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//////////////////////////////////////////////////////////////////////
// NetInterface.cpp: implementation of the CNetio and CUdp.
//
// This class implements the low level UDP and TCP interfaces.
//
// History:
// 2012-12-12 Initial creation MSW
// 2013-02-05 Modified for CuteSDR. Now TCP runs in gui thread to simplify
// 2013-07-28 fixed DisconnectFromServerSlot bug
// 2015-03-26 Added support for small MTU and UDP keepalive in case of port forwarding timeouts
// 2015-07-13 removed winsock dependency, Changed a few threading issues
/////////////////////////////////////////////////////////////////////
//==========================================================================================
// + + + This Software is released under the "Simplified BSD License" + + +
//Copyright 2010 Moe Wheatley. All rights reserved.
//
//Redistribution and use in source and binary forms, with or without modification, are
//permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
//THIS SOFTWARE IS PROVIDED BY Moe Wheatley ``AS IS'' AND ANY EXPRESS OR IMPLIED
//WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
//FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Moe Wheatley OR
//CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
//CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
//SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
//ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
//ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//The views and conclusions contained in the software and documentation are those of the
//authors and should not be interpreted as representing official policies, either expressed
//or implied, of Moe Wheatley.
//=============================================================================
/*---------------------------------------------------------------------------*/
/*------------------------> I N C L U D E S <--------------------------------*/
/*---------------------------------------------------------------------------*/
#include <QtNetwork>
#include <QDebug>
#include "netiobase.h"
#define MSGSTATE_HDR1 0 //ASCP msg assembly states
#define MSGSTATE_HDR2 1
#define MSGSTATE_DATA 2
#define RCVBUF_SIZE_UDP 2097152
//********* C U d p I m p l e m e n t a t i o n ***********
/////////////////////////////////////////////////////////////////////
// Constructor/Destructor
/////////////////////////////////////////////////////////////////////
CUdp::CUdp(QObject *parent) : m_pParent(parent)
{
qDebug()<<"CUdp constructor";
}
CUdp::~CUdp()
{
CleanupThread(); //tell thread to cleanup after itself by calling ThreadExit()
qDebug()<<"CUdp destructor";
}
////////////////////////////////////////////////////////////////////////
// called by CUdp worker thread to initialize its world
////////////////////////////////////////////////////////////////////////
void CUdp::ThreadInit() //override called by new thread when started
{
m_pUdpSocket = new QUdpSocket;
m_pUdpFwdSocket = new QUdpSocket;
connect(m_pParent, SIGNAL(StartUdp(quint32, quint32, quint16) ), this, SLOT( StartUdpSlot(quint32, quint32, quint16) ) );
connect(m_pParent, SIGNAL(StopUdp() ), this, SLOT( StopUdpSlot() ) );
connect(m_pParent, SIGNAL(SendUdpKeepalive() ), this, SLOT( SendUdpKeepaliveSlot() ) );
qDebug()<<"UDP Thread "<<this->thread()->currentThread();
}
/////////////////////////////////////////////////////////////////////
// Called by this worker thread to cleanup after itself
/////////////////////////////////////////////////////////////////////
void CUdp::ThreadExit()
{
disconnect();
if(m_pUdpSocket)
delete m_pUdpSocket;
if(m_pUdpFwdSocket)
delete m_pUdpFwdSocket;
}
////////////////////////////////////////////////////////////////////////
// Binds and starts up UDP receive
////////////////////////////////////////////////////////////////////////
