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// default settings for maps
// on every map load, this file will be executed, followed by
// "package.cfg" in the package dir of the map, and "<mapname>.cfg",
// which you can use to override the settings in this file.
exec "data/default_map_models.cfg"
// the skybox for this map:
if (strcmp $skybox "") [
skybox "skyboxes/philo/sky3"
]
materialreset
texture water "textures/water.jpg" // water surface
texture 1 "textures/waterfall.jpg" // waterfall
texture 1 "textures/watern.jpg" // water normals
texture 1 "textures/waterdudv.jpg" // water distortion
texture 1 "textures/waterfalln.jpg" // waterfall normals
texture 1 "textures/waterfalldudv.jpg" // waterfall distortion
texture lava "<dds>gk/lava/lava_cc.png" 0 0 0 2 // lava surface
texture 1 "<dds>gk/lava/lava_nm.png" 0 0 0 2 // falling lava
// texture definitions for the map:
texturereset // starts the texture slot/index at 0
setshader stdworld // use default world shader unless specified otherwise
texture 0 "textures/sky.png" // dummy sky texture
texture 0 "textures/default.png" // default geometry texture
//exec "packages/yo_frankie/package.cfg"
// for cfgs that don't set shaders...
setshader stdworld
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