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// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000-2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef COMMON_INHERITANCE_H
#define COMMON_INHERITANCE_H
#include <Atlas/Objects/ObjectsFwd.h>
#include <Atlas/Objects/Root.h>
#include <Atlas/Objects/SmartPtr.h>
class PropertyBase;
class TypeNode;
void installStandardObjects();
void installCustomOperations();
void installCustomEntities();
typedef std::map<std::string, PropertyBase *> PropertyDict;
typedef std::map<std::string, TypeNode *> TypeNodeDict;
/// \brief Class to manage the inheritance tree for in-game entity types
class Inheritance {
protected:
const Atlas::Objects::Root noClass;
TypeNodeDict atlasObjects;
static Inheritance * m_instance;
Inheritance();
public:
static Inheritance & instance();
static void clear();
const TypeNodeDict & getAllObjects() const {
return atlasObjects;
}
const Atlas::Objects::Root & getClass(const std::string & parent);
int updateClass(const std::string & name,
const Atlas::Objects::Root & obj);
const TypeNode * getType(const std::string & parent);
bool hasClass(const std::string & parent);
TypeNode * addChild(const Atlas::Objects::Root & obj);
bool isTypeOf(const std::string & instance,
const std::string & base_type) const;
bool isTypeOf(const TypeNode * instance,
const std::string & base_type) const;
bool isTypeOf(const TypeNode * instance,
const TypeNode * base_type) const;
void flush();
};
Atlas::Objects::Root atlasOpDefinition(const std::string & name,
const std::string & parent);
Atlas::Objects::Root atlasClass(const std::string & name,
const std::string & parent);
Atlas::Objects::Root atlasType(const std::string & name,
const std::string & parent,
bool abstract = false);
#endif // COMMON_INHERITANCE_H
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