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#ifndef __CUBE_H__
#define __CUBE_H__
#define _FILE_OFFSET_BITS 64
#ifdef __GNUC__
#define gamma __gamma
#endif
#ifdef WIN32
#define _USE_MATH_DEFINES
#endif
#include <math.h>
#ifdef __GNUC__
#undef gamma
#endif
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <stdarg.h>
#include <limits.h>
#include <assert.h>
#include <time.h>
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0x0500
#include "windows.h"
#ifndef _WINDOWS
#define _WINDOWS
#endif
#ifndef __GNUC__
#include <eh.h>
#include <dbghelp.h>
#endif
#define ZLIB_DLL
#endif
#ifndef STANDALONE
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_opengl.h>
#endif
#include <enet/enet.h>
#include <zlib.h>
#ifdef __sun__
#undef sun
#undef MAXNAMELEN
#ifdef queue
#undef queue
#endif
#define queue __squeue
#endif
#include "tools.h"
#include "geom.h"
#include "ents.h"
#include "command.h"
#include "iengine.h"
#include "igame.h"
#endif
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