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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: CommMaster.h,v 1.5 2006-12-22 02:14:44 alriddoch Exp $
#ifndef SERVER_COMM_MASTER_H
#define SERVER_COMM_MASTER_H
#include "CommClient.h"
/// \brief Handle an internet socket connected to a remote master server.
/// \ingroup ServerSockets
class CommMaster : public CommClient {
public:
CommMaster(CommServer & svr,
const std::string & addr,
const std::string & id);
virtual ~CommMaster();
int connect(const std::string &);
};
#endif // SERVER_COMM_MASTER_H
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