File: MemMap.cpp

package info (click to toggle)
cyphesis-cpp 0.5.16-1
  • links: PTS
  • area: main
  • in suites: lenny
  • size: 5,084 kB
  • ctags: 3,627
  • sloc: cpp: 30,418; python: 4,812; xml: 4,674; sh: 4,118; makefile: 902; ansic: 617
file content (464 lines) | stat: -rw-r--r-- 15,642 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: MemMap.cpp,v 1.105 2008-01-05 14:05:05 alriddoch Exp $

#include "MemMap.h"

#include "MemEntity.h"
#include "Script.h"

#include "common/id.h"
#include "common/log.h"
#include "common/debug.h"
#include "common/TypeNode.h"
#include "common/compose.hpp"
#include "common/inheritance.h"

#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>

#include <sstream>

static const bool debug_flag = false;

using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Objects::Operation::Look;
using Atlas::Objects::Entity::RootEntity;
using Atlas::Objects::Entity::Anonymous;

const TypeNode * MemMap::m_entity_type = 0;

MemEntity * MemMap::addEntity(MemEntity * entity)
{
    assert(entity != 0);
    assert(!entity->getId().empty());

    debug(std::cout << "MemMap::addEntity " << entity << " " << entity->getId()
                    << std::endl << std::flush;);
    long next = -1;
    if (m_checkIterator != m_entities.end()) {
        next = m_checkIterator->first;
    }
    m_entities[entity->getIntId()] = entity;
    m_checkIterator = m_entities.find(next);

    debug( std::cout << this << std::endl << std::flush;);
    std::vector<std::string>::const_iterator I = m_addHooks.begin();
    std::vector<std::string>::const_iterator Iend = m_addHooks.end();
    for (; I != Iend; ++I) {
        m_script->hook(*I, entity);
    }
    return entity;
}

void MemMap::readEntity(MemEntity * entity, const RootEntity & ent)
// Read the contents of an Atlas message into an entity
{
    if (ent->hasAttrFlag(Atlas::Objects::PARENTS_FLAG)) {
        const std::list<std::string> & parents = ent->getParents();
        if (!parents.empty()) {
            if (entity->getType() == m_entity_type) {
                const TypeNode * type = Inheritance::instance().getType(parents.front());
                if (type != 0) {
                    entity->setType(type);
                }
            } else if (entity->getType()->name() != parents.front()) {
                debug(std::cout << "Attempting to mutate " << entity->getType()
                                << " into " << parents.front()
                                << std::endl << std::flush;);
            }
        }
    }
    entity->merge(ent->asMessage());
    if (ent->hasAttrFlag(Atlas::Objects::Entity::LOC_FLAG)) {
        LocatedEntity * old_loc = entity->m_location.m_loc;
        const std::string & new_loc_id = ent->getLoc();
        // Has LOC been changed?
        if (old_loc == 0 || new_loc_id != old_loc->getId()) {
            entity->m_location.m_loc = getAdd(new_loc_id);
            assert(old_loc != entity->m_location.m_loc);
            if (old_loc != 0) {
                assert(old_loc->m_contains != 0);
                old_loc->m_contains->erase(entity);
            }
            if (entity->m_location.m_loc->m_contains == 0) {
                entity->m_location.m_loc->m_contains = new LocatedEntitySet;
            }
            entity->m_location.m_loc->m_contains->insert(entity);
        }
        entity->m_location.readFromEntity(ent);
    }
    addContents(ent);
}

void MemMap::updateEntity(MemEntity * entity, const RootEntity & ent)
// Update contents of entity an Atlas message.
{
    assert(entity != 0);

    debug( std::cout << " got " << entity << std::endl << std::flush;);

    readEntity(entity, ent);

    std::vector<std::string>::const_iterator K = m_updateHooks.begin();
    std::vector<std::string>::const_iterator Kend = m_updateHooks.end();
    for (; K != Kend; ++K) {
        m_script->hook(*K, entity);
    }
}

MemEntity * MemMap::newEntity(const std::string & id, long int_id,
                              const RootEntity & ent)
// Create a new entity from an Atlas message.
{
    assert(m_entities.find(int_id) == m_entities.end());

    MemEntity * entity = new MemEntity(id, int_id);
    entity->setType(m_entity_type);

    readEntity(entity, ent);

    return addEntity(entity);
}

MemMap::MemMap(Script *& s) : m_checkIterator(m_entities.begin()), m_script(s)
{
    if (m_entity_type == 0) {
        m_entity_type = Inheritance::instance().getType("game_entity");
        assert(m_entity_type != 0);
    }
}

void MemMap::sendLooks(OpVector & res)
{
    debug( std::cout << "MemMap::sendLooks" << std::endl << std::flush;);
    std::list<std::string>::const_iterator I = m_additionsById.begin();
    std::list<std::string>::const_iterator Iend = m_additionsById.end();
    for (; I != Iend; ++I) {
        Look l;
        Anonymous look_arg;
        look_arg->setId(*I);
        l->setArgs1(look_arg);
        res.push_back(l);
    }
    m_additionsById.clear();
}

