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#include "btrequest.h" // def.h
#include <stdlib.h>
#include "btcontent.h"
#include "btconfig.h"
#include "console.h"
#ifndef HAVE_RANDOM
#include "compat.h"
#endif
static void _empty_slice_list(PSLICE *ps_head)
{
PSLICE p;
for(; *ps_head;){
p = (*ps_head)->next;
delete (*ps_head);
*ps_head = p;
}
}
RequestQueue::~RequestQueue()
{
if( rq_head ) _empty_slice_list(&rq_head);
}
RequestQueue::RequestQueue()
{
rq_head = (PSLICE) 0;
rq_send = rq_head;
}
void RequestQueue::Empty()
{
if(rq_head) _empty_slice_list(&rq_head);
rq_send = rq_head;
}
void RequestQueue::SetHead(PSLICE ps)
{
if( rq_head ) _empty_slice_list(&rq_head);
rq_head = ps;
rq_send = rq_head;
}
void RequestQueue::operator=(RequestQueue &rq)
{
PSLICE n, u = (PSLICE) 0;
size_t idx;
int flag = 0;
if( rq_head ) _empty_slice_list(&rq_head);
rq_head = rq.rq_head;
rq_send = rq_head;
// Reassign only the first piece represented in the queue.
n = rq_head;
idx = n->index;
for( ; n ; u = n,n = u->next ){
if( rq.rq_send == n ) flag = 1;
if( n->index != idx ) break;
}
if(n){
u->next = (PSLICE) 0;
rq.rq_head = n;
if(flag) rq.rq_send = rq.rq_head;
}else{
rq.rq_head = (PSLICE) 0;
rq.rq_send = rq.rq_head;
}
}
int RequestQueue::Copy(const RequestQueue *prq, size_t idx)
{
PSLICE n, u, ps;
int found = 0;
if( prq->IsEmpty() ) return 0;
n = rq_head;
u = (PSLICE)0;
for( ; n ; u = n, n = u->next ); // move to end
ps = prq->GetHead();
for( ; ps; ps = ps->next ){
if( ps->index != idx ){
if( found ) break;
else continue;
}else found = 1;
if( Add(ps->index, ps->offset, ps->length) < 0 ){
PSLICE temp;
for( n = u ? u->next : rq_head; n; n=temp ){
temp = n->next;
delete n;
}
if( u ) u->next = (PSLICE)0;
return -1;
}
}
return 0;
}
int RequestQueue::CopyShuffle(const RequestQueue *prq, size_t idx)
{
PSLICE n, u, ps, prev, end, psnext, temp;
SLICE dummy;
unsigned long rndbits;
int len, shuffle, i=0, setsend=0;
size_t firstoff;
if( prq->IsEmpty() ) return 0;
n = rq_head;
u = (PSLICE)0;
for( ; n ; u = n, n = u->next ); // move to end
if( !rq_send ) setsend = 1;
ps = prq->GetHead();
for( ; ps && ps->index != idx; ps = ps->next );
if( !ps ) return -1;
firstoff = ps->offset;
for( len=0; ps && ps->index == idx; ps = ps->next ){
if( Add(ps->index, ps->offset, ps->length) < 0 ){
for( n = u ? u->next : rq_head; n; n=temp ){
temp = n->next;
delete n;
}
if( u ) u->next = (PSLICE)0;
return -1;
}
len++;
}
if( !u ){
u = &dummy;
u->next = rq_head;
}
shuffle = (random()&0x07)+2;
if( shuffle > len/2 ) shuffle = len/2;
for( ; shuffle; shuffle-- ){
prev = u;
ps = u->next->next;
u->next->next = (PSLICE)0;
end = u->next;
for( ; ps; ps = psnext ){
psnext = ps->next;
if( !i-- ){
rndbits = random();
i = sizeof(rndbits) - 3; // insure an extra bit
}
if( (rndbits>>=1)&01 ){ // beginning or end of list
if( (rndbits>>=1)&01 ){
prev = end;
ps->next = (PSLICE)0;
end->next = ps;
end = ps;
}else{
ps->next = u->next;
u->next = ps;
prev = u;
}
}else{ // before or after previous insertion
if( (rndbits>>=1)&01 ){ // put after prev->next
if( end == prev->next ) end = ps;
temp = prev->next;
ps->next = prev->next->next;
prev->next->next = ps;
prev = temp;
}else{ // put after prev (before prev->next)
ps->next = prev->next;
prev->next = ps;
}
}
}
} // shuffle loop
// If first slice is the same as in the original, move it to the end.
