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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id: TaskFactory.h,v 1.11 2007-12-07 01:19:16 alriddoch Exp $
#ifndef SERVER_TASK_FACTORY_H
#define SERVER_TASK_FACTORY_H
#include <Python.h>
#include <string>
class Character;
class ScriptFactory;
class Task;
/// \brief Factory interface for for factories for creating tasks
///
/// An Entity consists of an instance of one of a number of C++ classes
/// optionally with a script. Stores information about default attributes,
/// script language and class name.
class TaskFactory {
public:
/// \brief Type name of the base entity class this task works on
std::string m_target;
virtual ~TaskFactory();
/// \brief Create a new task
///
/// @param chr the character performing the task
virtual Task * newTask(Character & chr) = 0;
};
/// \brief Factory for creating tasks implemented as python scripts.
class PythonTaskScriptFactory : public TaskFactory {
protected:
/// \brief Python module object containing the script type
PyObject * m_module;
/// \brief Python class object for the script type
PyObject * m_class;
/// \brief Name of the package containing the script
std::string m_package;
/// \brief Name of the type within the package for the script
std::string m_name;
// FIXME #3 Work out what was intended by these methods, currently
// unimplemented.
int getClass();
int addScript();
public:
PythonTaskScriptFactory(const std::string & package,
const std::string & name);
virtual ~PythonTaskScriptFactory();
virtual Task * newTask(Character & chr);
};
#endif // SERVER_TASK_FACTORY_H
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