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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef COMMON_CLIENT_TASK_H
#define COMMON_CLIENT_TASK_H
#include "common/OperationRouter.h"
#include <string>
/// \brief Base class for admin tasks which run for some time.
///
/// Typical tasks that inherit from this class are ones which last for
/// non trivial time and will typically require the user to be able to
/// continue issuing commands.
class ClientTask {
protected:
/// \brief Flag that indicates when the task is complete
bool m_complete;
/// \brief Description of the task running
std::string m_description;
///\brief ClientTask constructor
ClientTask();
public:
virtual ~ClientTask();
/// \brief Set up the task processing user arguments
virtual void setup(const std::string & arg, OpVector &) = 0;
/// \brief Handle an operation from the server
virtual void operation(const Operation &, OpVector &) = 0;
/// \brief Check whether the task is complete
///
/// @return true if the task is complete, false otherwise
bool isComplete() const { return m_complete; }
/// \brief Accessor for task description
const std::string & description() { return m_description; }
};
#endif // COMMON_CLIENT_TASK_H
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