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/*****************************************************************************
** FILE IDENTIFICATION
**
** Name: clip.c
** Purpose: Line clipping routines
** Programmer: Kevin Rosenberg
** Date Started: 1984
**
** OVERVIEW
** Routines to clip lines against objects
** All routines get the endpoints of the line, and
** the SNARK size of the object (u,v)
**
** This is part of the CTSim program
** Copyright (c) 1983-2009 Kevin Rosenberg
**
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License (version 2) as
** published by the Free Software Foundation.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
******************************************************************************/
#include "ctsupport.h"
/* NAME
* clip_segment Clip against a segment of a circle
*
* SYNOPSIS
* clip_segment (x1, y1, x2, y2, u, v)
* double& x1,*y1,*x2,*y2 Endpoints of line
* double u,v Dimensions of segment
*/
bool
clip_segment (double& x1, double& y1, double& x2, double& y2, const double u, const double v)
{
double xc1 = x1 * u;
double yc1 = y1 * v;
double xc2 = x2 * u;
double yc2 = y2 * v;
if (yc1 > 0. && yc2 > 0.) // reject lines above y-axis
return false;
double radius = sqrt (u * u + v * v);
if (clip_circle (xc1, yc1, xc2, yc2, 0.0, v, radius, 0.0, 0.0) == false)
return false;
if (yc1 > 0. && yc2 > 0.) // trivial reject above y-axis
return false;
// clip above x-axis
if (yc1 > 0.) {
xc1 = xc1 + (xc2-xc1)*(0.0-yc1)/(yc2-yc1);
yc1 = 0.0;
} else if (yc2 > 0.) {
xc2 = xc1 + (xc2-xc1)*(0.0-yc1)/(yc2-yc1);
yc2 = 0.0;
}
x1 = xc1 / u;
y1 = yc1 / v;
x2 = xc2 / u;
y2 = yc2 / v;
return true;
}
/* NAME
* clip_sector Clip a line against a sector of a circle
*
* SYNOPSIS
* clip_sector (x1, y1, x2, y2, u, v)
* double& x1,*y1,*x2,*y2 Endpoints of line
* double u,v Size of sector
*/
bool
clip_sector (double& x1, double& y1, double& x2, double& y2, const double u, const double v)
{
double xc1 = x1 * u;
double yc1 = y1 * v;
double xc2 = x2 * u;
double yc2 = y2 * v;
double radius = sqrt (u * u + v * v);
if (clip_circle (xc1, yc1, xc2, yc2, 0.0, v, radius, 0.0, 0.0) == false)
return false;
if (clip_triangle (xc1, yc1, xc2, yc2, u, v, false) == false)
return false;
x1 = xc1 / u;
y1 = yc1 / v;
x2 = xc2 / u;
y2 = yc2 / v;
return true;
}
/* NAME
* clip_circle Clip a line against a circle
*
* SYNOPSIS
* clip_circle (x1,y1,x2,y2,cx,cy,radius,t1,t2)
* double& x1,*y1,*x2,*y2 Endpoints of line to be clipped
* double cx,cy Center of circle
* double radius Radius of circle
* double t1,t2 Starting & stopping angles of clipping
*/
bool
clip_circle (double& x1, double& y1, double& x2, double& y2, const double cx, const double cy, const double radius, double t1, double t2)
{
double xc1 = x1;
double yc1 = y1;
double xc2 = x2;
double yc2 = y2;
double ccx = cx;
double ccy = cy;
double xtrans = -xc1; // move (x1,y1) to origin
double ytrans = -yc1;
xc1 += xtrans;
yc1 += ytrans;
xc2 += xtrans;
yc2 += ytrans;
ccx += xtrans;
ccy += ytrans;
double theta = -atan2 (yc2, xc2); // rotate line to lie on x-axis
GRFMTX_2D rotmtx;
rot_mtx2 (rotmtx, theta); // xc1,yc1 is at origin, no need to rot
xform_mtx2 (rotmtx, xc2, yc2);
xform_mtx2 (rotmtx, ccx, ccy);
t1 += theta; // rotate start and stop angles
t2 += theta;
t1 = normalizeAngle (t1);
t2 = normalizeAngle (t2);
if (xc2 < -D_EPSILON || fabs(yc2) > F_EPSILON) {
sys_error (ERR_SEVERE, "Internal error in clip_circle\n x1=%6.2f, y1=%6.2f, x2=%6.2f, y2=%6.2f, xc2=%6.2f, yc2=%6.2f, theta=%6.2f", x1, y1, x2, y2, xc2, yc2, theta);
return false;
}
if (fabs(ccy) > radius) /* check if can reject */
return false;
double temp = sqrt (radius * radius - ccy * ccy);
double xcmin = ccx - temp;
double xcmax = ccx + temp;
if (fabs(t2 - t1) < D_EPSILON) {
if (xc1 < xcmin)
xc1 = xcmin;
if (xc2 > xcmax)
xc2 = xcmax;
} else if (t1 < t2) {
if (t1 < PI && t2 > PI)
if (xc1 < xcmin)
xc1 = xcmin;
} else if (t1 > t2) {
if (t1 < PI)
if (xc1 < xcmin)
xc1 = xcmin;
if (xc2 > xcmax)
xc2 = xcmax;
}
rot_mtx2 (rotmtx, -theta);
xform_mtx2 (rotmtx, xc1, yc1);
xform_mtx2 (rotmtx, xc2, yc2);
xc1 += -xtrans;
yc1 += -ytrans;
xc2 += -xtrans;
yc2 += -ytrans;
x1 = xc1;
y1 = yc1;
x2 = xc2;
y2 = yc2;
return true;
}
/* NAME
* clip_triangle Clip a line against a triangle
