1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102
|
/*
* Modification History
*
* 2006-September-27 Jason Rohrer
* Created.
*/
#include "defs.h"
#include "features.h"
#include "minorGems/io/file/File.h"
#include <stdio.h>
// set defaults
// all default to true unless set to 0 in features.txt
char Features::largeWindow = true;
char Features::drawClouds = true;
char Features::drawSurfaceNoise = true;
char Features::drawNiceCircles = true;
char Features::drawNicePlantLeaves = true;
char Features::drawComplexGardeners = true;
char Features::drawSoil = true;
char Features::drawWater = true;
char Features::drawShadows = true;
char Features::drawComplexPortal = true;
// map from string names to feature variable pointers
// used in the loop below to read from features.txt
int numFeatures = 10;
const char *nameMap[10] = { "largeWindow",
"drawClouds",
"drawSurfaceNoise",
"drawNiceCircles",
"drawNicePlantLeaves",
"drawComplexGardeners",
"drawSoil",
"drawWater",
"drawShadows",
"drawComplexPortal" };
char *variableMap[10] = { &( Features::largeWindow ),
&( Features::drawClouds ),
&( Features::drawSurfaceNoise ),
&( Features::drawNiceCircles ),
&( Features::drawNicePlantLeaves ),
&( Features::drawComplexGardeners ),
&( Features::drawSoil ),
&( Features::drawWater ),
&( Features::drawShadows ),
&( Features::drawComplexPortal ) };
void initializeFeatures() {
FILE *featuresFile = fopen( DATADIR "/features.txt", "r" );
char stringBuffer[100];
int switchValue;
if( featuresFile != NULL ) {
int numRead = 2;
while( numRead == 2 ) {
// read more
// read a string and a number
numRead = fscanf( featuresFile,
" %99s %d ", stringBuffer, &switchValue );
if( numRead == 2 ) {
// process these values
// look for a match in our feature map
char found = false;
for( int i=0; i<numFeatures && !found; i++ ) {
if( strcmp( nameMap[i], stringBuffer ) == 0 ) {
// hit
// set our variable
*( variableMap[i] ) = switchValue;
found = true;
}
}
}
}
fclose( featuresFile );
}
}
|