if( u->next->offset == firstoff ){
end->next = u->next;
u->next = u->next->next;
end = end->next;
end->next = (PSLICE)0;
}
if( u == &dummy ) rq_head = u->next;
if( setsend ) rq_send = u->next;
return 0;
}
// Counts all queued slices.
size_t RequestQueue::Qsize() const
{
size_t cnt = 0;
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
for( ; n ; u = n,n = u->next ) cnt++; // move to end
return cnt;
}
// Counts only slices from one piece.
size_t RequestQueue::Qlen(size_t piece) const
{
size_t cnt = 0;
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
size_t idx;
for( ; n && n->index != piece; n = n->next );
if(n) idx = n->index;
for( ; n ; u = n,n = u->next ){
if( n->index != idx ) break;
cnt++;
}
return cnt;
}
int RequestQueue::LastSlice() const
{
return ( rq_head &&
(!rq_head->next || rq_head->index != rq_head->next->index) ) ? 1 : 0;
}
int RequestQueue::Insert(PSLICE ps,size_t idx,size_t off,size_t len)
{
PSLICE n;
n = new SLICE;
#ifndef WINDOWS
if( !n ) return -1;
#endif
n->index = idx;
n->offset = off;
n->length = len;
n->reqtime = (time_t) 0;
// ps is the slice to insert after; if 0, insert at the head.
if(ps){
n->next = ps->next;
ps->next = n;
if( rq_send == n->next ) rq_send = n;
}else{
n->next = rq_head;
rq_head = n;
rq_send = rq_head;
}
return 0;
}
int RequestQueue::Add(size_t idx,size_t off,size_t len)
{
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
for( ; n ; u = n,n = u->next ); // move to end
n = new SLICE;
#ifndef WINDOWS
if( !n ) return -1;
#endif
n->next = (PSLICE) 0;
n->index = idx;
n->offset = off;
n->length = len;
n->reqtime = (time_t) 0;
if( u ) u->next = n;
else{
rq_head = n;
rq_send = rq_head;
}
if( !rq_send ) rq_send = n;
return 0;
}
int RequestQueue::Append(PSLICE ps)
{
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
for( ; n ; u = n,n = u->next ); // move to end
if(u) u->next = ps;
else rq_head = ps;
if( !rq_send ) rq_send = ps;
return 0;
}
int RequestQueue::Remove(size_t idx,size_t off,size_t len)
{
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
for( ; n ; u = n, n = u->next ){
if( n->index == idx && n->offset == off && n->length == len ) break;
}
if( !n ) return -1; /* not found */
if( u ) u->next = n->next; else rq_head = n->next;
if( rq_send == n ) rq_send = n->next;
delete n;
return 0;
}
// Add a slice at an appropriate place in the queue.
// returns -1 if failed, 1 if request needs to be sent.
int RequestQueue::Requeue(size_t idx,size_t off,size_t len)
{
int f_send, retval;
PSLICE n = rq_head;
PSLICE u = (PSLICE) 0;
PSLICE save_send = rq_send;
// find last slice of same piece
if( rq_send ) f_send = 1;
for( ; n ; u = n,n = u->next ){
if( rq_send == u ) f_send = 0;
if( u && idx == u->index && idx != n->index ) break;
}
if( !u ) f_send = 1;
retval = ( Insert(u,idx,off,len) < 0 ) ? -1 : f_send;
rq_send = save_send;
return retval;
}
// Move the slice to the end of its piece sequence.