MemEntity * MemMap::addId(const std::string & id, long int_id)
// Queue the ID of an entity we are interested in
{
    assert(!id.empty());
    assert(m_entities.find(int_id) == m_entities.end());

    debug( std::cout << "MemMap::add_id" << std::endl << std::flush;);
    m_additionsById.push_back(id);
    MemEntity * entity = new MemEntity(id, int_id);
    entity->setType(m_entity_type);
    return addEntity(entity);
}

void MemMap::del(const std::string & id)
// Delete an entity from memory
{
    debug( std::cout << "MemMap::del(" << id << ")" << std::endl << std::flush;);

    long int_id = integerId(id);

    MemEntityDict::iterator I = m_entities.find(int_id);
    if (I != m_entities.end()) {
        MemEntity * ent = I->second;
        assert(ent != 0);
        long next = -1;
        if (m_checkIterator != m_entities.end()) {
            next = m_checkIterator->first;
        }
        m_entities.erase(I);

        // Handling re-parenting is done very similarly to Entity::destroy,
        // but is slightly different as we tolerate LOC being null.
        LocatedEntity * ent_loc = ent->m_location.m_loc;
        if (ent_loc != 0) {
            // Remove deleted entity from its parents contains
            assert(ent_loc->m_contains != 0);
            ent_loc->m_contains->erase(ent);
        }
        // FIXME This is required until MemMap uses parent refcounting
        ent->m_location.m_loc = 0;

        if (ent->m_contains != 0) {
            // Add deleted entity's children into its parents contains
            LocatedEntitySet::const_iterator K = ent->m_contains->begin();
            LocatedEntitySet::const_iterator Kend = ent->m_contains->end();
            for (; K != Kend; ++K) {
                LocatedEntity * child_ent = *K;
                child_ent->m_location.m_loc = ent_loc;
                // FIXME adjust pos and:
                // FIXME take account of orientation
                if (ent_loc != 0) {
                    ent_loc->m_contains->insert(child_ent);
                }
            }
        }

        if (next != -1) {
            m_checkIterator = m_entities.find(next);
        } else {
            m_checkIterator = m_entities.begin();
        }

        std::vector<std::string>::const_iterator J = m_deleteHooks.begin();
        std::vector<std::string>::const_iterator Jend = m_deleteHooks.end();
        for(; J != Jend; ++J) {
            m_script->hook(*J, ent);
        }
        ent->decRef();
    }
}

MemEntity * MemMap::get(const std::string & id) const
// Get an entity from memory
{
    debug( std::cout << "MemMap::get" << std::endl << std::flush;);
    if (id.empty()) {
        // This shouldn't really occur, and shouldn't be a problem
        log(ERROR, "MemMap::get queried for empty ID string.");
        return NULL;
    }

    long int_id = integerId(id);

    MemEntityDict::const_iterator I = m_entities.find(int_id);
    if (I != m_entities.end()) {
        assert(I->second != 0);
        return I->second;
    }
    return NULL;
}

MemEntity * MemMap::getAdd(const std::string & id)
// Get an entity from memory, or add it if we haven't seen it yet
// This could be implemented by calling get() for all but the the last line
{
    debug( std::cout << "MemMap::getAdd(" << id << ")" << std::endl << std::flush;);
    if (id.empty()) {
        return NULL;
    }

    long int_id = integerId(id);

    if (int_id == -1) {
        log(ERROR, String::compose("MemMap::getAdd: Invalid ID \"%1\".", id));
        return NULL;
    }

    MemEntityDict::const_iterator I = m_entities.find(int_id);
    if (I != m_entities.end()) {
        assert(I->second != 0);
        return I->second;
    }
    return addId(id, int_id);
}

void MemMap::addContents(const RootEntity & ent)
// Iterate over the contains attribute of a message, looking at all the contents
{
    if (!ent->hasAttrFlag(Atlas::Objects::Entity::CONTAINS_FLAG)) {
        return;
    }
    const std::list<std::string> & contlist = ent->getContains();
    std::list<std::string>::const_iterator Jend = contlist.end();
    std::list<std::string>::const_iterator J = contlist.begin();
    for (; J != Jend; ++J) {
        getAdd(*J);
    }
}

MemEntity * MemMap::updateAdd(const RootEntity & ent, const double & d)
// Update an entity in our memory, from an Atlas message
// The mind code relies on this function never sending a Sight to
// be sure that seeing something created does not imply that the created
// entity is visible, as we may have received it because we can see the
// creator.
{
    debug( std::cout << "MemMap::updateAdd" << std::endl << std::flush;);
    if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
        log(ERROR, "MemMap::updateAdd, Missing id in updated entity");
        return NULL;
    }
    const std::string & id = ent->getId();
    if (id.empty()) {
        log(ERROR, "MemMap::updateAdd, Empty ID in updated entity.");
        return NULL;
    }

    long int_id = integerId(id);

    if (int_id == -1) {
        log(ERROR, String::compose("MemMap::updateAdd: Invalid ID \"%1\".", id));
        return NULL;
    }

