File: CommServer.h

package info (click to toggle)
cyphesis-cpp 0.5.16-1
  • links: PTS
  • area: main
  • in suites: lenny
  • size: 5,084 kB
  • ctags: 3,627
  • sloc: cpp: 30,418; python: 4,812; xml: 4,674; sh: 4,118; makefile: 902; ansic: 617
file content (91 lines) | stat: -rw-r--r-- 2,814 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: CommServer.h,v 1.40 2006-12-24 14:42:06 alriddoch Exp $

#ifndef SERVER_COMM_SERVER_H
#define SERVER_COMM_SERVER_H

#include <set>

#include <sys/time.h>

class CommSocket;
class Idle;
class ServerRouting;

typedef std::set<CommSocket *> CommSocketSet;
typedef std::set<Idle *> IdleSet;

/// \brief Central class in the commications subsystem.
///
/// Stores all the objects that handle network communications. This includes
/// remote clients, local clients, listeners, database monitors and any
/// other code which requires listening on a socket.
/// \ingroup ServerSockets
class CommServer {
  private:
    /// Set of pointers to CommSocket objects managed by this object.
    CommSocketSet m_sockets;
    /// Set of pointer to Idle objects which need to be polled.
    IdleSet m_idlers;
    /// File descriptor used as handle for Linux epoll.
    int m_epollFd;
    /// Current time
    struct timeval m_timeVal;
    /// Flag indicating whether we had network traffic last tick
    bool m_congested;

    bool idle();

    /// Private and unimplemented to prevent copying.
    CommServer(const CommServer &);
    /// Private and unimplemented to prevent copying.
    CommServer & operator=(const CommServer &);
  public:
    /// Reference to the core ServerRouting object.
    ServerRouting & m_server;

    explicit CommServer(ServerRouting & srv);
    ~CommServer();

    void poll();
    void addSocket(CommSocket * cs);
    void removeSocket(CommSocket * client);

    /// \brief Accessor for the current time in seconds.
    long time() {
        return m_timeVal.tv_sec;
    }

    /// \brief Add a new Idle object to the manager.
    ///
    /// Idle objects are removed automatically from the
    /// destructor.
    void addIdle(Idle * cs) {
        m_idlers.insert(cs);
    }

    /// \brief Remove a Idle object from the manager.
    ///
    /// Called from the Idle destructor.
    void removeIdle(Idle * cs) {
        m_idlers.erase(cs);
    }
};

#endif // SERVER_COMM_SERVER_H