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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: EntityRef.cpp,v 1.1 2006-12-04 00:50:38 alriddoch Exp $
#include "EntityRef.h"
#include "rulesets/Entity.h"
#include <sigc++/slot.h>
void EntityRef::setup()
{
if (m_inner) {
m_inner->destroyed.connect(sigc::mem_fun(this, &EntityRef::onEntityDeleted));
}
}
EntityRef::EntityRef(Entity* e) : m_inner(e)
{
setup();
}
EntityRef::EntityRef(const EntityRef& ref) : m_inner(ref.m_inner)
{
setup();
}
EntityRef& EntityRef::operator=(const EntityRef& ref)
{
bool changed = (m_inner != ref.m_inner);
m_inner = ref.m_inner;
setup();
if (changed) Changed.emit();
return *this;
}
void EntityRef::onEntityDeleted()
{
m_inner = NULL;
Changed();
}
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