1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004-2005 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef COMMON_ATLAS_FILE_LOADER_H
#define COMMON_ATLAS_FILE_LOADER_H
#include <Atlas/Objects/Decoder.h>
#include <Atlas/Codec.h>
#include <fstream>
/// Class to read old cyphesis rules on standard input, and output in new
/// standard format.
class AtlasFileLoader : public Atlas::Objects::ObjectsDecoder {
private:
/// Input file
std::fstream m_file;
/// Atlas codec for decoding input.
Atlas::Codec * m_codec;
/// Counter for messages read from input
int m_count;
/// Store for the messages loaded
std::map<std::string, Atlas::Objects::Root> & m_messages;
virtual void objectArrived(const Atlas::Objects::Root & obj);
public:
AtlasFileLoader(const std::string & filename,
std::map<std::string, Atlas::Objects::Root> & m);
~AtlasFileLoader();
bool isOpen();
void read();
/// \brief Read only accessor for the number of messages loaded
int count() { return m_count; }
};
#endif // COMMON_ATLAS_FILE_LOADER_H
|