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/* CynthiuneAnimatedImageView.m - this file is part of Cynthiune
*
* Copyright (C) 2005 Wolfgang Sourdeau
*
* Author: Wolfgang Sourdeau <Wolfgang@Contre.COM>
*
* This file is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This file is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#import <AppKit/NSColor.h>
#import <AppKit/NSImage.h>
#import <Foundation/NSArray.h>
#import <Foundation/NSString.h>
#import <Cynthiune/NSTimerExtensions.h>
#import <Cynthiune/utils.h>
#import "CynthiuneAnimatedImageView.h"
@implementation CynthiuneAnimatedImageView : NSImageView
- (id) init
{
if ((self = [super init]))
{
frames = [NSMutableArray new];
frameNumber = -1;
animationTimer = nil;
interval = .075;
}
return self;
}
- (void) dealloc
{
if (animationTimer)
[animationTimer release];
[frames release];
}
- (void) addFramesFromImagenames: (NSString *) firstImagename, ...
{
va_list ap;
NSString *imagename;
NSImage *image;
va_start (ap, firstImagename);
imagename = firstImagename;
while (imagename)
{
image = [NSImage imageNamed: imagename];
if (image)
[frames addObject: image];
else
NSLog (@"no such image: '%@'", imagename);
imagename = va_arg (ap, NSString *);
}
va_end (ap);
}
- (void) setInterval: (NSTimeInterval) newInterval
{
interval = newInterval;
}
- (void) _iteration
{
frameNumber++;
if (frameNumber == [frames count])
frameNumber = 0;
[self setImage: [frames objectAtIndex: frameNumber]];
}
- (void) startAnimation
{
frameNumber = -1;
if ([frames count])
{
animationTimer = [NSTimer scheduledTimerWithTimeInterval: interval
target: self
selector: @selector (_iteration)
userInfo: nil
repeats: YES];
[animationTimer explode];
}
else
NSLog (@"No frames in animation. Not starting.");
}
- (void) stopAnimation
{
if (animationTimer)
{
[animationTimer invalidate];
animationTimer = nil;
}
[self setImage: nil];
}
- (void) encodeWithCoder: (NSCoder*) aCoder
{
[super encodeWithCoder: aCoder];
// [aCoder encodeInt: interval forKey: @"interval"];
// [aCoder encodeObject: frames forKey: @"frames"];
}
- (id) initWithCoder: (NSCoder*) aDecoder
{
self = [self init];
self = [super initWithCoder: aDecoder];
return self;
}
@end
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