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/***************************************************************************
* Copyright (C) 2021 by Reion Wong <reion@cutefishos.com> *
* Copyright (C) 2010 by Dario Freddi <drf@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
***************************************************************************/
#include "idlemanager.h"
#include <KIdleTime>
IdleManager *IdleManager::self()
{
static IdleManager mgr;
return &mgr;
}
IdleManager::IdleManager(QObject *parent)
: QObject(parent)
{
connect(KIdleTime::instance(), SIGNAL(timeoutReached(int,int)),
this, SLOT(onKIdleTimeoutReached(int,int)));
connect(KIdleTime::instance(), &KIdleTime::resumingFromIdle,
this, &IdleManager::onResumingFromIdle);
}
void IdleManager::registerActionTimeout(Action *action, int secs)
{
int identifier = KIdleTime::instance()->addIdleTimeout(secs * 1000);
QList<int> timeouts = m_registeredActionTimeouts[action];
timeouts.append(identifier);
m_registeredActionTimeouts[action] = timeouts;
}
void IdleManager::unregisterActionTimeouts(Action *action)
{
// Clear all timeouts from the action
const QList< int > timeoutsToClean = m_registeredActionTimeouts[action];
for (int id : timeoutsToClean) {
KIdleTime::instance()->removeIdleTimeout(id);
}
m_registeredActionTimeouts.remove(action);
}
void IdleManager::onKIdleTimeoutReached(int identifier, int timeout)
{
for (auto i = m_registeredActionTimeouts.constBegin(), end = m_registeredActionTimeouts.constEnd(); i != end; ++i) {
if (i.value().contains(identifier)) {
i.key()->onIdleTimeout(timeout);
// And it will need to be awaken
m_pendingResumeFromIdleActions.insert(i.key());
break;
}
}
// Catch the next resume event if some actions require it
if (!m_pendingResumeFromIdleActions.isEmpty()) {
KIdleTime::instance()->catchNextResumeEvent();
}
}
void IdleManager::onResumingFromIdle()
{
KIdleTime::instance()->simulateUserActivity();
// Wake up the actions in which an idle action was triggered
std::for_each(m_pendingResumeFromIdleActions.cbegin(), m_pendingResumeFromIdleActions.cend(),
std::mem_fn(&Action::onWakeupFromIdle));
m_pendingResumeFromIdleActions.clear();
}
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