void RequestQueue::MoveLast(PSLICE ps)
{
PSLICE n, u;
for( n = rq_head; n && n->next != ps; n = n->next );
if( !n || !ps ) return;
for( u = ps; u->next && u->next->index == ps->index; u = u->next );
if( u == ps ) return;
if( rq_send == ps ) rq_send = ps->next;
else if( rq_send == u->next ) rq_send = ps;
n->next = ps->next;
ps->next = u->next;
u->next = ps;
}
int RequestQueue::HasIdx(size_t idx) const
{
PSLICE n = rq_head;
for( ; n ; n = n->next ){
if(n->index == idx) break;
}
return n ? 1 : 0;
}
int RequestQueue::HasSlice(size_t idx, size_t off, size_t len) const
{
PSLICE n = rq_head;
for( ; n ; n = n->next ){
if( n->index == idx && n->offset == off && n->length == len ) break;
}
return n ? 1 : 0;
}
time_t RequestQueue::GetReqTime(size_t idx,size_t off,size_t len) const
{
PSLICE n = rq_head;
for( ; n ; n = n->next ){
if( n->index == idx && n->offset == off && n->length == len ) break;
}
if( !n ) return (time_t)0; /* not found */
return n->reqtime;
}
void RequestQueue::SetReqTime(PSLICE n,time_t t)
{
n->reqtime = t;
}
int RequestQueue::Pop(size_t *pidx,size_t *poff,size_t *plen)
{
PSLICE n;
if( !rq_head ) return -1;
n = rq_head->next;
if(pidx) *pidx = rq_head->index;
if(poff) *poff = rq_head->offset;
if(plen) *plen = rq_head->length;
if( rq_send == rq_head ) rq_send = n;
delete rq_head;
rq_head = n;
return 0;
}
int RequestQueue::Peek(size_t *pidx,size_t *poff,size_t *plen) const
{
if( !rq_head ) return -1;
if(pidx) *pidx = rq_head->index;
if(poff) *poff = rq_head->offset;
if(plen) *plen = rq_head->length;
return 0;
}
int RequestQueue::CreateWithIdx(size_t idx)
{
size_t i,off,len,ns;
ns = NSlices(idx);
for( i = off = 0; i < ns; i++ ){
len = Slice_Length(idx,i);
if( Add(idx,off,len) < 0 ) return -1;
off += len;
}
return 0;
}
size_t RequestQueue::Slice_Length(size_t idx,size_t sidx) const
{
size_t plen = BTCONTENT.GetPieceLength(idx);
return (sidx == ( plen / cfg_req_slice_size)) ?
(plen % cfg_req_slice_size) :
cfg_req_slice_size;
}
size_t RequestQueue::NSlices(size_t idx) const
{
size_t r,n;
r = BTCONTENT.GetPieceLength(idx);
n = r / cfg_req_slice_size;
return ( r % cfg_req_slice_size ) ? n + 1 : n;
}
int RequestQueue::IsValidRequest(size_t idx,size_t off,size_t len) const
{
return ( idx < BTCONTENT.GetNPieces() &&
len &&
(off + len) <= BTCONTENT.GetPieceLength(idx) &&
len <= cfg_max_slice_size ) ?
1 : 0;
}
// ****************************** PendingQueue ******************************
PendingQueue PENDINGQUEUE;
PendingQueue::PendingQueue()
{
int i = 0;
for(; i < PENDING_QUEUE_SIZE; i++) pending_array[i] = (PSLICE) 0;
pq_count = 0;
}
PendingQueue::~PendingQueue()
{
if(pq_count) Empty();
}
void PendingQueue::Empty()
{
int i = 0;
for ( ; i < PENDING_QUEUE_SIZE && pq_count; i++ )
if( pending_array[i] != (PSLICE) 0 ){
_empty_slice_list(&(pending_array[i]));
pq_count--;
}
}
int PendingQueue::Exist(size_t idx) const
{
int i, j = 0;
for ( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){
if( pending_array[i] ){
j++;
if( idx == pending_array[i]->index ) return 1;
}
}
return 0;
}
int PendingQueue::HasSlice(size_t idx, size_t off, size_t len)
{
int i, j = 0;
for( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){
if( pending_array[i] ){
j++;
if( idx == pending_array[i]->index &&
off == pending_array[i]->offset && len == pending_array[i]->length )
return 1;
}
}
return 0;
}
/* Sending an empty queue to this function WILL cause a crash. This exposure
is left open in order to help track down bugs that cause this condition.