void CUdp::StartUdpSlot(quint32 ServerAdr, quint32 ClientAdr, quint16 ServerPort)
{
QHostAddress CIPAdr(ClientAdr);
m_ServerIPAdr.setAddress(ServerAdr);
m_ServerPort = ServerPort;
m_pThread->setPriority(QThread::HighestPriority);
if(m_pUdpSocket->bind( ServerPort ) )
{
//need to bump socket memory buffer size for higher speeds
m_pUdpSocket->setSocketOption(QAbstractSocket::ReceiveBufferSizeSocketOption, RCVBUF_SIZE_UDP);
connect(m_pUdpSocket, SIGNAL(readyRead()), this, SLOT(GotUdpData()));
qDebug()<<"Udp Bind ok"<<CIPAdr<< ServerPort;
}
else
{
qDebug()<<"Udp Bind fail"<<CIPAdr << ServerPort<<m_pUdpSocket->errorString().toLocal8Bit();
}
m_pUdpFwdSocket->bind( m_FwdPort );
}
////////////////////////////////////////////////////////////////////////
// Stops and closes UDP socket
////////////////////////////////////////////////////////////////////////
void CUdp::StopUdpSlot()
{
qDebug()<<"Stop Udp";
if(m_pUdpSocket->isValid())
{
m_pUdpSocket->flush();
m_pUdpSocket->close();
}
}
////////////////////////////////////////////////////////////////////////
// Called via connect from UDP thread to process new rx data
////////////////////////////////////////////////////////////////////////
void CUdp::GotUdpData()
{
char pBuf[20000];
//loop while there are still datagrams to get
while( m_pUdpSocket->hasPendingDatagrams() )
{
qint64 n = m_pUdpSocket->pendingDatagramSize();
if(n<20000)
{
m_UdpMutex.lock();
m_pUdpSocket->readDatagram(pBuf, n);
m_UdpMutex.unlock();
((CNetio*)m_pParent)->ProcessUdpData(pBuf, n);
if(m_UseUdpFwd)
if( m_pUdpFwdSocket->isValid())
m_pUdpFwdSocket->writeDatagram(pBuf, n, m_IPFwdAdr, m_FwdPort);
#if 0
static unsigned char seq=0;
if(seq!=(unsigned char)pBuf[3])
{
seq = (unsigned char)pBuf[3];
qDebug("%X %u",(unsigned char)pBuf[3], (unsigned int)n);
}
#endif
}
}
}
////////////////////////////////////////////////////////////////////////
// slot Called send UDP data keepalive
////////////////////////////////////////////////////////////////////////
void CUdp::SendUdpKeepaliveSlot()
{
char DummyData = 0x5A;
if( m_pThread->isRunning() )
{
if( m_pUdpSocket->isValid())
{
m_UdpMutex.lock();
m_pUdpSocket->writeDatagram(&DummyData, 1, m_ServerIPAdr, m_ServerPort);
m_UdpMutex.unlock();
}
}
}
//*********** C N e t i o I m p l e m e n t a t i o n ********
/////////////////////////////////////////////////////////////////////
// Constructor/Destructor
/////////////////////////////////////////////////////////////////////
CNetio::CNetio()
{
qDebug()<<"CNetio constructor";
m_pTcpClient = new QTcpSocket;
connect(m_pTcpClient, SIGNAL(readyRead()), this, SLOT(ReadTcpData()));
connect(m_pTcpClient, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
this, SLOT(TcpStateChanged(QAbstractSocket::SocketState)));
m_pUdpIo = new CUdp(this);
emit NewStatus(NOT_CONNECTED);
}
CNetio::~CNetio()
{
qDebug()<<"CNetio destructor";
if(m_pTcpClient->state() == QAbstractSocket::ConnectedState)
{
m_pTcpClient->abort();
m_pTcpClient->close();
}
disconnect();
if(m_pTcpClient)
delete m_pTcpClient;
if(m_pUdpIo)
delete m_pUdpIo;
}
///////////////////////////////////////////////////////////////////////////////
// sends signal to indicate network/sdr status change
///////////////////////////////////////////////////////////////////////////////
void CNetio::SendStatus(eStatus status)
{
m_Status = status;
//qDebug()<<"Status = "<<m_Status;
emit NewStatus( status );
}
///////////////////////////////////////////////////////////////////////////////
// Called to connect to TCP Server SDR
///////////////////////////////////////////////////////////////////////////////
void CNetio::ConnectToServer(QHostAddress IPAdr, quint16 Port)
{
m_MsgState = MSGSTATE_HDR1;
m_RxMsgIndex = 0;
m_RxMsgLength = 0;
m_ServerIPAdr = IPAdr;
m_ServerPort = Port;
m_pTcpClient->abort();
m_pTcpClient->close();
emit NewStatus(CONNECTING);
m_pTcpClient->connectToHost(m_ServerIPAdr, m_ServerPort);
qDebug()<<"Connecting to "<<m_ServerIPAdr <<m_ServerPort;
