0]
      a[1] = @columns_positions[col][1]
      return a
    end

    
  end

  # The layout that should be used for every single object
  # in a grid. Should.
  class GridItemLayout < SimpleLayout

    # Returns the object's frame.
    def legend_specs(t = nil)
      # To compute the legend specification, 
      a = parent.child_extension(self, t)

      frames = @object.outer_frame(t)
      padding = Dimension.absolute_to_relative(a, frames)

      padding_prefs = @object.layout_preferences.
        padding_relative_values(frames)

      update_extensions(padding, padding_prefs)
      my_frame = parent.child_frame(t, self)
      
      debug "Child frame #{my_frame.inspect}"
      debug "Child padding #{padding.inspect}"
      debug "Child padding prefs #{padding_prefs.inspect}"
      
      specs = {}
      i = 0
      for s in %w(left right top bottom)
        specs["plot_#{s}_margin"] = padding[i] + my_frame[i]
        i += 1
      end
      debug "Child specs #{specs.inspect}"
      return specs
    end
  end

end