*
* SYNOPSIS
* clip_triangle (x1, y1, x2, y2, u, v, clip_xaxis)
* double& x1, *y1, *x2, *y2 Endpoints of line
* double u, v Size of 1/2 base len & height
* int clip_xaxis Boolean flag whether to clip against x axis
* (Use true for all triangles)
* (false if used internally by sector clipping routine)
*
* DESCRIPTION
* x
* /|\ Note that vertices of triangle are
* / | \ (-u, 0)
* / | \ (u, 0)
* / | \ (0, v)
* / | v \
* / | \
* +------+------+
* (0,0) u
*
* NOTES
* 1) Inside of this routine, values of (u,v) are assumed to be (1,1)
*
* 2) Derivation of clipping equations:
* Using parametric equations for the line
* xv = x1 + t * (x2 - x1)
* yv = y1 + t * (y2 - y1)
* so,
* t = (xv - x1) / (x2 - x1)
* yv = y1 + (xv - x1) * (y2 - y1) / (x2 - x1)
* yv = y1 + (xv - x1) * dy / dx
*
* Now, find the intersections with the following clipping boundries:
* yv = v - (v/u) * xv (yv = mx + b)
* yv = v + (v/u) * xv (m = v/u, b = v);
*/
static int tcode (const double x, const double y, const double m, const double b, const int clip_xaxis);
bool
clip_triangle (double& x1, double& y1, double& x2, double& y2, const double u, const double v, const int clip_xaxis)
{
double m = v / u; // slope of triangle lines
double b = v; // y-intercept of triangle lines
int c1 = tcode (x1, y1, m, b, clip_xaxis);
int c2 = tcode (x2, y2, m, b, clip_xaxis);
#if 0
printf ("x1:%6.2f y1:%6.2f code1:%2d x2:%6.2f y2:%6.2f code2:%2d\n", x1, y1, c1, x2, y2, c2);
#endif
while ( c1 || c2 ) {
if ( c1 & c2 ) {
return false; // trivial reject
}
int c = c1;
if (c1 == 0)
c = c2;
double x = 0, y = 0;
if (c & 1) { // below
x = x1 + (x2-x1)*(0.0-y1)/(y2-y1);
y = 0.0;
} else if (c & 2) { // right
double dx, dy;
dx = x2 - x1;
dy = y2 - y1;
if (fabs(dx) > D_EPSILON)
x = (-y1 + b + x1 * dy/dx) / (m + dy/dx);
else
x = x1;
y = -m * x + b;
} else if (c & 4) { /* left */
double dx, dy;
dx = x2 - x1;
dy = y2 - y1;
if (fabs(dx) > D_EPSILON) {
x = (y1 - b - x1 * dy/dx);
x /= (m - dy/dx);
} else
x = x1;
y = m * x + b;
}
if (c == c1) {
x1=x; y1=y; c1=tcode (x1,y1,m,b,clip_xaxis);
} else {
x2=x; y2=y; c2=tcode (x2,y2,m,b,clip_xaxis);
}
#if 0
printf ("x1:%6.2f y1:%6.2f code1:%2d x2:%6.2f y2:%6.2f code2:%2d\n", x1, y1, c1, x2, y2, c2);
#endif
}
return true; /* we have clipped the line, and it is good */
}
/* compute region code */
static int
tcode (const double x, const double y, const double m, const double b, const int clip_xaxis)
{
int c = 0;
if (clip_xaxis && y < 0.) // below triange
c = 1;
if (y > -m * x + b + D_EPSILON) // right of triangle
c += 2;
if (y > m * x + b + D_EPSILON) // left of triangle
c += 4;
return (c);
}
/* NAME
* clip_rect Clip a line against a rectangle
*
* SYNOPSIS
* clip_rect (x1, y1, x2, y2, rect)
* double& x1, *y1, *x2, *y2 Endpoints of line
* double rect[4] Rectangle to clip against
* ordered xmin, ymin, xmax, ymax
*/
static int rectcode (double x, double y, const double rect[4]);
bool
clip_rect (double& x1, double& y1, double& x2, double& y2, const double rect[4])
{
double x = 0, y = 0;
int c1 = rectcode (x1, y1, rect);
int c2 = rectcode (x2, y2, rect);
while (c1 || c2) {
if (c1 & c2)
return false; // trivial reject
int c = c1;
if (c1 == 0)
c = c2;
if (c & 1) { // left
y = y1 + (y2-y1)*(rect[0]-x1)/(x2-x1);
x = rect[0];
} else if (c & 2) { // right
y = y1 + (y2-y1)*(rect[2]-x1)/(x2-x1);
x = rect[2];
} else if (c & 4) { // bottom
x = x1 + (x2-x1)*(rect[1]-y1)/(y2-y1);
y = rect[1];
} else if (c & 8) { // top
x = x1 + (x2-x1)*(rect[3]-y1)/(y2-y1);
y = rect[3];
}
if (c == c1) {
x1=x; y1=y; c1=rectcode(x1,y1,rect);
} else {
x2=x; y2=y; c2=rectcode(x2,y2,rect);
}
}
return true; // we have clipped the line, and it is good
}
/* NAME
* rectcode INTERNAL routine to return position of
* point relative to a rectangle
*
* SYNOPSIS
* c = rectcode (x, y, rect)
* int c Position of point relative to the window
* double x, y Point to test against window
* double rect[4] Coordinates of rectangle extent
* Ordered [xmin, ymin, xmax, ymax]
*/
static int
rectcode (double x, double y, const double rect[4])
{
int c = 0;
if (x < rect[0])
c = 1;
else if (x > rect[2])
c = 2;
if (y < rect[1])
c += 4;
else if (y > rect[3])
c += 8;
return (c);
}
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