Returns:
0 if all pieces were added to Pending
-1 if Pending is full (at least one piece not added)
1 if at least one piece was already in Pending
*/
int PendingQueue::Pending(RequestQueue *prq)
{
int retval = 0;
int i = 0, j = -1;
PSLICE n, u = (PSLICE) 0;
size_t idx, off, len;
RequestQueue tmprq;
if( pq_count >= PENDING_QUEUE_SIZE ){
prq->Empty();
return -1;
}
if( prq->Qlen(prq->GetRequestIdx()) >=
BTCONTENT.GetPieceLength() / cfg_req_slice_size ){
// This shortcut relies on the fact that we don't add to a queue if it
// already contains a full piece.
prq->Empty();
return 0;
}
for( ; i < PENDING_QUEUE_SIZE; i++ ){
if( pending_array[i] == (PSLICE)0 ){
// Find an empty slot in case we need it.
if(j<0) j = i;
}else if( prq->GetRequestIdx() == pending_array[i]->index ){
// Don't add a piece to Pending more than once.
while( !prq->IsEmpty() &&
prq->GetRequestIdx() == pending_array[i]->index )
prq->Pop(&idx,&off,&len);
retval = 1;
if( prq->IsEmpty() ) return retval;
i = 0;
}
}
pending_array[j] = prq->GetHead();
prq->Release();
pq_count++;
// If multiple pieces are queued, break up the queue separately.
n = pending_array[j];
idx = n->index;
for( ; n ; u = n, n = u->next ){
if( n->index != idx ) break;
n->reqtime = (time_t)0;
}
if(n){
u->next = (PSLICE) 0;
tmprq.SetHead(n);
i = Pending(&tmprq);
if( i < 0 ) retval = i;
else if( i > 0 && retval == 0 ) retval = i;
tmprq.Release();
}
return retval;
}
size_t PendingQueue::ReAssign(RequestQueue *prq, BitField &bf)
{
int i = 0;
size_t sc = pq_count;
size_t idx = BTCONTENT.GetNPieces();
for( ; i < PENDING_QUEUE_SIZE && sc; i++ ){
if( pending_array[i] != (PSLICE) 0){
if( bf.IsSet(pending_array[i]->index) &&
!prq->HasIdx(pending_array[i]->index) ){
idx = pending_array[i]->index;
prq->Append(pending_array[i]);
pending_array[i] = (PSLICE) 0;
pq_count--;
Delete(idx); // delete any copies from Pending
break;
}
sc--;
}
}
// Return value now indicates the assigned piece or GetNPieces
return idx;
}
int PendingQueue::Delete(size_t idx)
{
int i, j = 0, r = 0;
for ( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){
if( pending_array[i] ){
j++;
if( idx == pending_array[i]->index ){
r = 1;
_empty_slice_list(&(pending_array[i]));
pq_count--;
break;
}
}
}
return r;
}
int PendingQueue::DeleteSlice(size_t idx, size_t off, size_t len)
{
int i, j = 0, r = 0;
RequestQueue rq;
for( i = 0; i < PENDING_QUEUE_SIZE && j < pq_count; i++ ){
if( pending_array[i] ){
j++;
if( idx == pending_array[i]->index ){
//check if off & len match any slice
//remove the slice if so
rq.SetHead(pending_array[i]);
if( rq.Remove(idx, off, len) == 0 ){
r = 1;
pending_array[i] = rq.GetHead();
if( (PSLICE) 0 == pending_array[i] ) pq_count--;
i = PENDING_QUEUE_SIZE; // exit loop
}
rq.Release();
}
}
}
return r;
}
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