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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: Stackable.cpp,v 1.55 2008-01-26 17:43:22 alriddoch Exp $
// A stackable object, ie one which can represent multiple object of the
// same type. Used for things like coins.
#include "Stackable.h"
#include "Script.h"
#include "common/Property.h"
#include "common/log.h"
#include "common/TypeNode.h"
#include <Atlas/Objects/Operation.h>
#include <Atlas/Objects/Anonymous.h>
using Atlas::Message::Element;
using Atlas::Objects::Root;
using Atlas::Objects::Operation::Create;
using Atlas::Objects::Operation::Delete;
using Atlas::Objects::Operation::Set;
using Atlas::Objects::Operation::Sight;
using Atlas::Objects::Entity::Anonymous;
/// \brief Stackable constructor
///
/// @param id identifier of this Entity
/// @param intId identifier of this Entity
Stackable::Stackable(const std::string & id, long intId) :
Identified(id, intId),
Stackable_parent(id, intId),
m_num(1)
{
m_properties["num"] = new Property<int>(m_num, 0);
}
Stackable::~Stackable()
{
}
void Stackable::CombineOperation(const Operation & op, OpVector & res)
{
std::cout << "CombineOperation" << std::endl << std::flush;
int old_num = m_num;
const std::vector<Root> & args = op->getArgs();
std::vector<Root>::const_iterator Iend = args.end();
for (std::vector<Root>::const_iterator I = args.begin(); I != Iend; ++I) {
const Root & arg = *I;
if (!arg->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
error(op, "Combine op arg has no ID", res, getId());
continue;
}
const std::string & id = arg->getId();
if (arg->getId() == getId()) {
// This is normal
continue;
}
Entity * ent = BaseWorld::instance().getEntity(id);
if (ent == NULL) {
// FIXME Send an Unseen op?
continue;
}
Stackable * obj = dynamic_cast<Stackable *>(ent);
if (obj == NULL) { continue; }
if (obj->m_type != m_type) { continue; }
m_num = m_num + obj->m_num;
// This ensures an attempt to stack this entitie multiple times will
// not result in a dupped item
obj->m_num = 0;
Delete d;
Anonymous del_arg;
del_arg->setId(id);
d->setTo(id);
d->setArgs1(del_arg);
res.push_back(d);
}
if (old_num == m_num) {
return;
}
Set set;
Anonymous set_arg;
set_arg->setId(getId());
set_arg->setAttr("num", m_num);
set->setArgs1(set_arg);
set->setTo(getId());
Sight sight;
sight->setArgs1(set_arg);
res.push_back(sight);
}
void Stackable::DivideOperation(const Operation & op, OpVector & res)
{
int old_num = m_num;
const std::vector<Root> & args = op->getArgs();
std::vector<Root>::const_iterator Iend = args.end();
for (std::vector<Root>::const_iterator I = args.begin(); I != Iend; ++I) {
const Root & arg = *I;
if (arg->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
if (arg->getId() != getId()) {
log(ERROR, "Divide operation has wrong ID in args");
}
continue;
}
int new_num = 1;
Element num_attr;
if (arg->copyAttr("num", num_attr) != 0 && num_attr.isInt()) {
new_num = num_attr.asInt();
}
if (m_num <= new_num) {
log(ERROR, "Attempt to divide entity into a chunk larger than the original");
continue;
}
m_num -= new_num;
Anonymous create_arg;
create_arg->setParents(std::list<std::string>(1, m_type->name()));
if (new_num > 1) {
create_arg->setAttr("num", new_num);
}
Create c;
c->setArgs1(create_arg);
c->setTo(getId());
res.push_back(c);
}
// Currently does not send sight ops, as the Sight ops for this type of
// thing have not been discussed
if (old_num == m_num) {
return;
}
Set set;
Anonymous set_arg;
set_arg->setId(getId());
set_arg->setAttr("num", m_num);
set->setArgs1(set_arg);
set->setTo(getId());
Sight sight;
sight->setArgs1(set_arg);
res.push_back(sight);
}
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