1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82
|
#This file is distributed under the terms of the GNU General Public license.
#Copyright (C) 2006 Al Riddoch (See the file COPYING for details).
from atlas import *
from physics import *
from Quaternion import Quaternion
from Point3D import Point3D
from Vector3D import Vector3D
from cyphesis.Thing import Thing
import server
class Dig(Thing):
""" A task for cutting a log into boards."""
materials = { 1: 'sand', 2: 'earth', 3: 'silt' }
def cut_operation(self, op):
""" Op handler for cut op which activates this task """
# print "Dig.cut"
if len(op) < 1:
sys.stderr.write("Dig task has no target in cut op")
# FIXME Use weak references, once we have them
self.target = op[0].id
self.tool = op.to
self.pos = Point3D(op[0].pos)
def tick_operation(self, op):
""" Op handler for regular tick op """
# print "Dig.tick"
target=server.world.get_object(self.target)
if not target:
# print "Target is no more"
self.irrelevant()
return
old_rate = self.rate
self.rate = 0.1 / 1.75
self.progress += 0.1
if old_rate < 0.01:
self.progress = 0
else:
self.progress += 0.1
# print "%s" % self.pos
if self.progress < 1:
# print "Not done yet"
return self.next_tick(1.75)
self.progress = 0
surface = target.terrain.get_surface(self.pos)
# print "SURFACE %d at %s" % (surface, self.pos)
if surface not in Dig.materials:
print "Not right"
self.irrelevant()
return
res=Message()
chunk_loc = Location(self.character.location.parent)
chunk_loc.velocity = Vector3D()
chunk_loc.coordinates = self.pos
create=Operation("create",
Entity(name = Dig.materials[surface],
type = "pile",
material = Dig.materials[surface],
location = chunk_loc), to = target)
res.append(create)
res.append(self.next_tick(1.75))
return res
|