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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "EntityKit.h"
#include "common/ScriptKit.h"
#include "common/TypeNode.h"
#include <cassert>
using Atlas::Message::MapType;
EntityKit::EntityKit() : m_scriptFactory(0),
m_parent(0),
m_type(0),
m_createdCount(0)
{
}
EntityKit::~EntityKit()
{
delete m_scriptFactory;
}
void EntityKit::addProperties()
{
assert(m_type != 0);
m_type->addProperties(m_attributes);
}
void EntityKit::updateProperties()
{
assert(m_type != 0);
m_type->updateProperties(m_attributes);
std::set<EntityKit *>::const_iterator I = m_children.begin();
std::set<EntityKit *>::const_iterator Iend = m_children.end();
for (; I != Iend; ++I) {
EntityKit * child_factory = *I;
child_factory->m_attributes = m_attributes;
MapType::const_iterator J = child_factory->m_classAttributes.begin();
MapType::const_iterator Jend = child_factory->m_classAttributes.end();
for (; J != Jend; ++J) {
child_factory->m_attributes[J->first] = J->second;
}
child_factory->updateProperties();
}
}
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