}
///////////////////////////////////////////////////////////////////////////////
// Called to disconnect from TCP Server SDR
///////////////////////////////////////////////////////////////////////////////
void CNetio::DisconnectFromServerSlot()
{
m_pTcpClient->abort();
m_pTcpClient->close();
emit StopUdp();
emit NewStatus(NOT_CONNECTED);
}
///////////////////////////////////////////////////////////////////////////////
// Called by tcp socket when status changes
///////////////////////////////////////////////////////////////////////////////
void CNetio::TcpStateChanged(QAbstractSocket::SocketState State)
{
qDebug()<<State;
switch(State)
{
case QAbstractSocket::ConnectingState:
case QAbstractSocket::HostLookupState:
SendStatus(CONNECTING);
break;
case QAbstractSocket::ConnectedState:
emit StartUdp(m_ServerIPAdr.toIPv4Address(), m_pTcpClient->localAddress().toIPv4Address(), m_ServerPort);
SendStatus(CONNECTED);
break;
case QAbstractSocket::ClosingState:
emit StopUdp();
SendStatus(NOT_CONNECTED);
break;
default:
break;
}
}
///////////////////////////////////////////////////////////////////////////////
// Called by tcp socket when new TCP data is available
///////////////////////////////////////////////////////////////////////////////
void CNetio::ReadTcpData()
{
quint8 pBuf[10000];
if(m_pTcpClient->isValid())
{
qint64 n = m_pTcpClient->bytesAvailable();
if(n<10000)
{
m_pTcpClient->read((char*)pBuf, n);
AssembleAscpMsg(pBuf, n);
}
}
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/* ------------------------------- */
/* | A s s e m b l e A s c p M s g | */
/* ------------------------------- */
/* Helper function to assemble TCP data stream into ASCP formatted messages */
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
void CNetio::AssembleAscpMsg(quint8* Buf, int Len)
{
for(int i=0; i<Len; i++)
{ //process everything in Buf
switch(m_MsgState) //Simple state machine to get generic ASCP msg
{
case MSGSTATE_HDR1: //get first header byte of ASCP msg
m_RxAscpMsg.Buf8[0] = Buf[i];
m_MsgState = MSGSTATE_HDR2; //go to get second header byte state
break;
case MSGSTATE_HDR2: //here for second byte of header
m_RxAscpMsg.Buf8[1] = Buf[i];
m_RxMsgLength = m_RxAscpMsg.Buf16[0] & 0x1FFF;
m_RxMsgIndex = 2;
if(2 == m_RxMsgLength) //if msg has no parameters then we are done
{
m_MsgState = MSGSTATE_HDR1; //go back to first state
ParseAscpMsg( &m_RxAscpMsg );
}
else //there are data bytes to fetch
{
if( 0 == m_RxMsgLength)
m_RxMsgLength = 8192+2; //handle special case of 8192 byte data message
m_MsgState = MSGSTATE_DATA; //go to data byte reading state
}
break;
case MSGSTATE_DATA: //try to read the rest of the message
m_RxAscpMsg.Buf8[m_RxMsgIndex++] = Buf[i];
if( m_RxMsgIndex >= m_RxMsgLength )
{
m_MsgState = MSGSTATE_HDR1; //go back to first stage
m_RxMsgIndex = 0;
ParseAscpMsg( &m_RxAscpMsg ); //got complete msg so call virtual parse..
}
break;
} //end switch statement
}
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/* ----------------------- */
/* | S e n d A s c p M s g | */
/* ----------------------- */
/* Called send an ASCP formated message to the TCP socket */
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
void CNetio::SendAscpMsg(CAscpTxMsg* pMsg)
{
if(m_pTcpClient->isValid())
m_pTcpClient->write((char*)pMsg->Buf8, (qint64)pMsg->GetLength());
}
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/* --------------------- */
/* | S e n d U d p M s g | */
/* --------------------- */
/* Called send block to the UDP socket */
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
void CNetio::SendUdpMsg(quint8* pBuf, int Length)
{
m_pUdpIo->m_UdpMutex.lock();
quint64 sent = m_UdpTxSocket.writeDatagram((char*)pBuf, (qint64)Length, m_ServerIPAdr, m_ServerPort );
m_pUdpIo->m_UdpMutex.unlock();
if(sent != (qint64)Length)
qDebug()<<Length<< m_ServerIPAdr<< m_ServerPort;
}
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