    MemEntityDict::const_iterator I = m_entities.find(int_id);
    MemEntity * entity;
    if (I == m_entities.end()) {
        entity = newEntity(id, int_id, ent);
    } else {
        entity = I->second;
        updateEntity(entity, ent);
    }
    entity->update(d);
    return entity;
}

MemEntityVector MemMap::findByType(const std::string & what)
// Find an entity in our memory of a certain type
{
    MemEntityVector res;
    
    MemEntityDict::const_iterator Iend = m_entities.end();
    for (MemEntityDict::const_iterator I = m_entities.begin(); I != Iend; ++I) {
        MemEntity * item = I->second;
        debug( std::cout << "F" << what << ":" << item->getType() << ":" << item->getId() << std::endl << std::flush;);
        if (item->isVisible() && item->getType()->name() == what) {
            res.push_back(I->second);
        }
    }
    return res;
}

MemEntityVector MemMap::findByLocation(const Location & loc, double radius,
                                       const std::string & what)
// Find an entity in our memory in a certain place
// FIXME Don't return by value
{
    MemEntityVector res;
#if 0
    MemEntityDict::const_iterator Iend = m_entities.end();
    for (MemEntityDict::const_iterator I = m_entities.begin(); I != Iend; ++I) {
        MemEntity * item = I->second;
        if (!item->isVisible()) {
            continue;
        }
        const Location & oloc = I->second->m_location;
        if (!loc.isValid() || !oloc.isValid()) {
            continue;
        }
        if ((oloc.m_loc->getId() == loc.m_loc->getId()) &&
            (squareDistance(loc.pos(), oloc.pos()) < (radius * radius))) {
            res.push_back(I->second);
        }
    }
    return res;
#else
    LocatedEntity * place = loc.m_loc;
    if (place->m_contains == 0) {
        return res;
    }
    MemEntity * place_by_id = get(place->getId());
    if (place != place_by_id) {
        log(ERROR, "WTF!");
        return res;
    }
    LocatedEntitySet::const_iterator I = place->m_contains->begin();
    LocatedEntitySet::const_iterator Iend = place->m_contains->end();
    float square_range = radius * radius;
    for (; I != Iend; ++I) {
        assert(*I != 0);
        MemEntity * item = dynamic_cast<MemEntity *>(*I);
        if (item == 0) {
            log(ERROR, "Weird entity in memory");
            continue;
        }
        if (!item->isVisible() || item->getType()->name() != what) {
            continue;
        }
        if (squareDistance(loc.pos(), item->m_location.pos()) < square_range) {
            res.push_back(item);
        }
    }
    return res;
#endif
}

const Element MemMap::asMessage()
{
    MapType omap;
    
    MemEntityDict::const_iterator Iend = m_entities.end();
    for (MemEntityDict::const_iterator I = m_entities.begin(); I != Iend; ++I) {
        I->second->addToMessage((omap[I->second->getId()] = MapType()).asMap());
    }
    return Element(omap);
}

void MemMap::check(const double & time)
{
    MemEntityDict::const_iterator entities_end = m_entities.end();
    if (m_checkIterator == entities_end) {
        m_checkIterator = m_entities.begin();
    } else {
        MemEntity * me = m_checkIterator->second;
        assert(me != 0);
        if (!me->isVisible() && (time - me->lastSeen()) > 600 &&
            (me->m_contains == 0 || me->m_contains->empty())) {
            debug(std::cout << me->getId() << "|" << me->getType()->name()
                      << " is a waste of space" << std::endl << std::flush;);
            MemEntityDict::const_iterator J = m_checkIterator;
            long next = -1;
            if (++J != entities_end) {
                next = J->first;
            }
            m_entities.erase(m_checkIterator);
            // Remove deleted entity from its parents contains attribute
            if (me->m_location.m_loc != 0) {
                assert(me->m_location.m_loc->m_contains != 0);
                me->m_location.m_loc->m_contains->erase(me);
            }
            
            // FIXME This is required until MemMap uses parent refcounting
            me->m_location.m_loc = 0;

            if (next != -1) {
                m_checkIterator = m_entities.find(next);
            } else {
                m_checkIterator = m_entities.begin();
            }
            // attribute of its its parent.
            me->decRef();
        } else {
            debug(std::cout << me->getId() << "|" << me->getType()->name() << "|"
                            << me->lastSeen() << "|" << me->isVisible()
                            << " is fine" << std::endl << std::flush;);
            ++m_checkIterator;
        }
    }
}

void MemMap::flush()
{
    debug(std::cout << "Flushing memory with " << m_entities.size()
                    << " memories" << std::endl << std::flush;);
    
    MemEntityDict::const_iterator Iend = m_entities.end();
    for (MemEntityDict::const_iterator I = m_entities.begin(); I != Iend; ++I) {
        // FIXME This is required until MemMap uses parent refcounting
        I->second->m_location.m_loc = 0;
        I->second->decRef();
    }
}