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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: CommMDNSPublisher.h,v 1.5 2006-12-22 02:14:44 alriddoch Exp $
#ifndef SERVER_COMM_MDNS_PUBLISHER_H
#define SERVER_COMM_MDNS_PUBLISHER_H
#include "CommSocket.h"
#include "Idle.h"
#include <set>
#include <stdint.h>
/// \brief Handle a socket used to communicate with the MDNS responder daemon.
/// \ingroup ServerSockets
class CommMDNSPublisher : public CommSocket, virtual public Idle {
private:
// Howl data
/// Discovery session identifier.
uint32_t m_oid;
///
struct _sw_discovery * m_session;
// Avahi data
///
struct AvahiClient * m_avahiClient;
///
int m_avahiError;
public:
///
int m_avahiFd;
///
struct AvahiWatch * m_avahiWatch;
///
struct AvahiEntryGroup * m_group;
///
std::set<struct AvahiTimeout *> m_avahiTimeouts;
explicit CommMDNSPublisher(CommServer & svr);
virtual ~CommMDNSPublisher();
int setup();
void setup_service(struct AvahiClient * );
virtual void idle(time_t);
int getFd() const;
bool isOpen() const;
bool eof();
int read();
void dispatch();
};
#endif // SERVER_COMM_MDNS_PUBLISHER_H
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